Remedy confirms, defends Alan Wake XBLA sequel

Remedy Entertainment has confirmed that the next Alan Wake game is an Xbox Live Arcade title, and is taking steps to defend itself against upset fans.

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Remedy Entertainment has confirmed rumors from May that the sequel to Alan Wake will be an Xbox Live Arcade title. Not all players are pleased, though, and the company is already taking steps to defend its decision against some critical fans.

The official announcement came from the series Facebook page, just after the Spike VGAs announced that the game would debut at this year's awards. The rumored title, "Alan Wake: Night Springs," hasn't been confirmed, but it seems likely considering that other parts of the rumors panned out.

But Eurogamer reports that Remedy almost immediately had to respond to fan complaints. In one forum post, community manager Peter Papadopoulos assures fans that it is "structured like a full release complete with a pretty damn impressive storyline that expands the originals in some interesting ways." In another, he says a fan is "assuming a lot" by its platform.

Outrage is nothing new on the internet, and a fairly small set of fans seem to be complaining. Remedy advises waiting until we see the official announcement to judge, which should hopefully put some minds at ease.

[Screenshot from the original Alan Wake.]

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  • reply
    November 4, 2011 12:30 PM

    Steve Watts posted a new article, Remedy confirms, defends Alan Wake XBLA sequel.

    Remedy Entertainment has confirmed that the next Alan Wake game is an Xbox Live Arcade title, and is taking steps to defend itself against upset fans.

    • reply
      November 4, 2011 12:47 PM

      If it's XBLA, it's going to have a 2 GB size limit. Let's see what they can do in that space.

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        November 4, 2011 12:51 PM

        ...and that's not sarcasm; there's potential to build a deep game despite an asset size limit. Unfortunately, most of XBLA has been indie games, advergaming marketing things, or classic games that can fit under the 2 GB limit. Games On Femand doesn't have that limit.

        It's a problem of what the average gamer thinks when they hear "XBLA". We need to see more examples of deep, satisfying games in XBLA.

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          November 4, 2011 2:13 PM

          Yep...I have played many great XBLA titles, but I have yet to see one that I would call deep and satisfying. Torchlight would probably be the closest, which says a lot because it's not a deep game at all (satisfying, yes). I agree with what you're saying , a dev could conceivably make a deep and satisfying game that fell within the 2gb size limit....would be nice to see someone do that. But the original Alan Wake fell short for me with no imposed limits, so we'll see how they handle the sequel as an XBLA game. One thing is for certain, they save all kinds of money by going this route and it better not be the first XBLA title to cost $59.99 - or they may as well scrap it right now.

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          November 4, 2011 8:23 PM

          Alan Wake is a Microsoft published franchise. If need be, they'll raise the cap. Just watch.

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      November 4, 2011 12:48 PM

      i hope it's a full fledged sequel.