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Max Payne 3 PC specs, pre-order bonuses revealed

The PC requirements for Max Payne 3 have been revealed, along with a few new screenshots, a commercial trailer, and more digital pre-order info.


PC gamers will have to wait two weeks to get their hands on Max Payne 3. While the console version launches on the 15th, the PC release is making a slow-mo dive to digital retailers on May 29th.

The PC version will support "DirectX11 including tessellation, as well as a number of additional advanced graphics options." And of course, there are tons of pre-order bonuses, based on where you choose to spend your digital dollars.

Bonuses are available for folks pre-ordering the game through a number of different digital retailers, including Steam, GameStop Impulse and Amazon Game Downloads (U.S. only), Gamesplanet, Gamesload, and Gamersgate. There's a lot of cross-over content between the pre-order bonuses, and some retailer-exclusive things, so if you're pre-ordering, you'll want to make sure you're doing so from the outlet that has the pre-order content you want most.

For example, some of the above retailers are providing free copies of prior Max Payne games; however, some deals include Max Payne 2, some parts one and two. Furthermore, some require that you pre-order the game before May 15 to be able to receive them.

GameStop Impulse is getting an exclusive "Cemetery Multiplayer Map," which is based on the cemetery where Max's wife and daughter are buried, in addition to an exclusive "Special Edition" which includes a statue, key-chain, and the game's official soundtrack, on top of the other pre-order goodies.

Things like the "Classic Multiplayer Character Pack" and "Disorderly Conduct Multiplayer Weapons Pack" that are part of the Special Edition, but can also be obtained by pre-ordering Max Payne 3 from any of the retailers listed above.

Things like the "Pill bottle item," which increases Max's pain-killing capacity, and the Classic Max Payne character skin, are included in most pre-order packs, but not the GameStop Impulse one, for example.

In short, if you're pre-ordering, you'll probably want to cross-reference some of the bonus packs if you're interested in getting the most bonus for your buck.

Max Payne 3's PC specs were also revealed, which we've posted below for your convenience.

Max Payne 3 PC System Specifications

  • Operating System: Windows 7 32/64 Service Pack 1, Windows Vista 32/64 Service Pack 2, Windows XP 32/64 Service Pack 3

  • Processor: Intel Dual Core 2.4 GHZ - i7 3930K 6 Core x 3.06 GHZ / AMD Dual Core 2.6 GHZ - FX8150 8 Core x 3.6 GHZ

  • RAM: 2GB - 16GB

  • Video Card: NVIDIA 8600 GT 512MB VRAM – NVIDIA GeForce GTX 680 2GB VRAM / Radeon HD 3400 512MB VRAM - Radeon HD 7970 3GB VRAM

  • Sound Card: 100% Direct X 9.0 compatible – Direct X 9.0 compatible supporting Dolby Digital Live

  • HDD Space: 35 GB

From The Chatty
  • reply
    April 23, 2012 11:30 AM

    Jeff Mattas posted a new article, Max Payne 3 PC specs, pre-order bonuses revealed.

    The PC requirements for Max Payne 3 have been revealed, along with a few new screenshots, a commercial trailer, and more digital pre-order info.

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      April 23, 2012 11:37 AM

      HDD Space: 35GB.. lol

      These system specs... is this more bad programming from Rockstar, like what we saw with GTA 4?

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        April 23, 2012 11:38 AM

        Yeah, what the hell. I might not be able to install it, small SSD :( Does Steam let you choose installation paths yet?

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          April 23, 2012 11:43 AM

          I'm not sure... I've only a 60GB SSD also. Steam is quite annoying.. the new demos that come out dont work until a long time later :/

          I guess I probably need to upgrade whole computer though anyway, I only have an I5 / 4GB RAM/ GTX470.

          To play everything on max I guess we'll need a true beast.

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            April 23, 2012 11:45 AM

            I'm going to guess that the rig you've described will play MP3 at just about max with no problem.

            I think they're overcompensating on the max recommended hardware.

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              April 23, 2012 11:45 AM

              Hmm I dunno man... the graphics look quite insane...I feel nervous

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                April 23, 2012 11:54 AM

                The graphics don't look too much beyond what we're used to seeing in games today. Nowhere near BF3 quality, in any case.

                The real magic is in the physics/animation, which is top notch.

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          April 23, 2012 11:45 AM

          Nope, but there are 2 great utilities that let you manage where you park the game post-install. My 120GB SSD thanks me for using them to offload xboxhuge games to a platter drive.

          Steam Junction (written by a Shacker, I think?) or Steam Mover will get the job done.

