Smash Bros 3DS & Wii U compatability 'central axis' for next game

Smash Bros creator Masahiro Sakurai hints at his plans to use the cross-platform nature of the upcoming 3DS/Wii U game to set it apart from the rest of the series.


Now that Kid Icarus: Uprising is finished, Masahiro Sakurai can get to work on the next highly-anticipated franchise title: Super Smash Bros. This fourth installment in the franchise is slated for the Wii U and 3DS, and Sakurai has shared some vague comments on his plans for the game. One thing is clear: the dual platforms will play a major role in its direction.

"There is a certain dead end we come to if we just expand the volume of the game," Sakurai told IGN. "I intend to change direction a little as we go. The key to that's going to be its dual support for the 3DS/Wii U. I'm really just getting started on this so it's going to take time, but I'll come up with something that uses that link as the game's central axis, so I hope you're looking forward to it."

Sony has been laying cross-platform groundwork, linking the PlayStation 3 and PlayStation Vita versions of various games. Some have speculated that the Vita could serve as a screen controller for the PS3, similar to the Wii U. How Sakurai will use his own cross-platform tools is still a mystery, apparently even to himself. But considering that the game is just getting started, it will take a while before we know the answer.

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