Impossible Studios rises from ashes of Big Huge Games

Epic Games has announced Impossible Studios, composed of the core group of developers at Big Huge Games that were displaced by the implosion of 38 Studios.

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When 38 Studios unceremoniously imploded in May, Epic Games scooped up the core group of Big Huge Games developers displaced by the closure. Originally dubbed Epic Studios Baltimore, that team has now been rebranded as Impossible Studios.

"Epic Games has truly embraced this stellar collection of developers who were displaced by the closing of Big Huge Games," said Impossible studio director Sean Dunn in a release. "They have looked after us with complete care, giving us all the tools and resources we need to make a lot of gamers happy."

"We were so glad we could help keep this great team together, and we’re lucky to have them," Epic President Michael Capps said. "At the time, I said that finding a full team of superstars was impossible, and apparently the name stuck."

Impossible's first project will be the touch-based action role-playing game Infinity Blade: Dungeons for iOS, which is being developed in collaboration with Epic and ChAIR.

Contributing Editor
From The Chatty
  • reply
    August 9, 2012 7:30 AM

    John Keefer posted a new article, Impossible Studios rises from ashes of Big Huge Games.

    Epic Games has announced Impossible Studios, composed of the core group of developers at Big Huge Games that were displaced by the implosion of 38 Studios.

    • reply
      August 9, 2012 7:46 AM

      I assume that this bear is standing on the moon. Obv

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        August 9, 2012 8:27 AM

        I thought everyone knew Beaglicorn's require an approximate temperature no less than 4000 degrees so that would be the sun it's standing on.

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      August 9, 2012 7:55 AM

      These are the guys who got bought/spat out by 38 - right?

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        August 9, 2012 8:14 AM

        Yeah, Epic swooped in and hired them, like the RMS Carpathia to 38 Studios' RMS Titanic.

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      August 9, 2012 8:10 AM

      I'd have been excited if it weren't a mobile game they were working on... *sigh*

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      August 9, 2012 10:37 AM

      Rise of Nations was one of theirs right? A good game much in the vein of Age of Empires; could do with a refresh.

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        August 9, 2012 10:45 AM

        I have been wanting a sequel to that game for some time. Easily in my top 3 RTS games.

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        August 9, 2012 11:47 AM

        Oh yes, Rise of Nations was essentially Civilization in a real-time format, taking you from the dawn of man to future state in about 90 minutes. It was also incredibly well-done. Rise of Legends was a cool steampunk RTS with three races about as different from each other as in Starcraft.

        Unfortunately Microsoft Studios owns it so it's unlikely if either will ever show up on something like GoG or Steam. :(

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        August 10, 2012 12:33 AM

        YES! Rise of nations was my fav RTS i think because there were so many realtime variables to consider like trade routes and combat factors like attrition, and capturing of capitals. Severely Underrated.

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        August 10, 2012 12:35 AM

        I fucking loved Rise of Nations.

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      August 10, 2012 12:48 AM

      Hrmmm.... logo needs a little work. I think this looks better NSFW:

      http://chattypics.com/files/limpossiblestudios_5f0bldb9vj.jpg

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      August 10, 2012 1:31 AM

      That's not true! That's impossible!

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      August 13, 2012 11:32 AM

      Logo looks like they ripped off The Oatmeal, http://s3.amazonaws.com/theoatmeal-img/comics/ptero/bearodactyl.png

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