Wii U third-party teaser was from 360/PS3 versions

Nintendo's sizzle reel of third-party games on the Wii U wasn't actually running on Wii U hardware, since the system is still so far from release. However, NoA president Reggie Fils-Aime stressed games will "absolutely" look that good.

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Nintendo showed off an impressive bunch of hardcore franchises on-board for the Wii U at its E3 press briefing yesterday, but those games weren't actually being played on a Wii U console. In a G4TV interview, Nintendo of America president Reggie Fils-Aime affirmed that the footage shown was from Xbox 360 and PlayStation 3 versions of the games.

To be fair, the interview treated this as a matter of course. "We're talking about a year away from when the system's going to launch," said Fils-Aime. At the same time, he reiterated that the games will "absolutely" have visual parity with other platforms. "The system is going to be 1080p, it's going to be high definition," he said. "Tick that box, that's done. Now it's about, what is the new experience that we're going to bring to bear?"

He also mentioned that the demo video of a bird flying through a garden was made using an early dev-kit, but opted not to share if it was made by Nintendo's home developers in Japan or a Western studio like Retro.

Responding to why the conference didn't directly address things like hardware power or online capabilities, Fils-Aime said at this point those things are "taken for granted," so they focused on the unique aspects of the device. He teased that the online approach will be more "flexible" than competitors, and claimed that we'll see more details shared soon.

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  • reply
    June 8, 2011 12:18 PM

    Steve Watts posted a new article, Wii U third-party teaser was from 360/PS3 versions.

    Nintendo's sizzle reel of third-party games on the Wii U wasn't actually running on Wii U hardware, since the system is still so far from release. However, NoA president Reggie Fils-Aime stressed games will "absolutely" look that good.

    • reply
      June 8, 2011 12:23 PM

      Given that they were 360/PS3 demo's and this hardware will be at least as good I would hope they look better.

      • reply
        June 9, 2011 4:07 AM

        I really hope it does look quite a bit better if they want to survive long-term. It's only a matter of time until Sony and MS come out with a new console and they will be back where they were before (a generation behind).

    • reply
      June 8, 2011 12:25 PM

      I've seen this news piece going around. It seems like such a non-issue.

    • reply
      June 8, 2011 12:25 PM

      They'll look just as good when they come out a year later!

    • reply
      June 8, 2011 12:25 PM

      Maybe im overreacting, but my initial feeling is that is misleading. Showing a game demo using a competing company's hardware? A Wii Underhanded.....

      • reply
        June 8, 2011 12:52 PM

        It's fine. Only very select devs have had access to dev kits so far. Most haven't had time to port their existing engines to Wii U. There simply hasn't been time to create new, better looking assets and features.

        Give it time and we'll find out what the hardware can do.

        • reply
          June 8, 2011 1:35 PM

          I understand that, and if that was said that would be fine as well, but showing gameplay footage as an example of what to expect on competitor's hardware is pretty odd.

        • reply
          June 8, 2011 2:52 PM

          the point is don't show something off until you actually you know, HAVE something.

          Its like that fucking killzone video.

          • reply
            June 8, 2011 3:07 PM

            The difference with Killzone and this is that Sony said this is what our system can do, look! And even though it was running on a PS3 it was running at like 5 framer per second and was sped up to 60. Nintendo never said this is what Wii U can do. They said this is what our 3rd party devs are working on. In fact the only time they said this is what you can expect was before they showed that bird video with the cherry blossoms.

          • reply
            June 9, 2011 5:43 AM

            [deleted]

      • Zek
        reply
        June 8, 2011 1:56 PM

        It happens all the time, and not even for unreleased consoles. They weren't demoing the WiiU versions of these games, they were just announcing that they were coming.

      • reply
        June 8, 2011 5:45 PM

        it's not really misleading since they said from the start the games weren't running on Wii U hardware

    • reply
      June 8, 2011 12:28 PM

      LOL

    • reply
      June 8, 2011 12:28 PM

      heh, reminds me of that shacker last night saying the cheapest flights to Ecuador he could find were $700, but he was going to assume $400 because he was totally sure he could get that if he looked hard enough.

    • reply
      June 8, 2011 12:30 PM

      So in 2012 they'll have graphical parity with systems that were released in 2005 and 2006?

      • reply
        June 8, 2011 12:33 PM

        I think it's pretty clear that graphical parity isn't Nintendo's focus. They are trying to bring new gameplay mechanics to the table, and showing off the graphics was for the purposes of shutting up the "lol Wii 64" crowd.

      • reply
        June 8, 2011 12:57 PM

        I imagine that Wii U games released on other systems will look very similar to other versions. The real difference should be in games developed ground-up for the Wii U.

      • reply
        June 8, 2011 1:45 PM

        Compare launch 360/PS3 games to what we have now and then apply the same leap to Wii U games, things will be fine.

