Battlefield 3 gameplay trailer rolls out

Battlefield 3's single-player side is revealed with three new screenshots and two minutes of glorious gameplay.

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After the teaser trailer comes the in-game trailer then after that comes, you've guessed it, our first decent look at Battlefield 3's gameplay in motion.

The new screenshots and pre-alpha gameplay trailer come from the single-player campaign, following a U.S. Marines squad "into the bad part of town." Apparently, in 2014 those chaps will be leading "pacification operations" along the border between Iraq and Iran.

Developed by DICE and published by EA, Battlefield 3 is slated to launch on PC, Xbox 360 and PlayStation 3. Pre-ordering will net you the "digital expansion pack" Back to Karkland, which features re-imaginings of classic Battlefield 2 multiplayer maps Wake Island, Strike at Karkand, Gulf of Oman, and Sharqi Peninsula.

The PC edition will feature 64-player multiplayer, while console editions support only up to 24. DICE has said that it's "focusing on PC first, and then we fiddle with it to fit it onto consoles."

From The Chatty
  • reply
    March 2, 2011 2:45 AM

    Comment on Battlefield 3 gameplay trailer rolls out, by Alice O'Connor.

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      March 2, 2011 2:56 AM

      on my face please and make it fast.

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      March 2, 2011 3:07 AM

      so it looks like you can open doors! i must have it!

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        March 2, 2011 3:58 AM

        It might be only for the single player though.

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          March 2, 2011 8:25 AM

          The sad thing is that you two are actually seriously excited.

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      March 2, 2011 3:12 AM

      The graphics, lighting, and animation all look too good to be true. I also appreciate they did some work in making the combat chatter have a less relaxed sound to it. Games where you're in a heavy combat zone and everyone sounds like they're sitting back in a studio can pull you out of the game.

      Take a look at the mission briefing part for a moment. Is there a term for when digital actors over-gesture in an attempt to see realistic, but it has the opposite effect? Stand still, fella!

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        March 2, 2011 3:20 AM

        that part stood out to me as well, like the guy is really excited to be pointing at his map

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      March 2, 2011 3:15 AM

      looks amazing but jesus fuck you can't see anything to actually shoot.

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        March 2, 2011 3:19 AM

        Sure sign of a cinematic shooter where it doesn't really matter what you do because the whole thing is scripted anyway.

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          March 2, 2011 4:43 AM

          Sure sign of accuracy in 90% of firefights

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            March 2, 2011 6:46 PM

            When your objective isn't to let the players accomplish the objectives and just make them constantly feel lost, it gets old. Combat in certain modern FPS's is designed to be completely disorienting.

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        March 2, 2011 11:34 AM

        that's how its supposed to be!

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      March 2, 2011 3:18 AM

      It's starting to look more and more like a CoD clone. Check out the buttons to tap to drag the guy out of combat after he gets hit by the sniper.

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        March 2, 2011 3:32 AM

        You can drag in any direction you want, it's not a QTE

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          March 2, 2011 3:41 AM

          Isn't that exactly what it was?

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            March 2, 2011 6:20 AM

            Err, that's just part of the new revive mechanic. You can drag wounded players to cover in order to revive them. This was revealed a while ago.

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        March 2, 2011 4:00 AM

        How does button to drag a guy out of combat make it look like CoD... WTF

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          March 2, 2011 6:48 PM

          That wasn't the only part I was referring to, just one of them. The BO fanbois said BO wasn't a MW2 clone either.

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        March 2, 2011 5:18 AM

        Your face looks more and more like George Clooney's.

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        March 2, 2011 6:14 AM

        note also:
        - guns
        - military theme
        - first person view

        need i say more

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      March 2, 2011 3:21 AM

      sooo... this is from an SP campaign? Who wants an SP campaign for a BF game??

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        March 2, 2011 3:41 AM

        Not me, I don't like any of this cinematic michael bay shooter crap, I just want the multiplayer. Wish they'd focus on that even more instead of SP.

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          March 2, 2011 4:24 AM

          hey, you're getting a SP campaign for free. why complain about it ?!

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            March 2, 2011 4:31 AM

            As I said, I wish they would put those resources and work into the multiplayer to make it better, instead of a tacked on SP.

