Splash Damage's Rad Soldiers hits iOS worldwide

Splash Damage today officially launched worldwide its first mobile game, Rad Soldiers, following a test release in only a few countries a while back. Available for iThigs of most shapes and sizes, Rad Soldiers is a free-to-play, turn-based tactical, asynchronous multiplayer game that Splash Damage has snappily nicknamed "Guns With Friends."

12

Splash Damage today officially launched worldwide its first mobile game, Rad Soldiers, following a test release in only a few countries a while back. Available for iThigs of most shapes and sizes, Rad Soldiers is a free-to-play, turn-based tactical, asynchronous multiplayer game that Splash Damage has snappily nicknamed "Guns With Friends."

Rad Soldiers sees two players fighting around London with cartoony class-based squads of customisable men. A bit like XCOM: Enemy Unknown smooshed with Team Fortress 2, or games to that effect. It also packs single-player challenges too, if you'd rather practice before humiliating yourself online.

Splash Damage is having a real crack at free-to-play now, following the regular retail releases of Enemy Territory: Quake Wars and Brink. For PC, it's currently working on Dirty Bomb, another class-based, objective-driven FPS. Check out the recent debut gameplay trailer for a peek at combat on the streets of London.

Hit up the iTunes App Store to download Rad Soldiers for free, wherever you may be. Look, a launch trailer:

From The Chatty
  • reply
    December 19, 2012 10:35 AM

    Alice O'Connor posted a new article, Splash Damage's Rad Soldiers hits iOS worldwide.

    Splash Damage today officially launched worldwide its first mobile game, Rad Soldiers, following a test release in only a few countries a while back. Available for iThigs of most shapes and sizes, Rad Soldiers is a free-to-play, turn-based tactical, asynchronous multiplayer game that Splash Damage has snappily nicknamed "Guns With Friends."

    • reply
      December 19, 2012 10:39 AM

      I'll try this out if someone else wants to with me

      • reply
        December 19, 2012 10:44 AM

        My username's badman - have at me, good sir!

        • reply
          December 19, 2012 5:16 PM

          Hmm. I don't trust this guy. He hangs out with a bad crowd.

      • reply
        December 19, 2012 10:47 AM

        I'm downloading it now. iTunes says it's by WARCHEST LIMITED?

        • reply
          December 19, 2012 11:02 AM

          WarChest is the publisher, but the game was developed by Splash - iTunes only lists the publisher.

          • reply
            December 19, 2012 12:39 PM

            WarChest *is* pretty much Splash Damage though. It's like their mobile publisher arm. Paul Wedgwood is CEO, and Richard Jolly is CCO. Both are from Splash Damage. They're 2 (of the 3) founders of Splash Damage.

    • reply
      December 19, 2012 10:58 AM

      Ooh, it looks very X-COM-y.

      • reply
        December 19, 2012 11:05 AM

        Why is there still no iOS X-Com title. Hell, just slap on a touch screen interface to Enemy Unknown and Terror from the Deep and I'll be happy.

    • reply
      December 19, 2012 1:48 PM

      Android gets shafted as usual :/

    • reply
      December 19, 2012 8:32 PM

      Just snagged it and played a couple of the challenges vs the AI.

      Immediate impression is that I love the art style and feel to it. It reminds me of the old school shooter NOLF in that regard.

      The combat is also very satisfying. It really does feel fun to move your soldiers around like chess pieces and I enjoy the sound effects from the guns to the damage delivered. Maybe that is why I was such a big fan of Combat Chess when I was younger.

      The game mechanics are very straightforward and intuitive. The game does a great job explaining what you need to know via its menu hints and tutorial mission. It also gives you a couple "free" soldiers to use outright. Really, the free soldiers are just a clever ploy to feel as if you are being rewarded by giving you the very chess pieces you need to play the game. Regardless, it is pretty rewarding to be able to pick which initial free soldier you would want (sniper, demoman, medic) as it could ultimately be a play style choice.

      Glad to see this type of game come to the market. I'll reserve further judgement when I get to actually play multiplayer and see the competitive atmosphere as influenced by IAP. Clash of Clans was a different game I tried that revolved around a strategic, multiplayer attack element, but ultimately the game was hindered by the nagging feeling you were being hampered by not purchasing items in game.

      After, a quick play session, the game is definitely worthy of your "free" download investment, and I bet even fun enough and worthy to sink some money into the expansions it lists. Again, just glad to have a game that takes the ideas behind a FPS and brings it to an iso-metric view with commander/chess like elements. I always wanted to like a FPS on a mobile platform, but could never get past the controls. Rad Soldiers is definitely a fun and welcomed addition my ever growing mobile gaming library.

Hello, Meet Lola