This week, we are offering StarCraft 2: Heart of the Swarm multiplayer tips. Yesterday, we focused on the Zerg and their race-specific strategies. Today, we look at a few tips for playing the Terrans. Be sure to check out our single-player and multiplayer reviews for the game.
Create Walls: Every base has a ramp (or at least a choke point) that leads down from your base to the rest of the map. You can use two supply depots and a barracks to wall that area off and ensure that Zerg players can't destroy you with the dreaded Zerg Rush (ditto for Protoss Zealot rushes.) With supply depots in the way, the Zerglings will have to try to chew their way through while one or two marines slowly pick them off. If the Zerglings seem like they might get through, no problem, just bring a few SCVs over to repair the wall. Later in the game you can stall the enemy army by building a wall of supply depots at your expansions. These can be lowered to allow your army to pass, or raised to block the enemy.
Complement Marines and Marauders with Medivacs: The best tool a Terran player has in their arsenal is the Medivac. They both heal units and also provide a great transport option which you can use to drop your troops inside your enemy's mineral line. More importantly, they can be combined with the Stimpack ability to create an incredibly powerful force. Marines, Marauders, and Medivacs (called an MMM build) are the most popular Terran composition. Stim juices them up to do huge damage, while the Medivacs heal the damage they take.
Stutter Step Your Marines: If you let your marines stand still while shooting Zealots or Zerglings then they'll get eaten up quickly. You can extend their life by shooting, then quickly moving back a few steps, then shooting again (repeat forever.) Marines have a brief pause between their shots that you can use to put some distance between you and your opponent (without losing any of your damage output.). After targeting an enemy unit, right click to make your marine(s) run away. Then press "S" to make them stop. They'll automatically target the enemy unit that is in range. Run, stop, shoot. Run, stop, shoot. Master this maneuver and your marines and Marauders will be much more dangerous.
Check back tomorrow for tips on playing the Protoss, as well as some Heart of the Swarm-specific strategies.
Andrew Groen posted a new article, StarCraft 2: Heart of the Swarm multiplayer tips: the Terrans.
Today's StarCraft 2: Heart of the Swarm multiplayer tips focus on playing the Zerg.
what is the difference between the multiplayer in heart of the swarm and wings of liberty? is it the same game? different maps? different balancing?
New units, some new maps, changes made to old units. It's play very similarly.
For one the maps are great.
New unit(s) change(s) a lot in how you play each race in different stages of the match. (No need to research siege/seeker missile)
It looks better, the whole interface was reworked and is slick as hell.
Terrans should be making MULEs non-stop. It allows them to build a strong economy against a Protoss or Zerg player.