Diablo 3 expansion planned, as game sells over 10 million

Diablo 3 is "the top-selling game overall" based on digital and retail sales in North America and Europe, Activision has proudly proclaimed.

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Diablo 3 is "the top-selling game overall" based on digital and retail sales in North America and Europe, Activision has proudly proclaimed. The long-awaited dungeon crawler has sold "in excess of 10 million copies," CEO Bobby Kotick said in a recent earnings call.

Of course, there''s much more money to milk out of the Diablo franchise. Blizzard confirmed that "we do have an expansion planned" for the game, but there's currently no timeline set. Citing Blizzard's high quality standards, it could be quite some time before we actually hear anything else on the subject.

From The Chatty
  • reply
    November 7, 2012 2:30 PM

    Andrew Yoon posted a new article, Diablo 3 expansion planned, as game sells over 10 million.

    Diablo 3 is "the top-selling game overall" based on digital and retail sales in North America and Europe, Activision has proudly proclaimed.

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      November 7, 2012 3:06 PM

      D3 may have SOLD 10million, but how many are still playing it? And would they consider purchasing an expansion considering how badly the reception has been?

      /aside from the gold farmers, I mean.

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        November 7, 2012 3:07 PM

        *bad... bad reception

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        November 7, 2012 3:07 PM

        Worst game of all time

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          November 7, 2012 5:17 PM

          I know you are being sarcastic but I had a huge boner for this game as I was a fan of 1-2. With that said I'm ok if Blizzard goes under now. I used to look at Blizzard and Id as the holy grail of PC gaming. Sadly tha is no more.

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            November 8, 2012 7:48 AM

            Although it sounds a little trollish, I can't help but agree with the sentiment. Blizzard is starting to show cracks around the edges. People wait patiently for a long amount of time for Blizzard to make stuff due to their supposed meticulous process, but after spending an age on D3 and producing garbage, it casts doubt onto HOTS as well, and their reputation for every game they make being amazing.

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          November 8, 2012 1:47 AM

          i am not sarcastic: worst (diablo) game of all time. also, i will not invest another buck into diablo.
          obviously around the blizzard brand, there is a realitiy distortion field similar to the apple brand.

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        November 7, 2012 3:10 PM

        [deleted]

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          November 7, 2012 3:49 PM

          Wait..what? Uhhh no this genre is one giant time sink...

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          November 7, 2012 4:29 PM

          I've never used one to chronologically acclimatize myself, so in a sense you are indeed correct.

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        November 7, 2012 3:11 PM

        This is not a monthly subscription game. It's all about the initial sales.

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          November 7, 2012 6:25 PM

          with the RMAH thats not exactly true

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        November 7, 2012 3:22 PM

        Player base has certainly dropped off, but that's the natural life cycle for most games after the first 1-2 months even.

        I still play occasionally. I'm not really sure how things are doing overall though, because I only play with IRL friends and HC mode (just recently beat Inferno HC after 1.0.5 patch reduced the previous ridiculous gear check required to pass).

        But what I find most funny is how perceptions are so skewed. Most complaints are end game content and end game balance. "Bad reception" doesn't really kick in until after 60+ hours played for many people, and that should still probably be considered a victory comparatively.

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          November 7, 2012 5:23 PM

          The was a piece of shit disguised as a game to push the online auction house. Maybe piece of shit is to harsh but fuck them for ruining something I was looking forward to.

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            November 7, 2012 5:45 PM

            Play Hardcore then. In many ways, it's "the way the game was meant to be played."

            - Leveling, crafting, and low level gear has a demand and a purpose since people always have to recover after HC death
            - Economy drains from deaths, avoiding crazy inflation like SC
            - No RMAH. Smaller economy due to <10% of the player base rolling HC
            - Progression means something. You have to play on your A-game all the time, and not everyone can accomplish HC mode clear.

            Up until the last 2 patches, it really did take weeks/months to become strong enough to clear Inferno as they "intended."

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        November 7, 2012 3:23 PM

        After 1.05 patch, I play way more than at launch.

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        November 7, 2012 3:27 PM

        I plan on going back to it, just haven't had any time to play games lately.

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        November 7, 2012 3:51 PM

        they've made it into a much better game than it was at launch. i look forward to the expansion

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        November 7, 2012 3:53 PM

        I won't be picking up the expansion. After SC2 and D3, I think I'm done with Blizz games.

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          November 7, 2012 3:56 PM

          Blizzard North is dead.

