Free Love for everyone, man

Love, "the game everybody meant to play but never did" in the words of its creator Eskil Steenberg, has been turned free so all of us who shuffle our feet sheepishly and say "Yeah... I did mean to play it" might actually do so. Steenberg has scrapped the access fee, opening up the fascinating procedurally-generated build-y co-operative-y massively multiplayer-ish... thing to one and all for nowt.

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Love, "the game everybody meant to play but never did" in the words of its creator Eskil Steenberg, has been turned free so all of us who shuffle our feet sheepishly and say "Yeah... I did mean to play it" might actually do so. Steenberg has scrapped the access fee, opening up the fascinating procedurally-generated build-y co-operative-y massively multiplayer-ish... thing to one and all for nowt.

"Love, in terms of gameplay has been basically rewritten a few times since release. It's a brand new type of game so there are many mistakes to be made but I think that I finally am figuring it out... Now i just want people to play it," Steenberg told Eurogamer.

Steenberg used to charge €10 (about $13) for 180 days of access. Hit up the official site to start playing, though the servers are understandably busy since this announcement.

Love is difficult to explain, as pop music attests, but in short it's a procedurally-generated world where you can carve structures from the landscape and build strange and wonderful machines, warring with NPC tribes or whatever else you fancy getting up to. Here's a recent demonstrating many ways to accomplish one simple task, getting up a ledge:

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    September 10, 2012 7:30 AM

    Alice O'Connor posted a new article, Free Love for everyone, man.

    Love, "the game everybody meant to play but never did" in the words of its creator Eskil Steenberg, has been turned free so all of us who shuffle our feet sheepishly and say "Yeah... I did mean to play it" might actually do so. Steenberg has scrapped the access fee, opening up the fascinating procedurally-generated build-y co-operative-y massively multiplayer-ish... thing to one and all for nowt.

    • reply
      September 10, 2012 7:47 AM

      The game is awesome, but the problem is people don't want to play a game that hurts their eyes. I suggested to him in early beta that maybe there should be an option to turn off the "i'm in a blizzard" effect, and he basically replied "This is how I want it if you don't like GTFO"

      I'm not surprised no one plays it.

    • reply
      September 10, 2012 7:59 AM

      I don't think I'd ever even heard of this game before. Maybe I'll check it out since I just finished Mass Effect 3 and don't have any other games vying for my time.

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      September 10, 2012 8:04 AM

      I still have absolutely no idea what happens in this game.

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      September 10, 2012 8:21 AM

      I paid for this game once. It was an awful experience. I wouldn't recommend it on anyone.

    • reply
      September 10, 2012 9:03 AM

      Never heard of this but based on the video, he seems to have some cool ideas there. This sounds like it would be an awesome mod for Minecraft!

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