Star Wars: The Old Republic trailer hunts bounty

A love of Boba Fett is one reason to become a Bounty Hunter in the Star Wars MMORPG, but here's a better one: rocketpack uppercuts. This skill and more are shown off in trailer detailing Bounty Hunter subclasses.

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A love of Boba Fett is one reason to become a Bounty Hunter in BioWare's MMORPG Star Wars: The Old Republic, but here's a better one: rocketpack uppercuts. This skill and more are shown off in a new trailer detailing the roguish class's subclasses.

When Bounty Hunters hit level 10, they get to decide whether they'll specialise into the Powertech or Mercenary 'advanced class.' Powertechs are heavy on defense, while Mercenaries break out all sorts of lovely weapons and abilities to ramp up their damage--like rocketpack uppercuts.

Star Wars: The Old Republic is due to be released for PC later this year. Check out our E3 preview for a little more on what to expect. EA's own Origin will be the only digital distributor selling the MMORPG, as part of EA's plans to build Origin as a "platform" with its own digital exclusives.

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  • reply
    July 4, 2011 8:30 AM

    Alice O'Connor posted a new article, Star Wars: The Old Republic trailer hunts bounty.

    A love of Boba Fett is one reason to become a Bounty Hunter in the Star Wars MMORPG, but here's a better one: rocketpack uppercuts. This skill and more are shown off in trailer detailing Bounty Hunter subclasses.

    • reply
      July 4, 2011 10:40 AM

      Yay! Finally a video of my Starting Class. Dual Blaster, and Rocket Launchers ftw.

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      July 4, 2011 11:56 AM

      I'm gonna play it but these videos do NOTHING for me.

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        July 8, 2011 3:39 PM

        Exactly what I was thinking. If anything these videos reminded me to be cautious with my enthusiasm.

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      July 4, 2011 12:09 PM

      this looks so bland and terrible

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        July 4, 2011 2:05 PM

        Please explain. I'm curious as to what people expect from an MMO :\ It looks good to me.

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          July 4, 2011 2:40 PM

          IMHO, guns are difficult to get right in an MMO. They really only work in PvP. THey were really odd in SWG, and I get the same feeling here. Its just weird to stand around firing a gun at an npc mob.

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            July 4, 2011 2:41 PM

            afk hunter mod will be ported immediately to SWTOR

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            July 5, 2011 9:35 AM

            IMHO range weapons are difficult to get right in an MMO. They really only work in...wtf am I saying...

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          July 5, 2011 12:00 AM

          it looks bland and uninspired. the animations are clunky. the color palette is drab. it looks similar to everything else that's already out there.

          from the gameplay vids shown, it lacks any of the things that made star wars interesting or compelling.

          part of it is boredom with star wars in general (shit's played out, both the prequel setting and the imperial setting, post-Return of the Jedi woulda been much more interesting, with rebuilding the Jedi and all).

          no new mechanics except a shoddy cover mechanic that is stupid for an MMO in the first place, especially since there's no hit detection between players, just with artificially planted cover spots.

          Guild Wars 2 is much more interesting. Very interesting looking world that doesn't look done to death. Interesting races. Gameplay mechanics are very different than the MMO norm. Animations are very smooth and very beautiful.

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            July 5, 2011 3:52 AM

            While I do respect you for explaining your opinion, it's just only that - your opinion. Everything you mentioned is subjective, especially so that it's "played out" - I haven't played any other SW games before because they didn't interest me.

            And mentioning GW2 and "new features" in the same sentence pretty much tells everyone you're a fanboy.

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            July 5, 2011 11:18 AM

            The art direction is okay for me. As for being different enough, that's a struggle most all mmo's suffer from right now. I did the Rift beta and it just felt like wow with different art and a nice class system. But, the game play was nearly identical. Going from EQ 1 to WoW is the only real change in gameplay that I've seen.

            But, I like where Bioware is trying to go with mutliplayer narrative, so I want to see this do well. Hopefully they aren't rushing to hit an artificial EA imposed venue schedule just to make the year. Ugh.

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      July 4, 2011 2:00 PM

      "EA's own Origin will be the only digital distributor selling the MMORPG"

      This could be a huge hit against the game...

      The first 2 versions of the EA Service weren't that great, I'm not expecting 'Origin' to be much better.

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        July 4, 2011 2:08 PM

        I'm just picking up a physical copy, don't have to deal with Origin at all.

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          July 4, 2011 2:56 PM

          ha ha ha ha ha .... sorry, you really expect EA to not screw this game up too?

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          July 4, 2011 7:36 PM

          Enjoy your box full of Origin activation key.

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            July 4, 2011 9:23 PM

            True that. I used to want to buy physical copies too. But if they're just going to use an online service anyway, just seems to be a waste of packaging to me.

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        July 4, 2011 2:49 PM

        Before we turn this into another Origin misinformation thread, it's gonna be fine. Blizzard already did this, and it seemed to work out OK.

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          July 4, 2011 11:54 PM

          Blizzard ˃˃ EA, especially when it comes to following through.

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        July 5, 2011 11:15 AM

        The more I see EA impose itself on Bioware, the less hopeful I am about this game.

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      July 4, 2011 2:31 PM

      neato. so after launching this, it's full steam ahead on SP glory via KOTOR, right? GOOD

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      July 5, 2011 4:59 AM

      This game has the look and quality of a free-to-play Flash game.

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      July 5, 2011 5:57 AM

      Although it looks decent this video does nothing to convince me to give it a try. Why don't they do a cool and fun feature like Valve did with "Meet the class" series. This is just showing off class abilities and some perks with a bit of blasting around. No "Wow ho cool is that" moments.

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      July 6, 2011 1:44 AM

      YAAAAAAWN

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