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Activision has plans for King's Quest game

Telltale Games had promised a reboot of the King's Quest games from Sierra On-Line in 2011, but between developing The Walking Dead and the just announced Fables game The Wolf Among Us, the title never materialized. Now, it appears that Activision has plans for the series since the rights have since reverted back to the publisher.

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Telltale Games had promised a reboot of the King's Quest games from Sierra On-Line in 2011, but between developing The Walking Dead and the just announced Fables game The Wolf Among Us, the title never materialized. Now, it appears that Activision has plans for the series since the rights have since reverted back to the publisher.

Paul Trowe, head of Replay Games, told Digital Trends that he had hoped to license King's Quest from Telltale so that he and Sierra co-founder Roberta Williams could work together again on a project. But Telltale told him that it couldn't do the games, and that it was in the hands of Activision.

"I talked to the guys at Activision and they were like, 'No, we're pulling it because we're going to do it ourselves,'" Trowe said.

We've reached out to Activision to see what they may have planned. We will update if they offer any more details.

Contributing Editor
From The Chatty
  • reply
    April 2, 2013 10:47 AM

    John Keefer posted a new article, Activision has plans for King's Quest game.

    Telltale Games had promised a reboot of the King's Quest games from Sierra On-Line in 2011, but between developing The Walking Dead and the just...

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      April 2, 2013 10:52 AM

      Whoa, didn't see this coming. Count me in, would love to see what they do with this. Sir Graham!

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      April 2, 2013 10:54 AM

      I wonder how much dubstep the first promo trailer will include

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      April 2, 2013 10:55 AM

      Telltale is the only one I'd expect to do it right

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        April 2, 2013 11:00 AM

        Yeah, now I have no hopes for it being good. I'm expecting them to make it into an action game (again) or some shit.

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        April 2, 2013 11:04 AM

        or DoubleFine. or Ragnar Tornquist. or WadjetEye.

        Does everyone forget how bad Jurassic Park was? Or how mediocre BttF and Bone and CSI and the new Monkey Island were?

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          April 2, 2013 11:11 AM

          Did you forget how good Walking Dead, Sam and Max, Puzzle Agent, and Poker Night at the Inventory were?

          Monkey Island was good too, just not as good as the first two games.

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            April 2, 2013 12:00 PM

            they hit a grand slam with Walking Dead. but i am just pointing out they are inconsistent and they are not above releasing terrible games, particularly their licensed titles

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          April 2, 2013 11:57 AM

          Monkey Island and Sam and Max were great. Monkey Island was trying to mimic MI3 not the very originals and I thought it did a decent enough job.

          CSI was a cash grab, and I never played Jurassic park or BttF because I was uninterested in those franchises as games.

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            April 2, 2013 2:37 PM

            BttF could have been better and less buggy, worked as Back to the Future, and was enjoyable.

            Jurassic Park was not enjoyable. As far as I went, it was awkward exploration punctuated by scenes that were arcade-like quick time events, which even had rankings and medals.

            JP is the only game of their non-procedural TV show tie-in stuff that I found actually disappointing.

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          April 2, 2013 2:48 PM

          I assume the walking dead was a huge financial success for them over the other games which are likely alot smaller. If this is correct they'd be much more likely to produce the quality from the Walking dead in future games as the money is there.

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            April 2, 2013 2:48 PM

            Of course all of this is me just hoping they keep with TWD quality.

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        April 2, 2013 12:10 PM

        like spiderfill said, I think WadjetEye would do a better job with it. Walking Dead was great, but I just don't see kings quest as fitting their mold.

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        April 2, 2013 12:12 PM

        The right way: forcing me to restore a previously saved game because I hit a roadblock by not picking up some random object that showed up much earlier in the game.

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      April 2, 2013 10:57 AM

      Could've been interesting. KQ4 was pretty much my first PC game but I have little interest in seeing what Activision does with it

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        April 2, 2013 11:05 AM

        Yea, making a small nostalgic adventure game is so far from their M.O. what is going on with them? first the walking dead game and now this

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      April 2, 2013 11:06 AM

      Not interested unless I can get stuck because of something I didn't do 3 hours previously in the game or if I spend more time dying than progressing.

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        April 2, 2013 11:53 AM

        That's what I loved so much about the Lucasarts games. They were designed specifically so that wouldn't happened. I remember Full Throttle was designed so you couldn't die. I think most of them were like that, including Monkey Island and DOTT.

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          April 2, 2013 2:40 PM

          You can die/fail in Full Throttle, but it's a non-issue as it kicks you right back to where you were in those rare circumstances.

          Space Quest 6 was nice enough to allow "Try again" and I'm pretty sure you couldn't ever get locked into a dead end. It was of course, basically the last Sierra adventure game, but hey, they... you know, eventually learned.

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            April 2, 2013 4:03 PM

            I don't recall the Gabriel Knight series having dead ends, which is partially why it's my favorite Sierra series.

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              April 2, 2013 4:54 PM

              And there are also only a few points of failure/death... I too love that game.

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        April 2, 2013 12:03 PM

        Yes indeed it sucks getting stuck. I'm playing through kq3 and because i didn't return the gold to the dwarf to get the lantern and i have to restart the game :-/. I happen to love the constant deaths though. A lot of the charm comes from it.

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          April 2, 2013 12:15 PM

          The gold and the dwarves is KQIV !!!

          The dead ends were annoying but I loved the deaths. It just meant you had to save often. I think SQ6 (the worst game Sierra ever made) got it right in that it had lots of deaths but had the try again option that would just rewind time a bit.

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      April 2, 2013 12:13 PM

      I'd kind of like to see Telltale do something original for a change. I've enjoyed a lot of their games, but I'd really like to see them stop relying on other people's IP.

      (And yes I know Puzzle Agent was original)

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        April 2, 2013 3:55 PM

        It would be cool to see Sean, Jake and Nick come up with a cool new idea, yeah.

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      April 2, 2013 12:20 PM

      [deleted]

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        April 2, 2013 12:57 PM

        Disagree. A reboot of quite the opposite effect. Take KQ7 and multiply it by a few. Apply to KQ1's story. Release on Tablet first.

        That's going to be the new KQ. Could be good or could have a gutwrenchingly "too kiddy" script and atmosphere.

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      April 2, 2013 2:38 PM

      King Call of Quest: Duty Operations

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      April 2, 2013 2:44 PM

      Kings Quest Row : San Andreas

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      April 2, 2013 2:47 PM

      so Roberta Williams wanted to work on one but can't because the rights are sitting around at Activision? that sucks.

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        April 2, 2013 3:23 PM

        [deleted]

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          April 2, 2013 3:42 PM

          *applauds*
          *Standing ovation*
          *throws roses before feet*

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          April 2, 2013 6:30 PM

          This will be my favorite post of the year!!!

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          April 3, 2013 2:38 PM

          Posts like this make me want to install lolscript, but i don't like greasemonkey so have a LOL the old fashioned way

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