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              March 2, 2011 4:43 AM

              probably separate teams working on it

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              March 2, 2011 5:14 AM

              This isn't quite an accurate prediction, though. Just because they've included a SP campaign doesn't mean that the resources used for that aspect of the game would have made the MP any better, necessarily. And I believe that the GameInformer interview about the game pointed out that they had separate teams on each part.

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                March 2, 2011 6:27 AM

                Correct me if I'm wrong but couldn't that team have been used to create more content for multiplayer if there was no SP? Anyway, I'm just talking about myself here, for me, there wouldn't be a need for any singleplayer, all I am interested is multiplayer.

                Its how they have to do it, if they want to directly compete with COD. There is no problem with everyone else enjoying the singleplayer.

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                  March 2, 2011 8:51 AM

                  I hear ya, Johnnsen. I suppose it just comes down to what they want to provide with the entire package.

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              March 2, 2011 5:27 AM

              who says its tacked on? have you played it?

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                March 2, 2011 6:24 AM

                No, for me it is tacked onto my multiplayer experience, for which I buy the game.

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                  March 2, 2011 6:50 AM

                  Direct quote from the producer of the game:

                  "[But] even if you don't like single player, you know what? Multiplayer is bigger than Battlefield 2 anyways. People shouldn't think we're spending energy on single player when we could have spent it on multiplayer, because we have a full-fledged team working on multiplayer."

                  From a Joystiq interview: http://www.joystiq.com/2011/03/02/battlefield-3-frostbite-2-engine-interview/

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                    March 2, 2011 7:19 AM

                    Haha owned.

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                      March 2, 2011 7:38 AM

                      Not at all. People making their game can say alot of shit in order to get their product out into the world. If BF3 MP's bigger than BF2's MP good, but that should be left up to the gaming populace to decide.

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                        March 2, 2011 9:02 AM

                        I'd say "bigger" is a fact (map size, weapon/vehicle variety). "Better" is what will be left to the gaming populace to judge.

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                          March 2, 2011 9:34 AM

                          Valid point. Though really, it's hard for someone to say something is bigger, without a frame of reference.

                          BF3 is bigger than BF2.

                          Okay, but how is it bigger? We don't get this kind of information, just a blanket statement that could be ultimately misleading because it's out of context. More maps, or are they bigger maps? Just annoying buzzwords that can be thrown around, but without context they are meaningless.

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                      March 2, 2011 8:46 AM

                      How is that owned? I don't see it. Did I just get my opinion owned? I still don't care much about the multiplayer, and whatever they say, they could have spent that money on the multiplayer, more content, better testing etc. Its not like DICE is known for delivering perfect products at launch.
                      Again, for me, MP would have been enough. Can't argue with that, so nothing "owned". I said it before, its obvious they need to do a SP to compete with COD, and that a lot of people will like it or buy the game only for that. Doesn't change my personal preference.

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                        March 2, 2011 8:47 AM

                        *don't care much about the singleplayer

                        Great mixup

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                        March 2, 2011 9:00 AM

                        Wasn't my intention to own you, just pointing out that they had a dedicated team for multi player and single player, so there's nothing 'tacked' on. I'm sure they could have cut SP and put more money into MP, but are you honestly concerned that the MP will suffer? If anything I would think SP will suffer, but having it there shouldn't hurt the product.

                        Personally, I'm excited to have coop available. The older I get the less I enjoy dealing with cheats, teenage shit talk and general douchebaggery in online multi player.

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              March 2, 2011 7:21 AM

              Totally agree... this trailers shows that they are spending a lot of time for SP.

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            March 2, 2011 7:44 AM

            At the cost of working on the MP.

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          March 2, 2011 7:39 AM

          I'm getting more of a Black Hawk Down, gritty urban warfare vibe from this rather than an epic over the top explosions everywhere CoD storyline vibe

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        March 2, 2011 5:14 AM

        I do. I loved the BF:BC2 campaign - it was loads more fun than any of the CoD campaigns (even though I enjoyed those games quite a bit). :)

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        March 2, 2011 5:28 AM

        Me! The single player campaign for BC2 was awesome.

