StarCraft 2: Heart of the Swarm matches shown

Blizzard is showing off the StarCraft II: Heart of the Swarm expansion in a 24-minute demonstration match, with the Protoss and Zerg both showing off their new units.

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After unveiling the new units coming to StarCraft II in its Heart of the Swarm expansion on the weekend during the Major League Gaming championships, Blizzard then showed them off properly in a 'battle report' show match. With commentary from star caster Sean 'Day[9] Plott, the round sees Protoss facing off against the Zerg, and each deploying their shiny new toys.

Gasp! as Protoss Tempests bombard Zerg Swarm Hosts hatching viscous broods. Quake! as the upgraded Ultralisks burrow into Protoss lines. Shiver! when Zerg Vipers snatch Colossi away.

MLG also broadcast a second battle report with Terran versus Zerg action, but for some reason it hasn't been released properly yet. Still, one canny YouTube user captured it from the webstream for us all to enjoy. But first, here's that PvZ:

And the streamripped TvZ:

From The Chatty
  • reply
    June 11, 2012 7:30 AM

    Alice O'Connor posted a new article, StarCraft 2: Heart of the Swarm show matches shown off.

    Blizzard is showing off the StarCraft II: Heart of the Swarm expansion in a 24-minute demonstration match, with the Protoss and Zerg both showing off their new units.

    • reply
      June 11, 2012 8:26 AM

      Seems like Reapers being able to heal + move at the same time is a bit imba...

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        June 11, 2012 8:44 AM

        only out of combat

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          June 11, 2012 9:15 AM

          also: wtf that widow mines attack air? I'll put aside the sense-breaking imagery of a burrowed land mine attaching to a flying object like a plane... but that also seems really imbalanced.

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            June 11, 2012 10:34 AM

            If you're going that route, how about the new Zerg flyer snatching a massive unit like the colossus. What is it bracing itself against? It's in the air. It would get pulled toward something that large. That's what makes no sense to me.

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              June 12, 2012 8:37 PM

              It might use its wings to generate a huge amount of thrust in the opposite direction.

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      June 11, 2012 8:55 AM

      I'm excited to try a bunch of those new units out. Protoss finally has a way to deal with shitty ass early ling rushes it seems (I hope).

      Terran looks a little OP, but then again it's Terran so I guess that's fine (zealots did not need a hard counter since marauders and marines with concussive is already super effective against early zealot pushes.

      Zerg units are very interesting. I can see dropping a few of those guys that spew infinite free units into the back of someone's base and then rushing the front.

      Also LOL at the tempest - Protoss just got a combination of broodlords and seige tanks in the sky...holy imba batman.

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        June 11, 2012 9:19 AM

        honestly I think the Swarmlords overlap too much with the Broodlords in terms of functionality. I don't know the unit cost comparison, but it already looks like Swarmlords are way better than BL. For starters, they're Lair tech. They seem to have longer range (could be the same range, looks close). And most of all, the Swarmlord Locusts can also attack air for crying out loud! It's like... why even bother with Broodlords at that point?

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      June 11, 2012 9:21 AM

      <3 DayJ