Bastion sequel not in the cards, despite strong sales

Despite the success of indie darling Bastion, a sequel is not in the works. According to Super Giant Games' Greg Kasavin, the developer now has the freedom to self-fund its next project.

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Despite the success of indie darling Bastion, a sequel is not in the works. According to Super Giant Games' Greg Kasavin, the developer now has the freedom to self-fund its next project and the team wants to work on something fresh.

"Thankfully Bastion has performed well enough to give us the resources to create another game on our own terms, meaning we can self-fund the project and take the time we need to get it right."

"Our stance around what we want to do in the future hasn't changed in light of Bastion's success," Kasavin told Eurogamer. Though he wouldn't confirm the developer's upcoming plans, he did note that the "core team" will remain on staff to craft its next title.

"We always intended for Bastion to be a stand-alone game though we did aim to create a rich world for it that could potentially support other stories," he said, leaving some hope for a return to the universe in the future. "It can't just be a financially motivated decision because that's not how Bastion was created in the first place."

From The Chatty
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    January 3, 2012 6:30 PM

    Xav de Matos posted a new article, Bastion sequel not in the cards, despite strong sales.

    Despite the success of indie darling Bastion, a sequel is not in the works. According to Super Giant Games' Greg Kasavin, the developer now has the freedom to self-fund its next project.

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      January 3, 2012 6:39 PM

      [deleted]

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      January 3, 2012 7:03 PM

      Oh, I did not know Greg Kasavin stopped working at EA.

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      January 3, 2012 7:08 PM

      aka the sophomore crash. do a sequel first to stabilize yoself before you wreck yoself!!! supergiant rocks XOXOXO

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      January 3, 2012 7:20 PM

      Good. It's better that way than the modern sequel attitude that publishers push on devs today

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      January 3, 2012 7:26 PM

      game was great, but doesnt need a sequel. would like to see the team make something else as equally as good

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        January 3, 2012 7:38 PM

        add coop, pvp, pets, more classes, more loot, more cutscenes, make it 3d, gem upgrade system

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          January 3, 2012 8:23 PM

          Not every title needs every possible design wrench thrown in it. And a number of games have gone this route only to turn out disappointing. Just like MP design it doesn't always make it better to add co-op.

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          January 3, 2012 8:27 PM

          don't forget about the hats

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          January 3, 2012 8:29 PM

          new multiplayer versus mode - Narrator Battle. whoever can narrate their character's story the fastest and gruffest wins

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          January 4, 2012 12:21 AM

          Why? Why would I want this? I mean sure I loved Bastion and would like to play more, but I only loved Portal 2 and wanted to play it more cause there was four years between it and the original.

          But you know what I love to play the most? New original games. Nothing is as cool and exciting to me as getting to experience something I have not before. I am in the minority for that. We've gone from a sentiment of despising sequels to people actively anticipating and wishing for new franchises in favour of original releases. So they've decided to make another original property, especially in this climate? I could almost suck their dick for that.

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          January 4, 2012 3:25 AM

          Forgot to make it an fps.

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      January 3, 2012 8:32 PM

      That's good news. I loved Bastion, but it doesn't need a sequel. Hell, I'm interested in whatever these guys do next.

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      January 3, 2012 9:06 PM

      As others have said, while I love Bastion to death and would enjoy seeing more, I think it's better left a one shot and move on to greater things. Hell even the plot of the game would kind of get thrown off by doing a follow up

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      January 4, 2012 12:05 AM

      I just beat the game... Question: I saved the guy, and evacuated.. what happens if you go the other routes?

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        January 4, 2012 4:49 AM

        not a huge difference if you don't save the guy other than some minor dialog changes and the last level you have to fight your way out.

        But, if you don't evacuate time rewinds and the narrator ponders if things will really change. Which roles beautifully into playing new game+ because there is all sorts of deja vu style commentary. The idea being you've gotten trapped in a loop

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      January 4, 2012 3:13 AM

      It was okay - at least the part I played of it. But the actual gameplay was just sort of clunky and too old-school for me, at least.

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      January 4, 2012 5:38 AM

      Surprising - then they should do a prequel!

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      January 4, 2012 12:35 PM

      Do something new dudes.

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