Star Wars: The Old Republic future plans detailed

Star Wars: The Old Republic game director James Ohlen has outlined some of the team's plans for future updates to the game.


Star Wars: The Old Republic is rolling out its early access as it prepares to launch, but like any good MMO, the developers already have ambitious plans for the future. Game director James Ohlen outlined some of the patches to come soon.

New Guild features are a top priority, including Guild banks in the near future, and the longer-term goal of Guild Capital Ships. Speaking of ships, Ohlen also promises more space combat missions, and a "special project" that will "expand space gameplay in a significant way."

The full list is pretty lengthy. Ohlen also teases more PvP features, including new Warzones. New worlds will include Operations, Flashpoints, and solo content. Legacy experience will be updated to give you special powers, objects, and other benefits. Finally, the team is working on letting players customize their UI. These features are already slated, but Ohlen says that the team intends to respond to feedback as well.

"It is fair to say that we're just as excited as you are about the launch of Star Wars: The Old Republic," said Ohlen in the announcement. "Not only are we launching one of the largest and most impressive games ever created, but we're also excited about the prospect of continuing to work on the game so that you, the fans, will always have something heroic and amazing to enjoy."

From The Chatty
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    December 14, 2011 11:30 AM

    Steve Watts posted a new article, Star Wars: The Old Republic future plans detailed.

    Star Wars: The Old Republic game director James Ohlen has outlined some of the team's plans for future updates to the game.

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      December 14, 2011 11:33 AM

      I'm excited to see more space combat and more content to show what makes this game MMO fun.

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      December 14, 2011 11:48 AM

      Guild capital ships? Intriguing. I imagine it will just be a house shaped like a spaceship... But there are opportunities there beyond just housing.

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        December 14, 2011 12:11 PM

        They already have ships you can interior travel in the game. What would be great is a guild ship that could travel with all the guildies within, so you could transport the entire guild between raids.

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      December 14, 2011 11:51 AM

      what a disaster this pre-order early access has been. Bioware has realized why other companies haven't done early access in waves. No one wants to sit around after they pre-order and watch other people who also pre-ordered get to play while they don't. We all pre-ordered, let us play the fucking game.

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        December 14, 2011 11:58 AM

        a disaster cause you're not playing? get outta here dude, they are doing it to not overload their servers and have time to bring more online if they need it or to correct something going to shit - they game doesn't officially come out till the 20th

        getting in early is a bonus, hardly a "disaster"

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        December 14, 2011 12:12 PM

        the only disaster is that you didn't preorder on july 21st

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          December 14, 2011 12:31 PM

          Some of us did and still don't have access yet...

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            December 14, 2011 3:18 PM

            whatever. EVERYONE who preordered on July 21st got in yesterday. What you meant to say is I preordered on July 21st but didn't register my code till last night.

            Don't blame someone else for our own stupidity.

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              December 14, 2011 5:15 PM

              The whole code redemption process is a bit clumsy. I guess there's another code coming when they game full launches too. What was the point of buying this through Origin.

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                December 14, 2011 6:16 PM

                Nothing new. A code that flags your account for early access and then your cdkey that proves you bought the game and gives you 30 days of game time.

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        December 14, 2011 3:49 PM

        They've outlined their plans for early access long ago, this is no surprise, don't whine and bitch because you didn't pre-order and put your code in until later. It's not their fault, it's yours.

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        December 14, 2011 4:23 PM

        It's been pretty fucking amazing to log on at 7pm and have no queue and no server lag. I'm calling this HUGE SUCCESS.

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      December 14, 2011 12:10 PM

      I hope this comes to pass: Guild Capital Ships

      They're pointless, but awesome.

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        December 14, 2011 12:17 PM

        "My guild ship and your guild ship, at Corellian orbit tomorrow night. Be there or be square!"

        It would be cool if PvP guilds can space battle and then board each other's ship in a battle.

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          December 14, 2011 3:37 PM

          They tried a similar concept in City of Heroes with base raids. It met with very limited success before fading away. A world dedicated to Realm vs. Realm style of play would be fun...except for what appears to be an average of 3 -1 or 4-1 odds favoring Empire.

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            December 14, 2011 3:47 PM

            Yeah, nobody wants to rebuild destroyed base items. Especially expensive ones. Then people got into base decorating and nobody was gonna mess that up.

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      December 14, 2011 12:51 PM

      a "special project" that will "expand space gameplay in a significant way."

      Need more input here. Are we talking Rebel Assault gameplay, Rogue Squadron gameplay, or X-Wing/Tie-Fighter gameplay?

      Because if it's the last one they can charge me whatever the hell they want per month.

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        December 14, 2011 7:09 PM

        I remember them saying it will be more like rogue squadron than x-wing series. Whilst that is slightly dissapointing, its still a huge step in the right direction.

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      December 14, 2011 6:44 PM

      Amazon is shipping already btw my order updated to arrive this Friday

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        December 14, 2011 6:52 PM

        Yep, got the same email earlier today myself.

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