Alan Wake's American Nightmare includes Horde-like mode

Remedy is making Alan Wake's American Nightmare more of an action game, including an arcade mode that has Wake fighting off enemies to survive until dawn.

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Alan Wake's American Nightmare will include a new arcade mode called Fight 'til Dawn. The new mode is one step that Remedy is taking to make this XBLA sequel more action-oriented and faster-paced than the first game, and is said to bear a resemblance to "Horde Mode" from the Gears series.

"One of the things about Alan Wake is that people loved the story, the setting and the theme but people wanted more in-your-face action," Remedy VP Aki Järvilehto told Eurogamer, "people wanted more variation, different types of enemies and different types of weapon. [American Nightmare is] more faster-paced, and more action-orientated," said Aki, "I think people expect that from an XBLA game."

The game was revealed at the Spike TV VGAs this past weekend, and has since been announced for Q1 2012. We'll have a preview coming soon.

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    December 15, 2011 1:30 PM

    Steve Watts posted a new article, Alan Wake's American Nightmare includes Horde-like mode.

    Remedy is making Alan Wake's American Nightmare more of an action game, including an arcade mode that has Wake fighting off enemies to survive until dawn.

    • reply
      December 15, 2011 3:50 PM

      I'm actually a bit disappointed to hear this. I thought the pacing was great in the first game, especially as you get further in. Because Alan Wake had such a fun and engaging story, I was fine with the limited weapon selection -- it fit naturally with the story. Variation of enemies however is a welcome addition. I always felt they could have done more with the forest creatures; were we supposed to believe that the only things alive in Bright Falls were humans and crows? It would have been awesome for instance to have bears, deer, wild boars, mountain lions, etc. all become possessed by the darkness, and I felt they dropped the ball by not using these obvious creatures for enemy variety.