          Long live Blizzard.

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            November 7, 2012 4:06 PM

            I don't mean for my post to seem overly dramatic. Obviously lots of people like the current Blizzard games a lot. They're just not for me, anymore.

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              November 7, 2012 4:46 PM

              No I more or less agree with you.

              The teams that are making these games now are completely different. It wasn't really obvious to me until about 70% of the way through Wings of Liberty that there is a new guard, and you know what? They kindof suck! I wasn't expecting much from the SC2 campaign, but fucking hell it seems like they went off track at some point during development.

              Diablo 3 is an amazing fun awesome game to play, but then this "new Blizzard" vibe hits the story right around the end of Act II and fuck me the rest of the game was just terrible.

              I still play SC2 about every day because it's fucking awesome. I recently loaded up D3 and they have made that game 1000x better than it was at launch.

              I might be talking out of my ass though so who knows!

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          November 7, 2012 4:08 PM

          I definitely regretted getting SC2

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          November 7, 2012 4:29 PM

          What was wrong with SC2?

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            November 7, 2012 4:42 PM

            The story was told poorly. Flashy but poorly.

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              November 7, 2012 5:03 PM

              It was still a good game wheter you liked the story or not.

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                November 7, 2012 5:05 PM

                Warcraft 3 is superior and I find fantasy schlock......... It wasn't a bad game but I expected more.

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                November 7, 2012 5:33 PM

                You're right. Presentation matters, though, and people prioritise different things. If you're a singleplayer sort of person the game exists mainly in the context of the story, and in my case that made it basically impossible to enjoy.

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              November 9, 2012 1:13 AM

              lol @ people not liking SC2. the game is amazing. storyline? try multiplayer forever bronze noob....

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            November 7, 2012 11:16 PM

            Nothing, mechanically. The plot is Saturday Morning Cartoons, though. Multiplayer is fun to watch, but not to play (too stressful). I buy games to play them, not to watch them.

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          November 7, 2012 4:34 PM

          Who would ever buy again from a company that only has 3 best in class products?

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          November 7, 2012 5:15 PM

          Likewise.

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          November 8, 2012 6:55 AM

          I feel this way too :(

          I still want to love diablo, but I'm not sure I would invest anymore money into either of the two.

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        November 7, 2012 4:19 PM

        If not for the recent patches I doubt I would have every played the game again. The item system is still fubar, but at least they brought long-term character progression back into the game which is a huge plus in my book.

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        November 7, 2012 4:21 PM

        I will be skipping the expansion. Definitely one of the my biggest gaming let downs.

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        November 7, 2012 4:21 PM

        no expansion for me. The game just wasn't very fun. addictive, yeah, but not fun. :(

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        November 7, 2012 4:32 PM

        I'm still playing. It has a fucking terribad story but it's good for a quick blast.

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        November 7, 2012 4:35 PM

        I forced myself through the game once and dropped it. Not bad but not what I wanted from the series.

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        November 7, 2012 6:54 PM

        Over 400 hours and I'm still entertained. Got the blizzard bucks standing by for the expansion. The patches have continued to make it into a better game and I only expect good things in the future.

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          November 7, 2012 9:50 PM

          Yup love d3

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            November 8, 2012 7:57 AM

            Gotta have farming perfected for the expansion to take advantage of the next big market change :)

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        November 7, 2012 8:49 PM

        The expansion will sell millions, don't kid yourself.

        Enough people play that I constantly see new items for sale on the AH and sell stuff as well. The game is not as empty as haters on the Blizzard forums would have you believe.

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        November 8, 2012 1:52 AM

        I'm still playing. The latest patches have improved it substantially since I can now actually find Legendaries & Set Items, and Inferno is do-able

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        November 8, 2012 3:11 AM

        I play it for an hour or two after every major patch, just to check what's new. But I get bored quickly.

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        November 8, 2012 3:57 AM

        Its improved quite a bit, and I've been playing again.

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        November 8, 2012 6:39 AM

        I still play and would definitely buy an expansion. It's not quite as good as D2 still, but D2 also had an expansion that really improved the game.

        I think if they take time to address all the remaining issues with D3 in the expansion and really have fun with new classes/itemization then they could knock it out of the park.

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          November 8, 2012 6:53 AM

          I see what you're trying to do by comparing vanilla D2 to vanilla D3 but the comparison fails because D2 vanilla had a compelling story and I wanted to know what happened next. D3 doesn't.

