Batman: Arkham City sells 2 million in first week

Batman: Arkham City has sold 2 million copies, from 4.6 million shipped, putting it on track to match or top Arkham Asylum's sales.

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We're in the early stages of blockbuster season, as triple-A titles muscle for your gaming dollars, and Batman is coming out swinging. Batman: Arkham City has sold 2 million copies in its first week on the market, of a total 4.6 million shipped.

The LA Times reports that the strong 2 million units sold doesn't scratch record-holders like Call of Duty, but puts Batman on track to match or top the previous game. Arkham Asylum sold 4.3 million copies in total, while Arkham City has shipped more than that in its first week and already sold almost half of them.

"The true test for any game is what the players think and we have been thrilled by their reaction to Batman: Arkham City," said Rocksteady game director Sefton Hill. "The team at Rocksteady put every ounce of effort into making the best Batman experience we possibly could, so we are overwhelmed by the incredible feedback from the community."

These sales figures only include the PlayStation 3 and Xbox 360 versions, of course, since the PC version ships in mid-November.

Editor-In-Chief
From The Chatty
  • reply
    October 25, 2011 7:00 AM

    Steve Watts posted a new article, Batman: Arkham City sells 2 million in first week.

    Batman: Arkham City has sold 2 million copies, from 4.6 million shipped, putting it on track to match or top Arkham Asylum's sales.

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      October 25, 2011 12:13 PM

      After the whole Catwoman DLC debacle, there was no way I was ever buying this game new, but after playing it from Gamefly, Rocksteady really outdid themselves. This game is excellent, and it's great to see they made a good bit of money off it from people who aren't bothered by all these "online pass" scenarios.

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        October 25, 2011 12:20 PM

        What debacle is that? I haven't been following the news on this game.

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          October 25, 2011 12:21 PM

          levels only available as DLC to people who purchased the game.

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          October 25, 2011 12:31 PM

          They had debuted Catwoman at E3 and billed her up as an awesome playable character, then a week before release pulled a good old bait n' switch and locked her behind not only an online pass/first-time buyer wall, but since this was a single-player only game, someone without internet buying this game for the same price as someone with internet would miss out on that content, which shouldn't have been stripped out in the first place.

          Like I said, the game is excellent, but buying it new means me supporting this practice, directly or indirectly, and I couldn't do that. Good on them for making some decent money though.

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            October 25, 2011 12:35 PM

            god shut up

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              October 25, 2011 3:56 PM

              He has every right to not support their practices. Take your own advice.

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                October 25, 2011 4:02 PM

                There's a subthread missing here where I explained why I simply told him to shut up.

                I don't particularly care whether or not he supports their practices. My beef was he simultaneously blew the practice way out of proportion while inventing a non-existent class of people simply to justify his outrage. That warrants the "god shut up" response.

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                  October 25, 2011 7:05 PM

                  someone without internet buying this game for the same price as someone with internet would miss out on that content

                  lol

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            October 25, 2011 12:37 PM

            There's no excuse not to have your console connected to the internet. None.

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              October 25, 2011 2:05 PM

              I guess you inferred that I didn't. Incorrect.

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                October 25, 2011 3:43 PM

                so you are outraged for the hypothetical folks that aren't you?

                i understand wanting to buy used at a cheaper price point, but it's not the worst method to give people an incentive to buy new by giving them an amazing piece of content that they really want.

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                  October 25, 2011 4:14 PM

                  Eh, I think it's pretty bad. I never buy used games; it's just an unneeded annoyance. I doubt it has any effect at all on the used market.

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                    October 25, 2011 4:29 PM

                    i'm not sure what you think is pretty bad :(

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                      October 25, 2011 4:39 PM

                      Because it was an additional 15 minutes of setup before I could play, it's a core part of the experience that was obviously intended to be there from the beginning and which some people won't get (artistically that's just bad), etc. Take your pick. I'm not saying it's evil, but it is a move that turns me off. Batman was a big enough release that I was willing to bend and grab it anyway, but for other games it would definitely be a consideration when choosing to buy the game - I'd rather not support systems like this financially. I also don't buy Ubisoft games on PC, and won't until they get rid of their stupid DRM system, even though it hasn't affected me personally.

                      Considering that most used game buyers probably don't even know they're going to be missing it I seriously doubt the end result is even worth it. It'll just have used game buyers puzzled as to why Catwoman is on the box when she only shows up out of the blue a few times with no context.

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                        October 25, 2011 4:46 PM

                        i'll have to get back to you on my personal experiences after i buy it - i haven't gotten it yet!

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                          October 25, 2011 4:48 PM

                          Ah, well, you definitely should, regardless of this. Awesome game and well worth your time.

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                            October 25, 2011 4:54 PM

                            i'm going to! i want to play dark souls again but i've been sick and don't want to stream when i have no voice :(

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                        October 25, 2011 5:05 PM

                        Don't get me wrong -- I actually like Catwoman's playstyle better than Batmans, but a core part of the experience? Catwoman has three segments in the main storyline that really don't add much of anything to the overall plot. Without those parts, Catwoman would just be at two points in the game w/o additional information, but I don't think anything is lost w/o it.

                        Maybe there's more in the missions outside of the game...? I haven't played those.

                        Now, the decision you make while playing her is pretty funny if you take the obviously wrong one, but still...

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              October 25, 2011 2:14 PM

              Just think of all those people who closely followed E3's Batman coverage who have no internet access what-so-ever. Like the Amish.

              Why do you hate the Amish?

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              October 25, 2011 3:46 PM

              Why? I don't have my xbox360 connected.. I feel like I've gotten my moneys worth out of every game i've purchased.

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              October 25, 2011 4:26 PM

              >There's no excuse not to have your console connected to the internet. None.