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          March 2, 2011 8:53 AM

          I'm glad that we at least have this to agree upon, MagicWishMonkey. :) I was extremely surprised how much I liked it and the characters. I hope if they return to those characters in a future BF:BC game, that they use the same writers.

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        March 2, 2011 5:44 AM

        consolers

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        March 2, 2011 5:53 AM

        It is primarily for the console market. A good chunk of console gamers will still only buy this for the single player. DICE is simply covering all their bases to maximixe sales and appeal of this game. I don't think they'll skimp on multiplayer at all. They know multiplayer is what will determine the game's success in the long run so take the single player and coop modes as nice freebies. I wonder if BF3 will fit on 1 dvd.

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        March 2, 2011 6:38 AM

        someone is going to complain whether you have it or not

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        March 2, 2011 6:39 AM

        Yeah, I hate to say it but that trailer didn't do much for me. I don't give a shit about SP for a BF game. It was nice to see the engine in action, and it is pretty impressive, but I just didn't get much out of that. I want to see the new destruction shown off, I want to see some of the MP changes, and I want to see some example maps.

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          March 2, 2011 7:59 AM

          Yea, you know what got me fucking STOKED for BC2? Not their hilariously scripted adventures --- it was the footage posted during the PS3 Beta on youtube.

          THAT'S EXCITING SHIT. TO SEE THE STUFF YOU CAN DO AS SOON AS YOU GET THE GAME.

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      March 2, 2011 4:38 AM

      Color me excited.

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      March 2, 2011 5:24 AM

      That looks so very nice.

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      March 2, 2011 5:33 AM

      MP or bust. Couldn't get enough information to tell if this will play any good in MP.

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      March 2, 2011 5:35 AM

      Really quite incredible graphics. How far we've come since Tomb Raider on the Voodoo.

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      March 2, 2011 5:37 AM

      Good thing I had my ticket for the hype train all purchased and ready before watching that trailer - I'm now on-board.

      Now if I could just get my Steam preorder....

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        March 2, 2011 5:49 AM

        Yeah. I never preorder but I would break that rule for BF3 if I could get the steam version. Sorry EA, but I need the steam version.

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      March 2, 2011 5:47 AM

      Like most others here, multiplayer is what I care about. I will take single player and coop as nice bonuses/freebies but Battlefield is built on multiplayer. Need info on multiplayer. Tech looks fantastic by the way. Loving the new animation system. This and Skyrim have convinced me to start saving for pc upgrades. These games will shine on pc and the money is worth it to get the full experience.

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      March 2, 2011 6:04 AM

      Wow, this is just amazing...its just so, real.

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        March 2, 2011 6:14 AM

        This is one of those games where we get next gen graphics now on the PC and console gamers get a watered down version. Then two-three years later the next gen comes out and puts out the same graphics and all the console fan boys claim its the best evar and that the PC is dead.

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        March 2, 2011 10:06 AM

        It's definitely hitting that uncanny valley which is the only thing I don't like. Movements for example are getting really close but just off enough that my brain goes NO this is wrong.

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      March 2, 2011 6:10 AM

      sweet mother of christ

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      March 2, 2011 6:18 AM

      everything looks good except the white/blacks of the HDR which remind of 2006 when games got it blindingly wrong.

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      March 2, 2011 6:20 AM

      Frostbite's lighting solution is really impressive.. Realtime radiosity ftw.

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      March 2, 2011 6:23 AM

      I just have to point out the sound on this one. Absolutely amazing work. It sounds to me like the developers have done some work with the audio recordings to actually make the voices and effects sound like they're present in the physical space that's being represented.

      Unfortunately so many games seem to miss the fact that sounds actually change depending on the space you're in. That rifle you're carrying? Yeah, sounds amazingly different when you fire it down a city block than it does when you're in a jungle.

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      March 2, 2011 6:24 AM

      The Frostbite engine is too good. The differentiation between the real world and the "real" world is going to be less skewed for me now....huh?

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      March 2, 2011 6:26 AM

      Holy crap. Sold and sold. PC is the lead development platform? This is the year of the PC upgrade.

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      March 2, 2011 6:29 AM

      Wow fucking amazing!

      I have to say the visual fidelity has almost hit the real threshold this is very impressive tech, well done team you guys rock.

