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Dungeon Siege 3 PC demo launched

PC gamers can now go adventuring with the demo for Obsidian's action-RPG, which launched today. The Xbox 360 demo came out last week, while we're still waiting on a PS3 demo.


If you're feeling overwhelmed by all the video game news spilling out of E3, perhaps you need to take a break and actually play a video game. Say, a demo for the PC edition of Obsidian's dungeon-crawling action-RPG Dungeon Siege III.

As Dungeon Siege III is a Steamworks game on PC, you'll need to hit up Steam to download the demo. It's a 1.5GB download.

The Xbox 360 demo hit last week, but who can possibly grumble about a demo arriving before the game actually launches? What a novelty in this day and age. And for PC too, no less!

There's no word on the PlayStation 3 demo yet, which has doubtless been thrown off by the kerfuffle with the PlayStation Network. With PSN now back up and running, hopefully we can expect it soon.

Dungeon Siege III launches for PC, Xbox 360 and PlayStation 3 on June 21, published by Square Enix.

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  • reply
    June 7, 2011 8:25 AM

    Alice O'Connor posted a new article, Dungeon Siege 3 PC demo launched.

    PC gamers can now go adventuring with the demo for Obsidian's action-RPG, which launched today. The Xbox 360 demo came out last week, while we're still waiting on a PS3 demo.

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      June 7, 2011 8:27 AM

      it's on steam!

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      June 7, 2011 8:32 AM

      enjoy the mediocrity, my brethren

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      June 7, 2011 8:37 AM

      Bland and useless. Wait for Torchlight 2 and Diablo 3.

      Random impressions:

      * It's another 16:9 only game. 16:10 users are stuck with letterboxing. Thanks, consoles!
      * This game would play better with a gamepad. It's more like Gauntlet Legends than Dungeon Siege 1 or Diablo.
      * Completely restricted camera
      * Stiff animations
      * Runs glass smooth on my computer with all settings cranked, at least

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      June 7, 2011 8:40 AM

      Whats with the hate, is it frontpage chatter or does the demo really blow? there were a few posts on the xbox demo that praised the demo as well done and buy argument... or is it an port issue?

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        June 7, 2011 9:03 AM

        I played a small bit of the XBL demo the other day, and it just doesn't feel like a Dungeon Siege game. I didn't play enough of it to get a real opinion, but the initial impression I was given was 'been there, done that'.

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          June 7, 2011 12:23 PM

          I agree it didn't feel like Dungeon Siege and nothing really impressed me about the demo. Story? Yeah didn't care at all yet there were all these options and choices. I was on a very linear path (this is ok but some variation would be nice).

          Camera controls aren't that great. They aren't horrible but not something I like when I'm constantly readjusting the camera. That's a sure fire way to piss me off.

          Wtf was up with the females voice? Did they just hire some girl off the street and have her read it monotone?

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        June 7, 2011 9:06 AM

        I loved the 360 demo, I will see after work what the deal is on the PC version.

        The game its self I thought was very good.

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        June 7, 2011 9:20 AM

        I think the problem people on the shack are gonna have with it is that at least everyone I know who is a DS fan played it on PC - and this is by all means a game that was developed in mind for consoles. The PC version doesn't feel like they've done anything to make it feel more like a PC title. In fact, I'd highly encourage not playing the PC version before you play it on console - as for a console game of this genre, its quite fun and will be very popular for online coop.

        It feels very restricted and mediocre in comparison to its predecessors and competitions on PC.

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        June 7, 2011 12:06 PM

        It's pretty enough, I guess. My other more surly descriptions follow. Don't read if you're a big DS fan.

        Camera tended to swing around opposite of the way I wanted - almost deliberately.

        Controls are pretty much pasted on top of a console app and are confusing.

        No way to customize keys and I hate this with a passion. You are stuck with left-click attack (fine) and right-click move (not fine). Only way to see what the keys are is to open up the in-game help and read through each topic to see if it mentions what the key is.

