Halo 4 trailer shows off new enemies, weapons

Microsoft opened its E3 press briefing with a new trailer for Halo 3, which showed some plot details, new weapons, and enemies.

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Microsoft opened its E3 press briefing with a bang today, showing a new trailer for Halo 4 that blended live-action, cinematic scenes, and gameplay. The trailer debuted some new tools for Master Chief to deal with, and some new enemies to dispatch using them.

The trailer showed Master Chief following the downed UNSC Infinity, but running afoul of the new enemies along the way. Cortana explicitly pointed out that they aren't Covenant, instead calling them a defensive AI. The trailer shows two Forerunner weapons that dissolved the new enemies, and we got a brief glimpse of a special visor to see cloaked enemies.

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    June 4, 2012 9:46 AM

    Steve Watts posted a new article, Halo 4 trailer shows off new enemies, weapons.

    Microsoft opened its E3 press briefing with a new trailer for Halo 3, which showed some plot details, new weapons, and enemies.

    • reply
      June 4, 2012 10:36 AM

      I love killing new 'neemies'!

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      June 4, 2012 11:06 AM

      Halo 3?

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      June 4, 2012 5:51 PM

      they're everywhere!

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      June 4, 2012 5:53 PM

      Looks pretty good!

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      June 4, 2012 9:14 PM

      I think they made the FOV even narrower. It at least gives that impression with the helmet effects.

      Ugh. Almost gave me a headache watching it.

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      June 5, 2012 1:14 AM

      I dunno, I'm just about to finish Halo CE anniversary co-op in legendary (only one level left) and I must say I really love that game, even though it has some minor faults, the whole is absolutely stellar.
      Even the backtracking is brilliant, the large open world maps (mostly) and the non spawning enemies (well mostly except for the flood), sure the have some instances where they get backup and you get a few waves of enemies, but its not obnoxious as infinite re-spawn in areas you already have cleared. Not to mention that the AI is still one of the best (on legendary) many times its actually a challenge.

      This on the other hand looks more corridor like, warping and disappearing enemies :( this seems to go in a darker more mainstream way. No please, bright open world maps with a set number of enemies challenging AI will always be Halo in my heart, please with pretty on top ?


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      June 5, 2012 2:06 PM

      Its a shame they don't release them on pc anymore.