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          April 23, 2012 11:49 AM

          Got to use a junction program that lets you copy the install and point to that drive as a reference.

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            April 23, 2012 12:11 PM

            Or just move the folder and make a link with mklink from the command prompt if you don't want to install extra software.

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          April 23, 2012 11:52 AM

          This subthread is useless without links.


          I prefer SteamTool's UI but SteamMover is better for batching.

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        April 23, 2012 12:15 PM

        So when id Software doesn't release the high res versions of RAGE textures it's bad programming.

        When Rockstar presumably includes the high res versions of Max Payne 3 textures, it's also bad programming?

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          April 23, 2012 1:22 PM

          has it been stated that there is going to be a high rez texture bonus for the PC? i guess "advanced graphics options" might include that. that would be bawssssssssss

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            April 23, 2012 2:30 PM

            Are you referring to RAGE? Near as I can tell the deal is this:

            1. Rage is released. 21GB.
            2. People notice some textures look like mud
            3. Carmack mentions a high-res patch
            4. People anxiously await high res patch
            5. Carmack says a high-res patch of new textures is not coming but a patch to RAGE introduces "image sharpening" or whatever.

            Depending on your take on it, the image sharpening either just applies filter effects to give the textures the illusion of looking sharper, or they're pulling in a more detailed version of the textures from the disk.

            Also depending on your take Carmack was either initially referring to an actual additional content release or he was referring to the "image sharpening" option the whole time and people misinterpreted it as an actual pack of new textures (which he then later corrected).

            I mean, the game takes up 21GB for some reason or another, it could be that the sharpened images are the high resolution textures, but no one agrees with me on that.

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              April 23, 2012 3:10 PM

              i was referring to max payne actually, as I did not see any specific mention of a texture pack or specialized textures.

              wasnt the massive size of RAGE mainly based on the whole "mega texture" stuff? IIRC, Quake Wars ET had a super massive install size, and it used an early mega texture implementation. i really am not sure, i dont know how the tech works, have not followed it much.

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                April 23, 2012 3:15 PM

                I don't think ETQW had an install > 10GB but I can't recall exactly.

                And no, there's been no such announcement about MP3 that I'm aware of, I was just commenting on the rather stupid connection between "35GB Install" and "bad programming"

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          April 23, 2012 1:27 PM

          People complaining about driver space today is adorable too :3

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          April 23, 2012 1:55 PM

          LOL :) exactly, I don't care how big it is if they are true high rez textures etc I will eat dat shit up and will love it, I am not complaining what so ever I applaud them if its the hrez textures and HD sound taking up the space.

          Worst case people buy a new hard drive.

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            April 23, 2012 2:14 PM

            Honest/dumb question: is it worth it to have your games on an SSD? I always thought SSD's were for your Windows/Application drive and you kept your media and games elsewhere.

            I mean yeah the games will load faster but the "oh shit we're out of space" hassle wouldn't be worth it to me. But I don't have an SSD.

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              April 23, 2012 2:24 PM

              Well once you try a SSD you will probably going to want to keep buying them when you can and eventually run everything on it. The speed is awesome and you do get better game performance(textures will load better for streaming engines, particles will work better, depends on games that have heavy duty content pipelines, menus load better, inventory etc) there is no doubt, the only shitty thing is the size and price its no like the terabyte HDDs that is for sure but its way way better.

              I have all my games on SSD but before what I would do is basically my most played games or favs would go on a separate SSD just for games. This way you can still keep a big bastard HDD for everything else.

              As you start to collect more SSD's you can put more of your fav apps on the drive and keep building.

              Also having you main windows drive as the a SSD is the way to go and have separate drives for everything else, Apps, Games1, Games2, Downloads, etc well that's how I roll, you don't have to go crazy right away but eventually get there.

              SSD are totally worth it 100%

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          April 23, 2012 3:35 PM

          LoL. Fast 1 TB drives can be purchased cheaply. Anyone whining that they cant fit this game on their 60 or 120 gig SSD is just silly. Games don't benefit all that much from SSD's anyway. A game like GTA doesn't load much once your are past the initial screen anyway. Not going to effect gameplay.

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            April 24, 2012 2:33 AM

            While I agree with the bit about space requirements not being a sensible issue to whine about, I've found that most action heavy games perform significantly better from my SSD, as opposed to a mechanical HDD. Most games have HDD trashing in a form or another, and SSD just minimizes them. I hate any and all forms of FPS drops, infrequent or not. :)

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            April 24, 2012 5:43 AM

            Yeah it's not like the game is constantly streaming as you move around. Oh wait.

            In a world where a page file is no substitute for memory though, your statement makes perfect sense. Frequently loading large game assets will certainly gain zero benefit from being on a faster drive.

