Crysis 1 'remastered' for Xbox 360 and PS3

A "remastered" version of Crysis 1 is headed to Xbox Live Arcade and PlayStation Network in October. Though the sequel was released on consoles, the original hasn't been so far.

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Two months after a console version of Crysis was spotted in a ratings database, Crytek has announced a "remastered" version of the original Crysis for Xbox Live Arcade and PlayStation Network this October. Though Crysis 2 hit Xbox 360 and PlayStation 3 as well, the 2007 original was only ever released on PC.

"For many years, people were asking, can you do Crysis 1 on consoles?" CEO Cervat Yerli told GameTrailers TV. "And we have been secretly working on that for a while."

The announcement trailer notes that the console edition of Crysis has been "remastered with all new lighting" as well as new effects and Nanosuit controls. Like Crysis 2, the console version will offer full stereoscopic 3D support. One speculates that it'll be built upon the Crysis 2-powering CryEngine 3, given all the work that went into optimizing that for consoles.

Crysis 2 will be available on XBLA and PSN for 1600 Microsoft Points/$19.99.

From The Chatty
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    September 9, 2011 5:45 AM

    Alice O'Connor posted a new article, Crysis 1 'remastered' for Xbox 360 and PS3.

    A "remastered" version of Crysis 1 is headed to Xbox Live Arcade and PlayStation Network in October. Though the sequel was released on consoles, the original hasn't been so far.

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      September 9, 2011 6:03 AM

      Oh sweet! I might actually play through this game now :D

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      September 9, 2011 6:33 AM

      Nice!

      Aaaaaaand yet another game to add to my fall gaming list :)

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      September 9, 2011 6:42 AM

      I will be really interested to see what they did to get this to run on the consoles. Glad that more people get to play it in some form or another though. Great game.

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        September 9, 2011 8:37 AM

        I imagine that they'll rasterize to some resolution lower than 720p and up-res, like most PS3 / 360 games do. They also have a hard limit of 256 MB texture memory and 256 MB system memory, due to the PS3 (and even though the 360 has 512 MB unified, they'd probably want to get close to 256 / 256 unless they really intend to customize the 360 build to exploit more memory for textures).

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          September 9, 2011 8:47 AM

          The other restriction is the 2 GB XBLA download limit, so they probably did a lot of cutting down on local storage (the original game assets directory in Crysis PC is 6.16 GB).

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            September 9, 2011 8:54 AM

            That restriction was lifted... you can download full titles on XBL now.

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              September 9, 2011 9:04 AM

              Really? That wasn't a hard limit, like an "oh crap, we only coded the XBox 360 Dashboard to work with 32-bit signed integer sizes" thing? When did they fix that?

              Back in 2009, they were saying "no Xbox Live Arcade game can exceed 2GB in size due to technical limitations." (statement released to Shacknews).
              http://www.shacknews.com/article/59067/xbox-live-arcade-technical-size

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                September 9, 2011 9:22 AM

                XBLA is still restricted to 2GB.

                However, you can download full games now as well.

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        September 9, 2011 10:59 AM

        I bet there's going to be lots of pop-up.

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      September 9, 2011 6:46 AM

      Since when did we get up to $20 for XBLA title? I thought it was 400/800/1200. Im not complaining about the price, just thought it was interesting we're now adding a new pricing tier.

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        September 9, 2011 6:56 AM

        I'm wondering how big "arcade" games can be now? Why don't they just consider this an Xbox 360 title for digital download? lol Soon every game will just be an XBLA title.

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          September 9, 2011 7:26 AM

          2 gigs is the current limit I've heard.

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            September 9, 2011 12:21 PM

            They must have done some serious compression to get Crysis under 2GB lol.

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        September 9, 2011 7:31 AM

        It's not new. Penny Arcade Adventures Episode 1 was $20 when it first came out.

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      September 9, 2011 7:10 AM

      My computer is WAY more powerful than an XBox 360, yet this looks better than Crysis ever looked on my rig. That ain't right.

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        September 9, 2011 7:21 AM

        Agree, what the hell hey.

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        September 9, 2011 7:23 AM

        lower resolution?

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        September 9, 2011 8:03 AM

        I think it looks far worse than Crysis 1 does on my machine. It's preposterous to say this will look better than the PC version, even on a modest, modern rig. On said rig, you could run it maxed with 4XAA at 60fps.

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        September 9, 2011 8:28 AM

        This looks worse than what i have on my PC

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          September 9, 2011 9:25 AM

          Same, though not that much worse surprisingly. At least not in that tiny flash video.

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        September 9, 2011 8:34 AM

        It's a different engine, much more optimised for consoles, etc etc not to mention 720p and probably a bazillion other less noticeable graphical options that are turned off-ish.

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          September 9, 2011 8:39 AM

          still looks better than my pc w/ an 8800GTS

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          September 9, 2011 8:40 AM

          i doubt it will be true 720p at all, they are going to have to cut as many corners as possible and im sure resolution is one of the first things to get the "optimization" treatment.

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          September 9, 2011 8:48 AM

          I bet its the Crysis 2 engine with the same maps etc and new textures and shadders and other stuff they can use from the new engine.

          They would never use the first crytek engine there is no point, 100$ its the Crytek 3 engine for the console running Crysis 1, that's what I would do.

          Who knows?

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            September 9, 2011 8:54 AM

            Yea, I pretty much assumed that it would be using the new Cryengine. Overall I actually prefer the look of the older engine, but this should be pretty serviceable on consoles.

