I Am Alive rated by ESRB

An ESRB content summary has revealed more details for the long-quiet Ubisoft title I Am Alive.


Remember I Am Alive? The title was teased three years ago, but since that initial reveal we haven't heard much regarding the project. Ubisoft assured us it was still an active project as of May, and we saw a leaked teaser last month, but now we're getting more details thanks to the Electronic Software Ratings Board (ESRB). A new content summary from the board shares details on the game.

The synopsis (via Destructoid) says that the game is rated "Mature" for "Blood, Intense Violence, Sexual Themes, Strong Language." While early press for the game emphasized the survival aspect, this description makes it sound much more like what we'd expect from a standard third-person action game. You'll be using guns and melee weapons to take out human enemies, presumably not-nice guys who are capitalizing on the disaster that spurs the game's action. The finishing moves seem like the tried-and-true trope of quick-time events.

It doesn't seem to abandon its social conscience completely, however, as the description contains a few disturbing references to abuse towards women. The full summary reads:

This is an action game in which players assume the role of a man who must find his family in a post-apocalyptic world. From a third-person perspective, players traverse through city ruins and use a machete to kill human enemies in melee-style combat. Battles are accompanied by realistic gunfire, slashing sounds, and cries of pain; characters emit brief splashes of blood when hit. Players have the ability to kill or knock unconscious wounded/vulnerable enemies via finishing moves (e.g., throat slashing, impaling, pistol-whipping); these scenes are highlighted by close-up camera angles and increased player control (e.g., on-screen prompts with button-press sequences).

During the course of the game, players encounter women who can be saved from nearby enemies; sexual mistreatment is sometimes implied in the dialogue (e.g., "These guys kept me as their pet, or mascot, or something."). One sequence depicts the background silhouette of a man fondling and threatening a captured female survivor; the exchange includes phrases such as "Do you hear me? Don't touch me!" and "Don't be like that. You know I can make your life a lot easier if you would just cooperate." The words "p*ssy," "f**k," and "sh*t" can be heard in the dialogue.

We're going to hazard a guess and say that at some point, you kill the guy that's blatantly molesting ladies. That's what we call video game justice.

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