DICE's Frostbite engine made quite an impression when it debuted with Battlefield 3. Since then, it's been used in a number of Electronic Arts-published games, from Need for Speed to Dragon Age 3. It's clear that the tech will be pivotal in powering many of EA's next-gen efforts, and it appears DICE is looking to expand its reach to beyond PC and consoles.
The company is currently looking for a mobile software developer, part of a team "focusing on bringing Frostbite to mobile platforms" and making it "as great on mobile platforms as it is on traditional HD platforms."
Expanding Frostbite to mobile will help it stay competitive with Unreal Engine, which currently deploys games across PC, consoles, iOS, and Android. By having its own high-end mobile engine, EA would no longer need to license third-party engines for its mobile efforts.
It appears an internally-developed Battlefield game for mobile devices will show off Frostbite's portable prowess. Additional job postings discovered by Superannuation reveal plans to create a game "outside the HD platforms and deliver the same quality experience on mobile devices." Specifically, the mobile team will be working "within a major franchise." As Kotaku points out, "what else have they got" that fits that profile?
Andrew Yoon posted a new article, Frostbite engine expanding to mobile platforms.
DICE is "focusing on bringing Frostbite to mobile platforms" and making it "as great on mobile platforms as it is on traditional HD platforms."
There is a 2 missing from this article... have a guess where.