Borderlands 2 golden keys available this weekend

If you haven't opened that special Borderlands 2 chest--you know, the one in Sanctuary that gives you free epic gear based on your level--because you have been lacking that magical Golden Key, Gearbox is giving you a heads up that it will be giving away free keys this weekend.

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If you haven't opened that special Borderlands 2 chest yet--you know, the one in Sanctuary that gives you free epic gear based on your level--because you have been lacking that magical Golden Key, Gearbox is giving you a heads up that it will be giving away free keys this weekend.

There will be five chances to get a special Gearbox Shift code that will be redeemable in game for a key, Gearbox has announced. The codes will be posted on the developer's Facebook and Twitter accounts at:

  • Friday, October 26 - 4 p.m. PT (7 p.m. ET)

  • Friday, October 26 - 9 p.m. PT (midnight ET)

  • Saturday, October 27 - 3 a.m. PT (6 a.m. ET)

  • Saturday, October 27 - 9 a.m. PT (noon ET)

  • Saturday, October 27 - 1 p.m. PT (4 p.m. ET)

The codes will only be usable once per account and active for only three hours after release. Grab them while you can and get your epic loot.

Contributing Editor
From The Chatty
  • reply
    October 25, 2012 4:30 PM

    John Keefer posted a new article, Borderlands 2 golden keys available this weekend.

    If you haven't opened that special Borderlands 2 chest--you know, the one in Sanctuary that gives you free epic gear based on your level--because you have been lacking that magical Golden Key, Gearbox is giving you a heads up that it will be giving away free keys this weekend.

    • reply
      October 25, 2012 5:22 PM

      golden key whiners: pay attention

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        October 25, 2012 6:51 PM

        At least they are giving some heads up this time around.

        I managed to get one before, all the rest have been posted around the time I get in the office.

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      October 25, 2012 6:05 PM

      Randy - that's nice. However - the 360 version could really use some major patching right 'bout... any time now.

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        October 25, 2012 10:07 PM

        What do you want to see patched?

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          October 26, 2012 9:37 AM

          Did they ever fix that BA score wipe bug?

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            October 26, 2012 1:04 PM

            For the PC? Supposedly.

            For either console platform - not yet.

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          October 26, 2012 10:07 AM

          a better way to enter these stupid ass keys

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            October 26, 2012 10:07 AM

            i would actually like to literally punch the guy who thought it would be a good idea to not use the regular XBOX code entry dialog.

      • reply
        October 26, 2012 3:15 AM

        Major patching? I haven't played much for the last week but to me the game feels pretty solid, couldn't really pick out any faults. Other than the fast travel nodes, there should be more of them.

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        October 26, 2012 7:46 AM

        No problems with the PC version.

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        October 26, 2012 8:34 AM

        I'm also curious what kinds of issues you are talking about? I've put 40 hours into the PC version and about 15 into the 360 version and I really haven't had a single issue. The game is pretty solid.

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          October 27, 2012 1:30 AM

          got both versions? dedicated

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            October 27, 2012 8:17 AM

            Well, the PC version looks much better and had cool PhysX effects (plus I wanted to play with Shackers). A few of my buddies had the 360 version though... I broke down and got both. Can't make a habit of that though...

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              October 27, 2012 1:52 PM

              Yeah I'm honestly almost to that point - lots of friends on both sides :(

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          October 27, 2012 10:31 PM

          deathtrap often recharges enemies shields instead of players. that one is annoying.

      • reply
        October 26, 2012 10:19 AM

        If you follow @DuvalMagic (Randy Pitchford, the president of Gearbox) he gave out about 15 codes over the weekend. Apparently they were testing out the system. I managed to snag about 12 of them.

      • reply
        October 26, 2012 10:35 AM

        Don't forget that after a patch is finished it can take over a /month/ to get certified and deployed.

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          October 26, 2012 1:12 PM

          True - but the end result is that I question their Quality Assurance standards. When I've invested sixty dollars in a title that fails at maintaining character data integrity and therefor ends up sitting on my shelf for a month - where is the ROI for the consumer? ...and at this point they've said nothing about even having a patch hit certification to address the 'Badass Bug', much less the 'BadassGameMode' bug.

          Data integrity should have been 100% bullet-proof at launch. That's kind of important in a game featuring character customization and progression. To say that Gearbox lost me as a Day-1 adopter is an understatement at this point.

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            October 26, 2012 3:22 PM

            "and at this point they've said nothing about even having a patch hit certification to address the 'Badass Bug', much less the 'BadassGameMode' bug. "

            It's /literally/ the top entry on the webpage.
            http://www.gearboxsoftware.com/community/articles/947/important-notice-for-xbox-360-players

            Lots of games have these kinds of issues, we just see it more when the audience is larger because the bugs themselves are very rare. Besides, the types of things that can get lost are pretty trivial, can usually be reacquired, and never affect game progress.

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              October 26, 2012 4:51 PM

              /Now it is/ - sure. I've been watching their community pretty hawkish for the last month and I'm glad to see that bug is being taken care of. However, those who have lost their characters due to the BadassGameMode bug are apt to not have them recovered. :x
              http://forums.gearboxsoftware.com/showthread.php?p=3094534#post3094534

              And I'd agree with most of what, except in this case the loss of Badass Rank isn't trivial (given their affect on character attributes) and I doubt it's nearly as rare as they claim, given that a thread discussing the 'Badass Bug' has 1,756 posts in it.
              http://forums.gearboxsoftware.com/showthread.php?t=150243

              Small bugs, I don't mind - I expect. Bugs that affect character data integrity in a game all about character building - yeah, that I mind.

    • reply
      October 28, 2012 11:24 AM

      The golden chest is a poor system. Users get powerful weaponry for no in-game effort at all. It's a petty advertising campaign that cheapens the very root formula of the game. Borderlands is about finding cool gear and kicking ass with it. To me, using the chest is the same as having someone just give you high level weapons for nothing or glitching your way to farming a boss. Do it if you like it, but I can't respect your accomplishments. You didn't accomplish anything really.

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        October 28, 2012 10:26 PM

        Meh. It's basically like going over to any of the loot chests scattered throughout the game world and opening those. You'll get a random item for opening a chest. It's pretty much the same, except that the ones in the golden chest are a bit better. Also it's not like you get dozens and dozens of keys.

        I totally see where you're coming from though and yes, it's basically an advertising campaign. I must say, I do prefer this and the slot machines that contain legendaries 10 million times over a game-breaking auction house. *cough*Diablo 3*cough

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