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          September 9, 2011 9:26 AM

          What I want to know is if they've reduced the level sizes in some areas or not

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        September 9, 2011 8:42 AM

        Not even close. On my PC with everything on Crysis looks REAL! not like the pic here akin to far cry.

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        September 9, 2011 8:48 AM

        Um looks better on my PC... you must of run it on Low or Medium.

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        September 9, 2011 9:16 AM

        XBLA version looks better than I remember it because I played it at 1280x1024 with some welfare settings first time around. I've since upgraded, though, and it looks/performs significantly better with my current setup.

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        September 9, 2011 11:41 AM

        Crysis (360/PS3): http://img153.imageshack.us/img153/2958/unledwan.jpg
        Crysis PC (Max Settings): http://img199.imageshack.us/img199/1619/crysis2011090912510250.jpg

        HUGE difference in visuals really... Xbox360/PS3 version looks like its running on Low Settings?

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          September 9, 2011 12:26 PM

          It's not just low settings (because that image is blown up), it's that there's way less foliage period. It makes sense now. They can keep the visuals decently high but the pay-off is less foliage and ultimately less realism. When looking at it without a side-by-side comparison you don't really realize what's missing so most people won't even care.

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            September 9, 2011 1:42 PM

            yah the lack of foliage makes the console port look soo empty

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          September 9, 2011 1:38 PM

          Wow...without foliage Crysis on the consoles won't play anything like the PC version, at all. Suppose we can expect Crysis 2 gameplay with Crysis 2 levels. So much for using stealth and playing hide'n seek with the North Koreans, the hallmark of Crysis.

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        September 9, 2011 12:48 PM

        fixed architecture, how does it work?

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        September 9, 2011 1:30 PM

        You can't tell anything from a low bitrate video. You'll see ss comparisons eventually that'll highlight the lower res textures, inferior shadows, and videos that'll make arguments that the remastered lighting isn't nearly as high a quality as the original and that simply because it's different and more, dramatic, doesn't add up to being better.

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      September 9, 2011 7:23 AM

      "Crysis 2 will be available on XBLA and PSN for 1600 Microsoft Points/$19.99."

      Sweet, but how much will Crysis 1 be? :) :P

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      September 9, 2011 7:25 AM

      This is great news for the 360 and ps3 no doubt. But I am sure PC gamers will want to know are they going to take Crytek 3 engine that powered Crysis 2 and make a HD remastered version of Crysis 1 for the PC? Share the remastered love?

      Probably not :( would not hurt to ask....

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        September 9, 2011 11:02 AM

        I think in this situation, regardless of what interation of the CryEngine this will be running on, remastered means "cut back to run on consoles."

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        September 9, 2011 11:23 AM

        I was hoping for some new content on Cryengine 3 :(
        Crysis 2 expansion, or some whole new IP would be fantastic

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          September 9, 2011 11:31 AM

          This 100% piss on a C1 remake(still it be nice), I agree.

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          September 9, 2011 11:42 AM

          Prophet spin-off would hit the spot.

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        September 9, 2011 1:02 PM

        do you really need a remastered "HD" version. crysis 1 still looks awesome

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          September 9, 2011 1:19 PM

          I thought the consensus was that Crysis 2 was a step down from Crysis 1 visually.

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            September 9, 2011 1:42 PM

            I think after the added in DX11 effects, along with the hi rez texture pack, it surpasses Crysis in the visual department. Crysis 1, however, had a more interactive environment (anything could be destroyed, any tree chopped down, etc.)...

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            September 9, 2011 1:44 PM

            It's not a consensus; some elements are better, some are worse. It still looks good. My major visual issues with 2 aren't technology related but sloppy art, like brick textures that bend around a corner unrealistically.

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      September 9, 2011 8:40 AM

      How did I never get to drive a tank when I played through this, I feel cheated.

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      September 9, 2011 9:00 AM

      yay! looks fun. seems kind of like Far Cry 1 on steroids, with the nanosuit in place of feral powers. I do wish they would explore that idea from Far Cry 1 a little further, the idea of the feral powers. Far Cry 1 multiplayer is really fun because of the Evolutions powerup which allows you to run fast, jump super high and slash people to death with your claws. The tree traps are awesome also.

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        September 9, 2011 11:29 AM

        Far Cry 1 was for pc and didn't have any powers and was a completely different game. Your thinking of far cry instincs or predator for the original xbox (then ported to the 360). Both far cry instincts and predator were better crysis games then crysis 2 will ever be with bigger levels and better powers.

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          September 9, 2011 12:37 PM

          that's right, I remember that now. I did play the PC version but the xbox version sticks in my mind because I actually still play it on a regular basis. The map editor and splitscreen multiplayer extends the life of the game indefinitely.

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      September 9, 2011 9:45 AM

      If wonder if they will have toned down the final level. That was a beast with all the physics things flying around (and catching your toe for an instant kill).

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      September 9, 2011 10:52 AM

      what a steal

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      September 9, 2011 11:45 AM

      "Crysis 2 will be available on XBLA and PSN for 1600 Microsoft Points/$19.99."

      Is that a misprint? Crysis 1 or Crysis 2?

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      September 9, 2011 12:42 PM

      What did they do? Steal the community TODs? The first-party ones were god awful.

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      September 10, 2011 4:49 AM

      Will the PC version also be getting a "remastered" update? It would be cool to get to use it with the CE3 engine.