Wii U Pro Controller revealed

The Wii U Pro Controller will look familiar to anyone that's held a PS3 or Xbox 360 controller.

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With multiplatform games slated to hit Wii U, some gamers will opt not to use Nintendo's unique touch screen table controller. For those gamers, Nintendo is offering an alternate controller option. The Wii U Pro Controller will look familiar to anyone that's held a PS3 or Xbox 360 controller.

This peripheral does away with the touch screen and includes two analog sticks, shoulder buttons, and face buttons in a configuration that should make for easy translation for existing Xbox 360 and PS3 games. Given the Wii U GamePad now includes support for L3 and R3, it's likely the Wii U Pro Controller will also include that functionality. The only real question left is--will gamers be able to accommodate the odd swapped placement of the right analog stick and face buttons?

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From The Chatty
  • reply
    June 3, 2012 3:25 PM

    Andrew Yoon posted a new article, Wii U Pro Controller revealed.

    The Wii U Pro Controller will look familiar to anyone that's held a PS3 or Xbox 360 controller.

    • reply
      June 3, 2012 3:30 PM

      The right side is just an upside down gamecube controller right on. That controller beats any xbox or playstation controller out of the water.

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        June 3, 2012 5:32 PM

        Yeah, the gamecube button placement is way better. Don't think I'll enjoy having the second analog stick higher than the face buttons.

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      June 3, 2012 3:31 PM

      Stupid control design.

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      June 3, 2012 3:32 PM

      looks sexy as fuck!

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      June 3, 2012 3:36 PM

      lol. Isn't this just the Wii Classic Controller painted black? I mean, what, will those not be compatible?

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        June 3, 2012 5:04 PM

        no, they're different.

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            June 3, 2012 5:10 PM

            Button placement altered and it's wireless, better contours, what more do you want, touchscreen? :D

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              June 3, 2012 5:13 PM

              yeah but i guess i am asking whether you need to buy this new wiiU version, if you still have the older classic, when the Wii controllers work with the WiiU. If you have to buy a new WiiU classicPlus then I'll be pretty upset.

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                June 4, 2012 7:03 AM

                yeah it sucks that you *might* have to get new controllers for a new console

                nintendo really owes us full backwards compatibility for everything if you think about it

                f u nintendo!!! so upset

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                  June 4, 2012 8:56 AM

                  what a dumb post, nintendo already said the wii wands can be used with the new console. i was just asking about the wii classic controllers, since they are basically the same as these guys.

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                    June 4, 2012 11:19 AM

                    deathofrats i'm making fun of your tendency to immediately assume the worst about something and then get indignant and shitty about it.

                    since the wii wands will already work, why would you assume the classic controller wouldn't and make a 'lol' post and state that you'd be upset if they didn't work?

                    and even if the old classic controller didn't work with wii u games and required a wii u gamepad or this new pro controller, it wouldn't be absurd since this is a new console.

                  • reply
                    June 5, 2012 7:13 AM

                    The big issue will likely be the L3/R3 buttons, for games that use them.

          • reply
            June 3, 2012 5:11 PM

            This seems to be more contoured to the hand, while the classic controller pro was more like a classic controller with handles. Also this looks like it will be completely wireless, i.e. not needing to plug into a wiimote.

            I'm not sure I like the right analog stick location. I am used to the right analog always being located under the right face buttons and not above.

          • reply
            June 3, 2012 5:32 PM

            Personally I like how it looks like the Xbox 360 controller, which I like alot. Nintendo is responsible for a ton of the innovation is modern controllers anyways. Now I will have a ton of different Nintendo controllers in a pile on the coffee table.

            • reply
              June 3, 2012 6:03 PM

              that's fine, as for me, no more. I am through buying nintendo controllers that I'll never use or use very little. I have a set of four wii controllers that my friends and I have played maybe a few hours worth of games with, THREE YEARS AGO.

    • reply
      June 3, 2012 3:37 PM

      Looks pretty good. Not sure how shooters will play with the right stick like that. The buttons look like they are farther away than a 360 or PS3 controller.

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      June 3, 2012 4:10 PM

      Does this mean that the tablet is not going to be the primary input device?

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        June 3, 2012 4:13 PM

        The tablet is what'll ship with the system. Every game will utilize it, I'd imagine, since it's what everyone will own.

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          June 3, 2012 4:25 PM

          If what's been said is true, then only one maybe two tablet controllers will be usable with the Wii U system at a time. Other players will have to use these pro devices or own their own Wii U.

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            June 3, 2012 4:27 PM

            I really hope Nintendo can get two tablets going at the same time for gameplay.

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              June 3, 2012 4:29 PM

              We'll see, the console already needs to render for a 1080p HDTV and the controller display. Three displays, two of which it needs to stream video to, might be a bit much.

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              June 3, 2012 4:52 PM

              They've confirmed already that only ONE tablet will work per WiiU.

