Richard Garriott's Ultimate Collector game has found a publisher. The indie studio Portalarium has announced a deal with Zynga to publish the game on Facebook and Zynga's own Web site. The game is in beta right now, preparing for a roll-out to all users in the near future, followed by a mobile version.
"Ultimate Collector is really three games in one," said Garriott in the announcement. "It's a collecting game where players go on a major hunt for collectibles ranging from toys, gadgets, historical weapons, novelties and famous art and display those collections in their homes. It's a shopping game where players can visit shops and stores in our game, some of them from national retailers, to purchase items and add to their collections. And it's a world building game that allows players to outfit a home, show off their collections to their friends, sell virtual items to other collectors and make in-game money to upgrade their house and grow it even larger."
He says the combination of social game and RPG elements are making it appeal to men and women of a variety of ages in its beta tests. "Ultimate Collector really appeals to that rapidly growing mid-core gaming audience." The game ties into real life stores, boasting partnerships with brands like Macy's, Simon and Schuster, Wild About Music, Go Antiques, and Wonderful World of Animation.
You can try out the beta now and start collecting.
Steve Watts posted a new article, Zynga publishing Garriott's 'Ultimate Collector'.
Richard Garriott's first social game, Ultimate Collector, will be published by Zynga on Facebook.
Just tested it.
It's a The Sims simulator where you simulate someone trying to get a profit out of buys and sales, eBay style. You can buy all kinds of shit (money, coins) with real money. It's not fun. You can also invite your friends. Graphics are shitty pre-rendered 3d derivatives and everything is colorful and cartoony but without any sense of style.
It's perfect for Zynga!
Any more point of hyping up this broken trainwreck company?