White Knight Chronicles servers to close in June

The online servers for both White Knight Chronicles 1 and 2 are being closed rather unceremoniously on June 18th.

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Level-5 and Sony's PS3-exclusive White Knight Chronicles franchise never attracted the same kind of fanbase of, say, Demon's Souls. So, the online servers for both WKC 1 and 2 are being closed rather unceremoniously on June 18th.

A notice on the forums confirms the date, and notes that offline play will be unaffected by the server closure. "Thank you for your support till now. We hope you will still enjoy playing offline," the posting says.

Although the post only mentions the first game, its sequel will also be shut down on the same day, according to a tweet from the PlayStation account.

From The Chatty
  • reply
    March 20, 2013 5:15 PM

    Andrew Yoon posted a new article, White Knight Chronicles servers to close in June.

    The online servers for both White Knight Chronicles 1 and 2 are being closed rather unceremoniously on June 18th.

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      March 20, 2013 6:05 PM

      Thats a joke, this is my fav game and i payed alot of money for both games, this should not be alowed !!!!!!! Im not happy :-(

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      March 20, 2013 6:25 PM

      these games are like demon's souls? how come i never realized that? always passed over them in the store....

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        March 20, 2013 7:01 PM

        I played WK 1 and it is nothing like demon souls

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        March 21, 2013 2:19 AM

        No, they are not like Demon's Souls at all. They're middling JRPGs with pseudo-realtime combat, terrible character designs, horrid plot/dialogue and are easily ignored.

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        March 21, 2013 3:55 AM

        Lol in no fucking way are they like DS. The games suck ass.

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      March 20, 2013 6:32 PM

      Thanks a lot EA!!!!

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      March 21, 2013 4:55 AM

      Can you still play them offline?

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      March 21, 2013 5:00 AM

      So it's just some mp component that's affected? What kinda modes would a jrpg even have?

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        March 21, 2013 5:32 AM

        The multiplayer included a separate 4-player (maybe more?) co-op system where you went and completed missions, mostly involving killing monsters. There was also a town you could set up, and a whole ton of gear you'd never see in-game without doing the online stuff.

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          March 21, 2013 7:48 AM

          cool thanks, sucks some content is going to be lost

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