      • reply
        June 3, 2012 4:15 PM

        It is an alternate controller, just like the current crop for the Wii.

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      June 3, 2012 4:22 PM

      Shape and trigger placement looks very similar to a 360 controller which isn't a bad thing

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      June 3, 2012 4:22 PM

      Seems a bit bland for Nintendo. I like it, but the dedicated power button should be removed.

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        June 3, 2012 5:35 PM

        But it's following a mainstream design though for regular games. Multiplat devs and some gamers were complaining anyways. Some gamers don't like waggle and some devs don't want to spend any time tailoring a game to specific controls or don't have the desire to fully utilize a console's unique featuers, AKA developer laziness.

        Doesn't this shows that Nintendo likes to bring new ideas to the table and also listens to it's customers. (Or fanboys who like to bag on Nintendo but will not buy anything because it's not bro enough for them)

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      June 3, 2012 4:24 PM

      ok, I'm liking this.

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      June 3, 2012 4:57 PM

      world's most expensive controller

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      June 3, 2012 4:58 PM

      looks like an upside down placement for an xbox controller. hard to improve on something so solid from a competitor

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      June 3, 2012 5:05 PM

      This is the sexiest, controller I've ever seen, and will easily be the greatest.

      I'm glad their keeping the 1/2 gloss 1/2 matted finish going on, that's way more comfortable than an all matted controller.

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      June 3, 2012 5:07 PM

      Analog sticks side by side, NO!

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        June 3, 2012 7:00 PM

        Worked for Sony

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          June 4, 2012 2:56 AM

          But the DualShock is an awful controller :(

          • ArB
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            June 4, 2012 3:02 AM

            You are!

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            June 4, 2012 3:02 AM

            This is correct, it's a tiny awkward thing with bolted on slippery convex sticks that almost touch if you move both inwards. I can use it, but it's nowhere near the best design.

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              June 4, 2012 3:06 AM

              Oh yeah, I can definitely use it; I loved it on the PS2, but after using the Xbox/360 controller it is so damned hard for me to use DualShock anymore. The side-by-side analog placement just annoys the hell out of me, as do the faux-triggers for L2 and R2. Microsoft may not have done everything right this generation, but I still say the 360 controller is the best damned console controller ever. Followed closely by the Dreamcast controller...screw the haters!

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                June 4, 2012 3:14 AM

                Oh ya, ps3 slippery triggers SUCK for holding them down long term, e.g. racing.

    • reply
      June 3, 2012 5:25 PM

      Well that pretty much wraps up all possible variations of stick placements..

      Ps3: bottom sticks
      360: diagonal sticks
      Wii U: top sticks

    • reply
      June 3, 2012 5:26 PM

      Looks like a less well-thought-out version of the 360 controller.

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        June 3, 2012 6:34 PM

        I think they may want to consider rounding out the D-pad. The sharp angles on it look like it will tare your thumbs up if you get serious with it in a fighting game or Super Meat Boy.

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          June 3, 2012 7:57 PM

          I 100%ed Super Meat Boy using analogue stick and I don't see how you could do it with a directional pad. I was constantly having to essentially PID control my stick flipping it back and forth a couple of times a second to regulate trajectories etc.

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            June 4, 2012 1:52 AM

            May just be strategy. I prefer the D Pad. While I've not 100% the game, I did about 80 before I put it down. I don't like using analogue on the game because it takes so long to move the stick from left to right.

        • Zek
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          June 4, 2012 9:41 AM

          If you're referring to the 360 style DPad, have you never used a Nintendo controller before? MS' DPad feels like garbage in comparison.

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            June 4, 2012 1:58 PM

            No I don't mean like the 360 D Pad. For most games I dislike it. It feels ambiguous, and doesn't give good physical feed back when a direction is pressed. Though I will say that using it for an extended period of time is still quite comfortable because there aren't any sharp edges on it.

            I've used Nintendo D Pads since the original NES back in the 80's, and have never though they were anything worth mentioning. If I had to pick I'd say use the Sony approach. That's been my favorite design for a D Pad.

    • reply
      June 3, 2012 5:42 PM

      Aww no octagonal hole for the sticks, I liked that on the GC pad.

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      June 4, 2012 3:06 AM

      They've also just announced the 'Nintendo Network'

      Looks like they're finally taking online connectivity seriously. Some of the features they mentioned seemed pretty cool.

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      June 4, 2012 6:12 AM

      Hmm, reaching down for your buttons will take some getting used to. Not sure if I'd like the analog sticks at the very top and sides, looks like it would pop right out of your hands or something.

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      June 4, 2012 11:45 AM

      Of course, all of the letters are reversed from the 360, X where Y is, and A where B is....goddamit. Not like I'm going to buy the system anyways, who am I kidding.

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        October 18, 2012 9:22 AM

        Have you ever seen a Super Nintendo controller?