        Stupidly, you can run over money to pick it up (be right on top of it), but other items you have to press the use key again to pick it up? Did they completely forfuckingget DSII and the one key picks everything up inside 20 feet?

        The equip screens are really annoying. It's not like every other standard RPG where you have a picture of your dude and the items are all right there. There's a list of like, weapon, chest, gloves, boots, helm, then when you click on that it opens up and you see what's equipped compared to what could be equipped. Giant consolized waste of real estate.

        There's apparently some crap with 'powering up' by attacking enemies. I don't know what this is, and I pretty much have hated games with this kind of dynamic, but I was playing the fire chick character, switched to fire mode, pounded some keys and like 4 guys all died screaming in flames. That was kind of cool. Then immediately it cut to some dopey-ass cinematic so I couldn't enjoy the aftermath.

        Disclaimer: I hate games, ymmv.

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        June 7, 2011 8:05 PM

        the demo blows. played coop with a shacker and it felt like a game i bought for 15 bucks from PSN but worse. graphics are shit and disappointing for a full blown title and it's just boring to play. interface sucks and is a step backwards for local co-op (each player needs to take turns pausing the game to adjust inventory). ryuuseki and i just had to turn it off part way because we just didnt have ANY interest in playing another second of this bland pile of crap.

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          June 7, 2011 8:44 PM


          I thought the graphics were pretty good.

          I'll admit, the interface is kind of console-y and the movement isn't the best. But it's not the worst, either.

          I thought Titan Quest was similarly clunky in terms of movement. Even more so. TQ did have a better camera, though.

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            June 7, 2011 9:31 PM

            the graphics on the 360 blew. i found it difficult to see shit and just, well shit. not at all looking nice

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      June 7, 2011 9:13 AM


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      June 7, 2011 9:25 AM

      Just played the demo, cancelled my pre-order and deleted the demo.

      HORRIBLE. The camera controls are awful, the camera angles are awful, the controls are awful, the story and conversations were awful/wooden, picking up loot was awful.... IT WAS FREAKIN' AWFUL.

      Why did they ruin the franchise? DS1 was so much fun :(

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        June 7, 2011 12:11 PM

        Did you play the chick or the dude? The chick's voice sounded literally like it was computer generated, slightly tweaked text-to-speech.

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          June 7, 2011 7:13 PM

          I think it's because she's supposed to be "otherworldly" and somewhat "detached", being an archon, and all.

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        June 7, 2011 12:14 PM


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        June 7, 2011 12:28 PM

        Camera angles are fine, controls are okay. What are you going on about?

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          June 7, 2011 12:50 PM

          I'm guessing he played it with a keyboard and mouse, 'cause when you do, the camera and controls suck.

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            June 8, 2011 12:07 AM

            Yes, keyboard/mouse, standard PC gaming controls, and really, if you're releasing a game on the PC, it should work fine with those, and not require an additional controller.

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          June 7, 2011 12:55 PM

          Not if you're playing Co-op. Everyone is stuck in the same screen. You can't wander.

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            June 7, 2011 2:48 PM

            It's a co-op game why would you want to wander? If you could wander around then it'd be a "everyone for themselves multiplayer game" instead of a co-operative one.

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              June 7, 2011 2:56 PM

              I mean you can't leave the same screen. Try playing any other ARPG, and make everyone stay in sight. It sucks.

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      June 7, 2011 10:42 AM

      Just played through it as Lucas. Thoughts:

      - Didn't even try without a controller. It's obviously made for one, and plays great with it.
      - graphics are nice enough and the art style strikes me as Dungeon Siege-ish
      - more emphasis on story it seems
      - combat is pretty difficult and promises to get more tactical later on
      - pre-made characters aren't bad (I had doubts)
      - full voice acting is cool
      - seems custom build for Co-op

      It's Dungeon Siege alright. The cumbersome loot management has been eliminated and they're faithful to the lore and setting. Gonna try as Anjali later.

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      June 7, 2011 10:47 AM

      Camera for co-op is a deal breaker.