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        November 8, 2012 8:14 AM

        I just got paragon 42 :D

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      November 7, 2012 3:08 PM

      Yeahhhh.... I dunno if I actually care about a D3 expansion anymore.

      The genre, once rare, is now crowded with alternatives. Torchlight 2, Borderlands 2, Path of Exile, Every Game Ever Made By Soldak, the upcoming Grim Dawn. I put some good time into D3 but I don't have any particular reason to go back to it. I've tread its road and am ready for something new.

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        November 7, 2012 3:26 PM

        I could go back and level up my characters again depending on the price of the game.

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      November 7, 2012 3:24 PM

      i like d3. i am excited

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      November 7, 2012 3:28 PM

      Fuck those losers

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      November 7, 2012 3:53 PM

      Still enjoying this game. Gotten my money's worth many times over.

    • Ebu legacy 10 years
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      November 7, 2012 3:59 PM

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      November 7, 2012 4:03 PM

      What could the expansion add/change that would bring you back to D3?

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        November 7, 2012 4:06 PM

        More hidden footprints

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        November 7, 2012 4:35 PM

        a story and dialogue written by someone older than a 5 year old

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          November 7, 2012 5:19 PM

          iawtp

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          November 7, 2012 5:25 PM

          fucking THIS

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          November 7, 2012 5:27 PM

          No shit, that last part I felt like I was literally boring myself to death having to go through it.

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          November 7, 2012 5:29 PM

          and a 16 y/o for SC2.
          who makes the decision to fucking well have the 'happy' ending at the end of the first of 3 games? it's OBVIOUS the happy ending won't happen now at the end of the trilogy

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            November 7, 2012 8:29 PM

            How often do Blizzard games have happy endings?

            Diablo 1: hero sticks Diablo's soulstone in his forehead. Obviously won't end well.
            DIablo 2: Baal reclaims his soulstone.
            Diablo 2 LoD: Worldstone destroyed.
            Diablo 3: Diablo defeated for all time (lol).

            Starcraft: Kerrigan screwed, Mengst in power, Protoss kill Overmind at the cost of Aiur being overrun.
            Starcraft Broodwar: Duran and his "employers" are on the loose, Kerrigan defeats humans and toss.
            Starcraft 2: Kerrigan is stopped, Mengst is still in power. Despite becoming "human" she still has her alien hair, a sure sign that things are not back to normal.

            Warcraft: Sequel outlines that Orcs won.
            Warcraft 2: Humans win against evil, vile Orcs.
            Warcraft 2 XP: Human party destroys Orc homeworld, runs through portal to unknown world (what I remember).
            Warcraft 3: Undead overrun the world. Burning Crusade stopped but world tree thing blows up(?).
            Warcraft 3 Fronze Throne: Arthus wins.

            War2 and D3 have "happy" endings. Everything else is a pyrrhic victory or the bad guys win. Given that we will inevitably be a SC3 even if the SC2 trilogy ends happily it will be retconned somehow.

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          November 7, 2012 5:33 PM

          you'll never defeat me NEPHELIM! I am the lord of TER ROAR! the whole script deserves top spot at reddit cringe

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          November 7, 2012 5:39 PM

          Chris Metzen leaving is seriously the only thing that will get me to consider another Blizzard game

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            November 7, 2012 5:51 PM

            Chris Metzen is George Lucas

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              November 7, 2012 9:11 PM

              i have never seen them in the same room together

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            November 7, 2012 9:52 PM

            Chris Metzen is awful and needs to retire already

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          November 7, 2012 6:23 PM

          pretty much. but even then, unfortunately the items and balance are still going to be focused around a RMAH and for me it made the game stale and uninteresting.

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          November 7, 2012 6:55 PM

          srsly. Borderlands 2 crushed it in the story department. that's fairly sad.

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          November 7, 2012 7:10 PM

          Haha yes.

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          November 7, 2012 8:40 PM

          yuuuup

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          November 7, 2012 10:03 PM

          but....but....FOOTPRINTS

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          November 7, 2012 11:07 PM

          hey, they've gotten a lot of positive feedback on d3's story according to one of my favorite posts by mr wilson shortly after release

          I think they're just appealing to a younger, dumber demographic than they have in the past. blizzard stories were never great, but they were never quite this hamfisted and dumb. the teams that made d1/d2 and sc are gone, and this is blizzard the mega developer.

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          November 8, 2012 5:32 AM

          I agree but the last conversation on this topic had the majority saying they didn't play for the story anyway. I really enjoyed D2's story, but I really have no clue what happened in D3 despite getting to hell.