        Also Nintendo was never going to release a $500 console which is what it would take to blow current generation stuff out of the water.

    • reply
      June 8, 2011 12:56 PM

      This isn't a big deal, nor surprising. As N stated, the system's still a year away from launch. I doubt most developers have any Wii U footage they feel comfortable showing at this stage.

    • reply
      June 8, 2011 1:41 PM

      lol what? What? Really? /facepalm

    • reply
      June 8, 2011 1:42 PM

      I don't understand why this surprises people, really. If the third parties had all their games running that well right now the console wouldn't be launching next year.

      • reply
        June 8, 2011 1:48 PM

        because there are so many factors in porting a next gen game over to another console. It isn't a matter of just slapping the same game onto another console, there are a lot of programming hurdles that need to be jumped. We have no way of knowing whether this will be as 'easy' as going from pc to xbox, or as hard as going from xbox to ps3 and whether the games will look exactly like their counterparts. Look at how many xbox/ps3 ports that have differeing framerates/graphical hitches.

        • reply
          June 8, 2011 3:42 PM

          Power PC core and R700 graphics? It's going to be pretty easy.

    • reply
      June 8, 2011 1:52 PM

      Where's that frogman gif...

    • reply
      June 8, 2011 2:49 PM

      THAT Early dev kit HD demo is DEFINITELY From RETRO STUDIOS - the guys were just EPIC with their code that was running metroid prime's ... i mean , THE INDUSTRY DOESNT EVEN REALIZE how much better graphics GCN had with Metroid Prime in 2002 when Games like Call of Duty 1 and Red Alert 2 were on the loose ... i mean. For a console that wasn't even meant to be so powerful was really impressive. (texture work was impressive ... not much GPU drain there)

      The other thing is what you guys probably didn't knew ... Metroid Prime 3 runs with 60 FPS on Wii

      • reply
        June 8, 2011 2:50 PM

        It's valcan's evil twin

        • reply
          June 8, 2011 2:53 PM

          Prime was pretty jaw-dropping on it's release.

          • reply
            June 8, 2011 3:27 PM

            it really was. its amazing that it has such a high frame rate. the phenomenal asset quality was what really did it though, all the prime games have amazing artwork. the streaming methods they used were also really rather brilliant too and were way beyond what most other devs were doing on consoles at the time.

      • reply
        June 8, 2011 3:22 PM

        Part of this is due to Metroid's design. The game never has to render more than one entire room. Objectively, the GC was one of the more powerful consoles of its generation but sadly that was not commonly used.

        • reply
          June 8, 2011 3:47 PM

          Yah the GC had slightly less horsepower than the original Xbox I believe.

      • reply
        June 9, 2011 5:35 AM

        My eyes hurt from reading this post.

    • reply
      June 8, 2011 2:50 PM

      lol - What are they playing at

    • reply
      June 8, 2011 2:52 PM

      whaaaattt :(

    • reply
      June 8, 2011 3:03 PM

      Who cares? They said so many times during their press conference that these were demos, that nothing was final, it was all prototypes, blah blah blah. They never said here are these games running on Wii U. They said these are the games are third party developers hope to bring to our system.

      • reply
        June 8, 2011 3:58 PM

        Saying they are prototypes and that nothing is final is a far cry from using your competitions games in a keynote video and not being entirely forward and stating it on or before the video - its and the very least shady.

        • reply
          June 8, 2011 11:18 PM

          True. They weren't exactly being honest. I'll give you that. I just don't see why people are so upset about this. Devs do this a lot. I remember when the 360 was first being shown all the games were running on Macs or Power PCs or something like that. The hardware and software isn't ready so they just get a close approximation and present that.

    • reply
      June 8, 2011 3:08 PM

      Thats pretty messed up. They should have held off until they had something to actually show.

      • reply
        June 8, 2011 11:20 PM

        They didn't really show much. They showed a NSMBW clone and a load of "what could happen" videos (much like what we saw when kinect was first shown with the skateboard scanning etc).

        Hopefully we will have some proper next-gen hardware announcements from sony and ms in the next couple of years.

        • reply
          June 9, 2011 5:28 AM

          Yea I watched it, they announced this shit way to early. I guess they felt they had to show something, because they didn't have shit other than a few 3ds games.

    • reply
      June 8, 2011 11:21 PM

      Don't give a fuck. Just hurry up with Zelda HD already! The real-time demo shown in E3 was awesome.

    • reply
      June 8, 2011 11:47 PM

      Haha, oh shit. Nintendo.

    • reply
      June 9, 2011 12:02 AM

      [deleted]

    • reply
      June 9, 2011 4:44 AM

      Meh, so what the console is still a year or more away.

    • reply
      June 9, 2011 5:52 AM

      "Vote here do u like Nintendo Y/N"

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