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        June 7, 2011 12:12 PM

        Is there internet co-op in the full game? I know the demo is just local.

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          June 7, 2011 12:54 PM

          On 360 there is. I played it last week, and it's tied to the same screen, even when playing online.

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        June 7, 2011 4:45 PM

        Yeah its so fucking annoying.....

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      June 7, 2011 3:35 PM

      The Space Siege demo was more fun than this dreck.

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      June 7, 2011 4:52 PM

      Has Squenix done anything good with GPG yet? SupCom 2 was okay... except that we already live in a world with SupCom 1, which is infinitely better. Does Squenix just not get western games?

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      June 7, 2011 5:49 PM

      Well, damn. I actually liked the 'Diablo-with-an-entire-party' thing the first two had going. Balancing your team's abilities to be a effective, marauding fighting force was the challenge and the fun. This game is not that. This is a "drive your guy around like a car and press the attack button alot" kind of game. With gameplay this different, it's hard to call it Dungeon Siege 3.

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      June 7, 2011 6:07 PM


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      June 7, 2011 6:56 PM

      I enjoyed the demo. It's more linear than Diablo, but it seems more tactical (at least on the Hardcore difficulty).

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      June 7, 2011 8:12 PM


      No seriously. This is just for PC gamers. If you're not a PC gamer, go away. Remember when the 360 demo was first released and people were fawning over it? This is the real reason why most companies focus on consoles. Console gamers are so laughably easy to please. PC gamers tend to be picky discerning assholes. We won't put up with garbage like this. Dungeon Siege 3 is a piece of CRAP. It's not good enough. I deserve better. I have a stockpile of AAA games I can play. I'm not going to play this bland sack of crap. Crappy companies LOVE consoles, because you can make cheap, shitty, and mediocre games for them, and some crosseyed troglodyte is still going to love it.

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      June 7, 2011 8:40 PM


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      June 7, 2011 9:30 PM

      What the fuck is this shit? God damn this is horrible. The controls are just fucking beyond terrible. Jesus moving, looting, using, etc is all complete crap. And this voice acting.. cripes

      I hope I can cancel this pre-order on steam =(

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        June 7, 2011 10:00 PM

        It's a Dungeon Siege game, it's made of pure shit.

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          June 7, 2011 10:07 PM

          I actually kind of liked the first one, if only because the streaming technology was cool. I really love it when games don't have load times. I hate load times so much.

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          June 7, 2011 10:08 PM

          Thats unfair. DS1 and DS2 were honestly good games.

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          June 7, 2011 10:13 PM

          I liked the first one and it was fun in multiplayer too. The only siege going on here is trying to cash in on a franchise name.

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        June 7, 2011 10:15 PM

        ugh there is no cancel pre-order button. What's the odds of getting a refund with a support ticket?

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          June 7, 2011 10:18 PM

          0. Steam almost never gives money back.

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            June 7, 2011 10:30 PM

            No, Steam is good about preorder refunds...

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              June 7, 2011 10:33 PM

              This. Just request it. They refunded my Star Trek online purchase before it went live when I hated the open beta.

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                June 7, 2011 10:34 PM

                Oh awesome. I bought things before and shit just didn't work and they were dicks both times and said no.

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                  June 7, 2011 10:41 PM

                  They will *still* do that if the game is released. If it hasn't been released yet, they should refund it.

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              June 7, 2011 11:03 PM

              They happily cancelled Australias pre-order of L4D2

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      June 7, 2011 10:07 PM

      For what it's worth, I played it on PC with a 360 pad and it controlled great. It's solid technically, too, the graphics are good and it runs really smoothly. As far as gameplay goes, I give it a solid "will buy for co-op at a reduced price."

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      June 8, 2011 12:06 AM

      i keep getting a bsod when changing resolution...

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      June 9, 2011 12:36 PM

      I'm one of the few who liked alpha protocol but this has lower production values than Dungeon Hunter on my iPad. And I'm not joking!

      Also 16:9 only = fuck off and die

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