      I played Crysis 2 last nigh MP and I have to say this kicks its ass hard core, now don't get me wrong I will enjoy Crysis 2 and I am sure the SP will be nice but BF3 is something else.

      You can not help but notice the nice animation, very detailed environment, crazy lighting, and above all a very stylistic gameplay that is not intrusive but seems to work well.

      Mind you I have not played it but from that video I can not wait to play it \m/

      This shows you what DX11 can do, yeah baby :) what a great gameplay trailer (I loved that slow mode sniper shot effect, smart)

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        March 2, 2011 7:26 AM

        Valcan --- what stylistic gameplay? Everything shown is straight out of any CoD clone. Frostbite brought us something that was only really seen to any effect in Red Faction and it's sequels, though it's not quite the same -- static-template entity-destruction versus dynamic entity-destruction.

        Frostbite 2.0 has the added visual / lighting effects, but they still haven't shown what Frostbite 1.0 and 1.5 do, which is what makes BF3 TRULY WITHOUT EQUAL.

        In all likelihood I'm going to spend maybe 5 hours in BF3's sp (sorry -efx-, hopefully all of your work is in the first few levels) --- the next 200 hours will be spent in MP. Show me MP footage. Show me shit blowing up in spectacular fashion. Show me the ability to run through a building, toss C4 on it's major support columns, run out of the building, turn around AND DROP THAT FUCKER TO THE GROUND.

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          March 2, 2011 8:05 AM

          It looks like on certain triggers the game will slow down to magnify the effects, I call that stylized.

          I also noticed the dialect has been changed and is movie quality now for the SP, its not the cookie cutter dialect it actually sounds organic and adds character to the AI players.

          As well you will notice the animation is way way better, shit the dog even looked motion captured.

          As well it seem there is more scripting and interactivity in the environments.

          Just feeling it out, its a small gameplay video, bottom line its way better than 2 and seems to be bridging the gap between movie and game in the SP which is what I want.

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      March 2, 2011 6:37 AM

      bought. Can't wait for this! Hopefully I can beach an aircraft carrier somewhere in that map.

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      March 2, 2011 6:41 AM

      Is it just me, or does this look even better than Crysis??

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      March 2, 2011 6:51 AM

      Wow this looks stunning!

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      March 2, 2011 6:53 AM

      Looks amazing.

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      March 2, 2011 6:54 AM

      I love SP games and the graphics look really fantastic, but really it looks like every other SP shooter lol. The graphics are really the only thing that stood out for me. I hope there's more diversity to the game than what this trailer shows.

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      March 2, 2011 6:54 AM

      Holy Christ.

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      March 2, 2011 6:57 AM

      I'm encouraged that you can sprint more than 12 feet.

      Wait, you have unlimited print in Battlefield don't you? Damn I'm so used to CoD now. At least I've unlocked Marathon Pro for my Submachine gun doomsday build.

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      March 2, 2011 7:03 AM

      I don't buy the premise, back in Iraq fighting army regulars four years from now. Other than that it looks awesome though.

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      March 2, 2011 7:03 AM

      NOW Im excited.

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      March 2, 2011 7:05 AM

      Did you notice the Wasd while dragging the body.

      Quick nod to pc's.

      Thaaaankfuuully.

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        March 2, 2011 7:28 AM

        EDSF for life! Tell me the UI shows off whatever is actually bound, and that's not hard-scripted into the game.

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      March 2, 2011 7:14 AM

      Oh look, heavily scripted in-game footage, followed by more heavily scripted in-game footage.

      blah de blah blah blah.

      C'mon DICE, lets see the fucking tits already. Stop blue-ballin us.

      UNLEASH THE FURY!!

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        March 2, 2011 7:24 AM

        Uh oh...

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        March 2, 2011 7:27 AM

        How can that trailer not fucking excite you?

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          March 2, 2011 7:34 AM

          The presentation is impressive, but the gameplay looks like every second FPS released in the last five years. If BF3 is to be remarkable, it will be so in its multiplayer, and we've yet to see any.

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            March 2, 2011 7:39 AM

            how should FPS gameplay look that is set in a modern realistic combat setting?

            That was like 30 seconds of chopped up footage.