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          November 8, 2012 5:55 AM

          Did blizz ever did a "story" not made for 5 years old. ... I dont understand ppl playing for the story, they are always shitty. The best you can s is a "good story for a game" but they are always terrible compare to movies or book

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            November 8, 2012 6:31 AM

            Warcraft 3 has a silly fantasy story, told well through CGI, In - engine cutscenes and ingame conversations from unit to unit. Starcraft 2's lack of heroes and heroes talking to other heroes / NPC's completely winds things backwards from a single player perspective in my opinion.

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            November 8, 2012 6:54 AM

            ^^Never played Diablo 2 and Lord of Destruction.

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              November 8, 2012 7:40 AM

              I didn't play Diablo 2 for two years to hear the story repeatedly.

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            November 8, 2012 7:13 AM

            Setting aside whether or not they've ever done a good story, there are degrees of bad. D3's is certainly their worst by far. The problem is it's so bad that for a lot of people - even some who weren't even playing for the story - it's distracting and drags the rest of the game down.

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            November 8, 2012 8:00 AM

            their stories have never been great, but they've also never been so present. diablo 1/2 had very weak stories, but also very little actual storytelling. it was not intrusive and quite easy to ignore.

            the problem with d3 is twofold:
            1. the story is inexcusably bad
            2. the story will not leave you alone. it is constantly shoved in your face

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          November 8, 2012 7:57 AM

          oh so now we play diablo games for the story? i wasn't aware.

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        November 7, 2012 4:42 PM

        Singleplayer and local coop

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        November 7, 2012 4:55 PM

        More randomness in the levels

        More types of loot/modifiers

        More types of gems

        Better crafting/enchanting

        A shitload of sidequests
        (Borderlands 2 set the standard for awesome sidequests n the genre)

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          November 7, 2012 5:45 PM

          ^^^^^^^^^^ I like what this guy is thinking. Also, rebalance the loot system. Loot drops just don't seem as exciting as I remember them being in D2 or Torchlight 2. Could be confirmation bias, hell, I dunno.

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        November 7, 2012 5:47 PM

        restore items on heros...that would be nice

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        November 7, 2012 6:16 PM

        Necromancer

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        November 7, 2012 6:48 PM

        Everything Torchlight 2 did better.

        Truly random areas, more interesting stats on loot, item transmuting and enchanting, pets you can send back to town for you.

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        November 7, 2012 6:53 PM

        absolutely nothing; dead to me like civ5.

      • Zek legacy 10 years
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        November 7, 2012 7:10 PM

        They're not even done adding/changing things in the base game. PvP is still coming, there are sure to be more game design tweaks and maybe even more big features for all we know.

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        November 7, 2012 8:38 PM

        Pretty much nothing. I'm done with loot lottery games.

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        November 7, 2012 9:34 PM

        More... stuff. To do.

        Make crafting more interesting... make progression after level cap interesting (maybe unlocking universal skills at paragon level milestones, different kinds of consumable items, make weapon types mean something).

        The skies the limit, really.

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        November 8, 2012 7:27 AM

        For me, there were three things that killed the longevity of the game.

        The first is the auction house. After playing through it once, it became immediately clear that my progression would hinge on how well I managed my auctions rather than how well I played the game.

        The second is the lack of randomness. For the most part, the dungeons just don't feel very random, and the outdoor content isn't random at all. Big mistake.

        The third is the awful plot, story, character development, voice acting, etc. That stuff just grates on you constantly.

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        November 8, 2012 7:56 AM

        The game is called Diablo, and there is a huge devil like thing on the cover of the games. I think everyone knows the end of the plot....kill that guy on the cover?

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        November 8, 2012 8:13 AM

        skill based gameplay

        i gave up after setting my monk to the "best build" on my friends suggestion and immediately being able to hang in MP4, yet not really having any fucking idea what i was doing. i was just clicking and hitting numbers as my cool-downs expired. very little hinges on how you play it, there's a definite best gear/build metric that defines how well you do and that was my first and likely last foray into that type of gaming i think.

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      November 7, 2012 4:47 PM

      BOO BLIZZARD!

      Your game is bad and you should feel bad!

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      November 7, 2012 5:14 PM

      Can't wait. Lord of Destruction was an awesome addition to Diablo II and I expect the same from this.

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      November 7, 2012 5:21 PM

      One day I WILL clear Inferno!

      One day...