              If you don't live in a major city, and don't have broadband available, that is a valid excuse.
              There is no excuse for expecting everyone to be on the same level when internet service is as terrible as it is in some areas.

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            October 25, 2011 2:09 PM

            Good for putting your money where your mouth is, too many jackasses just want their digital crack.

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            October 25, 2011 2:11 PM

            i will agree that it was mildly annoying that i had to download a 300mb patch on release day for the DLC, i hardly felt like i was being raped. you go ahead and vote with your dollars, clearly it will make little difference.
            or fuck, go ahead and buy the game used from gamestop and they'll give you the code anyway.

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              October 25, 2011 2:13 PM

              How come "voting with your dollars" is seen as proud and effective when someone's promoting a shitty, obscure title, as if one sale matters, yet doing the same with a bigger release is laughable and ineffective?

              I don't mean you specifically, but it's like fanboys of smaller titles are saying "Yeah! Every sale counts man!" while on bigger titles they say "Who cares!? We don't need your sale".

              It's somewhat hypocritical.

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                October 25, 2011 2:26 PM

                It has to do with the quantity of the sale and expectations. If an indie title sells 50k copies it could be a big deal compared to a big title like Call of Duty selling 3,500,000 copies instead of 3,550,000 copies.

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            October 25, 2011 5:24 PM

            That only scratches the bullshit surface with my game. I buy it, rush home, all excited. Go to play it. IT WON'T LET ME PLAY IT. My power got shut off and I was actually REQUIRED to have electricity to run it.

            I paid fucking 60 bucks, it should come with a fucking battery pack or something.

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          October 25, 2011 2:08 PM

          Doesn't seem like a "debacle" for this release. Most publishers have started doing this to make profit from used game sales. It certainly makes it a pain in the ass for new buyers, having to enter the annoying codes from the controller.

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            October 25, 2011 5:15 PM

            It's a debacle because it was advertised as a significant part of the game, then a week before release, it was announced it was DLC.

            Out and out sleazy move on the part of WB and Rocksteady.

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              October 25, 2011 5:19 PM

              Except, you know, it's free for anyone who bought the game new.

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                October 25, 2011 6:02 PM

                Except it was removed from the disc for no other reason than greed.

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                  October 25, 2011 6:20 PM

                  Yeah, dude. Greed. It's not like a retardedly low percentage of video games are profitable or anything.

                  ( http://www.joystiq.com/2008/11/24/study-just-4-of-games-making-a-profit/ )

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                  October 25, 2011 6:22 PM

                  Companies aren't out there doing this shit for free. They gots to get paid.

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                  October 25, 2011 7:18 PM

                  Yea they just flipped a switch one week before release and BAM! It was instantly taken off the disc. That's exactly how it works.

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                    October 25, 2011 9:03 PM

                    You actually snip out the code from the computer with special programming scissors.

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                      October 25, 2011 9:28 PM

                      I've just been snapping it off with the corner of my desk all this time!

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                  October 25, 2011 7:29 PM

                  Greed! How dare they want to make money.

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                  October 25, 2011 7:34 PM

                  Free

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                  October 25, 2011 9:00 PM

                  no, it was removed for no other reason than business, and the last time I checked, Rocksteady were a business. Greed would be charging everybody for it.

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                  October 25, 2011 9:05 PM

                  Those capitalist swine!

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                  October 25, 2011 10:18 PM

                  Yes it is definitley annoying and shitty. But the game is good so you should play it anyway.

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        October 25, 2011 2:35 PM

        Overstate much?

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        October 25, 2011 3:05 PM

        Debacle!

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      October 25, 2011 12:17 PM

      it's a great game - i'm truly blessed to be able to play it.

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      October 25, 2011 3:33 PM

      Is a PC demo coming?

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        October 25, 2011 4:03 PM

        what do you want a demo for?

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          October 25, 2011 4:12 PM

          What the heck of a question is that?

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            October 25, 2011 4:16 PM

            Have you played Arkham Asylum? It's that, except in a larger area, more/better side-quests, and better gliding.

            If you haven't played Arkham Asylum, then dude -- play Arkham Asylum!

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              October 25, 2011 4:19 PM

              I played Asylum demo and it was pretty nice. I was on the fence but then I watched gameplay videos and decided the game was not worth my money.

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                October 25, 2011 4:20 PM

                You decided incorrectly.

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                October 25, 2011 4:20 PM

                I know this shit gets said a lot around here, but you chose poorly. Get the game(s) you will like them.

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                  October 25, 2011 4:25 PM

                  OK. I'll get Asylum, but only when it's on sale for like 5 euros on Steam.

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                    October 25, 2011 4:30 PM

                    Get the first one in the meantime. It's still better than most of the stuff that's come out before or since.

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                October 25, 2011 4:21 PM

                Get the fuck off my planet, bitch.

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                October 25, 2011 5:22 PM

                I don't think the demo really reflected the game properly. I demo didn't do much for me either but I bought the full game on a whim. Definitely worth it!

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                October 25, 2011 8:00 PM

                When it's on sale for like 8 bucks it's not worth your money? It's one of the top ten games I have ever played, EVER.

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            October 25, 2011 4:29 PM

            You are an embarrassment, good sir.

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              October 25, 2011 4:59 PM

              Have you played Gothic 1-3 and Risen?

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                October 25, 2011 6:05 PM

                No, is there a demo?!?!?!??!

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                  October 25, 2011 6:11 PM

                  You are an embarrassment, good sir.

                  • reply
                    October 25, 2011 6:12 PM

                    ...and, yes, demos were released of those games.

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      October 25, 2011 7:52 PM

      Just finished it tonight. Fantastic ending, one of the few games I've played recently where the ending didn't suck.