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          April 23, 2012 3:36 PM

          Well GTA4 kinda burned a lot of people because it was an utter dog until they released a series of patches for it.

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      April 23, 2012 11:44 AM

      Pre-order DLC just makes me want to wait until everything goes on sale on Steam 6 months later

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      April 23, 2012 11:45 AM

      These are the most random and least informative specs ever.. D:

      2-16 gigs of RAM? What? Lol..

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        April 23, 2012 11:47 AM

        I assume they mean 2GB is minimum and 16 GB is recommended, and everything in between is considered the 'average' ?? But yeah I agree with you :P

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          April 23, 2012 1:03 PM

          16 GB for without pagefile

          With pagefile it will lag like shit - like most games do. HDD pagefile is no substitute for memory.... disable it.

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        April 23, 2012 12:15 PM

        Looking at the video card specs: NVIDIA 8600 GT 512MB VRAM – NVIDIA GeForce GTX 680 2GB VRAM

        I'm assuming that 2GB is the minimum tested that works, and 16GB is the maximum tested amount of memory, just like the 8600 GT is the bare minimum, and the GTX 680 was the beefiest thing they managed to test the game on.

        Makes sense to me.

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      April 23, 2012 11:50 AM

      I guess high Rez textures are in? damn that is MASSIVE :) cool

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        April 23, 2012 11:52 AM

        Cool maybe my memory will actual make a diff I have 32gig, never heard of a game that said up to 16gig!!

        I wonder what you get in that mode, hmmm its intriguing, looking forward to see what PC pimpness we get?

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          April 23, 2012 11:55 AM

          I don't see how this game could possible use all 16gb of ram listed in the specs. Maybe if you were running like 8 instances of the game at once? But even then...

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            April 23, 2012 12:10 PM

            Well this is just it what hell would you have to do in code to get even close to 4 gig let alone 16?

            Maybe load massive amounts of content in mem and access it direct rather than streaming it from IO?

            I have no idea how you could use that much mem, we will see I guess unless that is a typo.

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              April 23, 2012 1:20 PM

              maybe its just really poorly coded and they are brute forcing so much shit that your kit will be begging for mercy. i cannot fathom any game that is a console port needing 16 gigs of ram at this point in time. noone is going to go through the trouble of making textures that high resolution, and the abysmal capabilities of the consoles pretty much guarantees that gameplay wise we arent going to have some kind of super massive, geometry heavy scenes.

              i am betting its just laziness on the marketing. just throwing out the biggest number they can feasibly list. i hope so, i really hope its not gonna be a mess like GTA4

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            April 23, 2012 1:04 PM

            you're wrong - it's realistic specs for no page-file modes.

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            April 23, 2012 4:04 PM

            it probably means what they have tested internally and have confidence in stating, anything above or below that... they probably won't support it through QA

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      April 23, 2012 12:06 PM

      what the hell kind of sys req's are these? im worried about another poor port like gta iv.

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      April 23, 2012 12:11 PM

      Woah, 35 Gigs? This game seems like a good candidate to pick up on disk.

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        April 23, 2012 1:15 PM

        Agreed. Any word yet on whether or not this will have Steamworks?

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          April 23, 2012 2:08 PM

          They probably would have mentioned it here if it was.

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      April 23, 2012 1:16 PM

      i just hope its well optimized and not a slideshow like GTA4 on PC. i also hope it does not suck ass.

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      April 23, 2012 1:29 PM

      love that trailer. MAX PAYNE BABY!

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      April 23, 2012 1:35 PM

      Youtube version of that new MP commercial

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      April 23, 2012 4:39 PM


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      April 23, 2012 5:00 PM

      shit so complicated to pre-order.

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      April 23, 2012 10:27 PM

      whos the song by?

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      April 24, 2012 12:59 AM

      this is 4 times more powerful than my current PC :(

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      April 24, 2012 7:20 AM

      If the game isn't even pushing Crysis level of graphics why does it need hardware that is 2-3 times as powerful. Do they really expect this game to run like a utter dog out of the box that they are hedging their bets by placing the specifications so high that they can later say "We told you the game needed a beast to run correctly". For multiplatform game it is utter ridiculous for the recommended requirements to be that high. Are resources going to be wasted because they didn't bother to optimize.

      Don't think for a second I am against developers utilizing the new hardware we bought. I am against using it as a crutch or a get out of jail free card for not polishing the game.

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      April 11, 2013 9:38 AM

      If you want to try out this game before buying go to and get it from there. There you can get it for free. Then if you like it you can buy it or keep playing for free.

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