Metro 2033 movie rights nabbed by MGM

Dmitry Glukhovsky's post-apocalyptic novel Metro 2033, which was introduced to most of us by 4A Games' pleasing video game adaptation, is headed to the silver screen. MGM has picked up the movie rights, and it's a fair bet that it'll follow the game's lead and be light on philosophy and politics but heavy on action, given Hollywood's penchant for the bombastic.

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Dmitry Glukhovsky's post-apocalyptic novel Metro 2033, which was introduced to most of us by 4A Games' pleasing video game adaptation, is headed to the silver screen. MGM has picked up the movie rights, and it's a fair bet that it'll follow the game's lead and be light on philosophy and politics, but heavy on action, given Hollywood's penchant for the bombastic.

Fledgling screenwriter F. Scott Frazier is penning Metro 2033's script, the Hollywood Reporter reports. Mark John is producing the movie, who's made his name with talkies including Donnie Brasco, The Chronicles of Narnia, and Good Morning, Vietnam.

Metro 2033's set in the subways of a post-apocalyptic Moscow, where each station has become a different town, sheltering from the cold and horrors above. Of course, mutants are a problem.

Of course, it's still early days and countless adaptations fall by the wayside.

4A is currently working on sequel Metro: Last Light, previously known as Metro 2034 but quite different to the original novel of the same name. It's due on PC, 360 and PS3 in Q1 2013.

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    September 17, 2012 6:00 AM

    Alice O'Connor posted a new article, Metro 2033 movie rights nabbed by MGM.

    Dmitry Glukhovsky's post-apocalyptic novel Metro 2033, which was introduced to most of us by 4A Games' pleasing video game adaptation, is headed to the silver screen. MGM has picked up the movie rights, and it's a fair bet that it'll follow the game's lead and be light on philosophy and politics but heavy on action, given Hollywood's penchant for the bombastic.

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      September 17, 2012 6:07 AM

      Just finished that game. I like the realistic touches that keep most of the details in-universe, other than the ammo counter (which, too, is removed on the hardest setting). Notepad for mission details that has to be physically brought out by the character and even lit in dark areas, wrist watch for gas mask filter duration, manual use and removal of gask mask etc. Reminds me of the times when players were trusted with responsibility.

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      September 17, 2012 6:13 AM

      NO D:

      nonononononono, don't turn this beautiful story into hollywood Michael Bay schlock, pretty please with sugar on top D:

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      September 17, 2012 6:30 AM

      Metro 2033 was such an outstanding game. Everyone should own it.

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        September 17, 2012 6:56 AM

        I own it, but I only played for like 20 minutes.

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          September 17, 2012 7:04 AM

          I played it for hours and cursed ever minute of it - until I realized I didn't pay for it (Came with a steam bundle I bought) and so I just uninstalled it.

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          September 17, 2012 7:06 AM

          Same here. i don't know what my problem is.

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      September 17, 2012 9:09 AM

      Wasn't MGM on the verge of bankruptcy a couple of years ago? IIRC, in 2010 they were slated to release a James Bond movie, but that got put on hold. Activision had Blood Stone releasing that year, and they released it, probably so they could hold onto the Bond license via a requisite yearly Bond game release.