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      November 7, 2012 10:38 PM

      But, but...but...PC games can't sell that much!! GASP!

      :D

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      November 8, 2012 7:33 AM

      I payed 50 bucks and I've had more hours of enjoyment than most games. I'll definitely be picking up an expansion.

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      November 8, 2012 7:38 AM

      The best part about all this is anyone who played the game and enjoyed it and took advantage of the RMAH can essentially get the expansion for free.

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      November 8, 2012 7:47 AM

      Would be nice to know the ratio between digital / retail sales. Anyway D3 has been disappointing to me and I felt mislead, too much wishful thinking that it would deliver the same fun I had in D2.

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        November 8, 2012 7:57 AM

        I dunno man it's better than D2 in every way imo.

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          November 8, 2012 8:24 AM

          Yeah, especially if you like games with no replayability.

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            November 8, 2012 10:05 AM

            Wut? Ive been playing daily since 1.04 and i always find something new to try.

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              November 8, 2012 10:47 AM

              There are people who've been playing Donkey Kong since the 80's and still manage to find it interesting. There are objectively fewer elements of replayability in D3 relative to D2

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                November 8, 2012 12:40 PM

                Isn't replayability--like "fun"-- inherently subjective? Can it be mapped into a rubric or an algorithm?

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                  November 8, 2012 1:23 PM

                  It's absolutely possible to qualify why one game is "more replayable" than another. It's true that any given game player can find different reasons for enjoying a game, but on the whole, across *all* players, it's very possible to assess contributing factors towards things like replayability, intuitiveness, immersion, and so on. There's a reason why publications bother to review video games, rather than just writing off the effort as a pointless exercise because their analysis may differ from any random player's.

                  Some players will find Diablo 3 to be immensely replayable at least in part because of the auction house aspect, but I'd argue that that's the only conceivable reason why anybody could find it so, and that's a feature that I *think* has turned off as many players as it's engaged.

                  On the other hand, there are major reasons why players including myself have found it less replayable:

                  1) maps that are less random, less complex, and often even a completely static layout every single time.
                  2) too much emphasis on a linear and irritating story-telling arc that nobody cares about after the first play-through, rather than Diablo 2's reliance on atmosphere.
                  3) no real incentive to roll more than one of any given class.
                  4) no challenge to acquire certain items, since they're easily purchasable on the AH.

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                    November 8, 2012 3:14 PM

                    I wouldn't consider those points empirical but rather anecdotal and based on a specific subset of players.

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                      November 8, 2012 3:17 PM

                      On an individual basis or even within a specific group one can craft a scheme that will make it an objective experience, but on the whole the assessment is up to the given player and what they expect from a game.

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                        November 8, 2012 3:34 PM

                        Okay, you're entitled to the opinion that it's impossible to make judgments about what players want in video games and what characteristics promote those desires. To me it seems like video game nihilism, but who am I to judge!

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          November 8, 2012 2:55 PM

          Maybe because its "enhanced" is why I don't enjoy it as much. Its a stomach feeling thing, can't describe it.

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            November 8, 2012 3:24 PM

            Which is what many people--not everyone--feels. Some people have to make charts and graphs and a numbered system in an attempt to describe "fun" or replayability, others simply intuit a feeling. Kind of like art, which is subjective...hasn't there been this long argument of "games as art," after all?

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              November 12, 2012 12:49 AM

              there are still many objective elements of art, in all forms. Yes, personal taste ("stomach feeling") is a valid and important factor, but that's one factor.

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      November 8, 2012 8:07 AM

      You know, I feel like changing skills shouldn't remove NV. I think I'd have more fun if I'd get to change things up in the middle of the game, rather than having to use the same skills through the entirety of a play session.

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        November 8, 2012 12:44 PM

        Yes, the character doesn't fundamentally change, it shouldn't be any different than changing gear. I am constantly doing both because they are there to play with and change.

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      November 8, 2012 8:23 AM

      I'm slowly getting burned out on this game. Wasn't able to play it for almost a week during Hurricane Sandy, and I haven't really gone back to it.

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      November 8, 2012 12:45 PM

      I demand a sidestory heavily featuring Covetous Shen, aka Sanctuary's Trickster God...

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        November 9, 2012 12:02 PM

        Sanctuary's Trickster God is technically Hanse Shadowspawn, but I'll let that slide. (Thieves' World novels)

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      November 10, 2012 4:42 AM

      Diablo 3 is a decent game, but decent is not enough for this kind of legacy.

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