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              March 2, 2011 8:14 AM

              Why can't I be in control of the squad? Rainbow Six, SWAT, and Brothers in Arms all gave me control over the squad. I'm tired of being told what to do, to follow, to sneak, to snipe. I'm tired of being the last through the door. Why can't I be in charge? Why can't I choose which part of the city my team deploys to? I want to make decisions more sophisticated than when to reload.

              To be clear: I'm not asking for this sort of singleplayer depth from BF3, but neither am I going to gush about how fun it looks.

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          March 2, 2011 7:35 AM

          1. No Sound for me here, so I can't get too excited about that aspect, but I have faith in DICE's sound work, nothing to worry about there.
          2. It's extended footage of the same shit we saw last week, which I was also very vocally disappointed about.
          3. Gameplay > Graphics --- no new gameplay shown to blow a load about, except what dragging a body? How's that going to impact healing --- is there going to be a charge timer for rez paddles + a cool down? None of that was shown, so it's nothing more than a scripted event which I honestly don't give two poops about. After that it was whack-a-mole CoD crap which nearly everyone complains about here, and I personally don't have that much of a problem with.

          Show me some explosions, go through a wall, take down a building, hop in a JET!! Dive on the ground and go prone. These are things that would actually excite me given it's what made BF, BF2, and BFBC2 awesome (except for the lack of prone in bc2).

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            March 2, 2011 7:52 AM

            the dragging is a mechanic to drag the downed individual to a safe location before reviving. THAT'S how it impacts healing.

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              March 2, 2011 7:57 AM

              No, that's not how it impacts healing. Healing must have some new conditions in order to complete the revive process.

              Either one, people can only be resurrected behind cover --- dragged to cover and instantly brought to life upon clicking on them with your rez paddles out.

              Or two, you can no longer be instantly revived, and it takes a specific amount of time to revive someone after clicking on them with your rez paddles --- meaning the medic can be killed while resurrecting someone, and needs to be behind cover to complete the revival process.

              Otherwise, why add the dragging? Do you need to be dragged a certain distance prior to being revived? Does dragging you 10 feet bring you back to life and medic paddles are removed from the game?

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                March 2, 2011 8:51 AM

                Or it could be, you know, a scripted single player event. Just throwing that out there...

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                  March 2, 2011 9:08 AM

                  No, it's been stated by DICE that dragging is in MP as well iirc.

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                    March 2, 2011 3:20 PM

                    Link or they didn't say anything.

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                      March 2, 2011 5:05 PM

                      Go search for the "features" list that came when official news of BF3 first broke.

                      Dragging friends to cover is a blanket feature --- it's not specified to be unique to either single player or multiplayer. Additionally in that same sentence they state that specific guns can be mounted to ANY surface---I also believe that this is something to be found in SP and MP.

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                  March 2, 2011 11:34 AM

                  Which would be horrible because those suck on a fundamental level.

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        March 2, 2011 7:28 AM

        you dont have a soul

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        March 2, 2011 7:32 AM

        DO YOU HEAR ME, DICE?

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        March 2, 2011 7:36 AM

        tell me, how does it feel to be dead inside?

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          March 2, 2011 8:03 AM

          Glorious, but it comes with age I'd say. Kid on the way, finances are more restricted.

          Perhaps I've left the age bracket that this marketing is designed for, as that's all this is. Hype train marketing that's going to keep building up till BF3's release.

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            March 2, 2011 8:08 AM

            lol are you calling me a young whippersnapper? Because I'm 30, kid on the way, finances more restricted as I'm moving back to Australia... and that still looked great.

            It's a TEASER. Don't project all your insecurities on it and extrapolate out to the final game. Just enjoy it for what it is.

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              March 2, 2011 8:35 AM

              lol, I'm not projecting my/any insecurities about what to expect from the final product. I'm commenting on the fact that this video doesn't blow any wind up my skirt. Visual flair of the engine aside, there's zero "whoa" in THIS video, or any of the teaser footage shown off. I want to see the building come down that was "teased" in the game informer screen shots. That's what I want to see. That's what everyone who knows what Frostbite offers, wants to see.

              The animation, lighting, and scripting stuff, is better suited for showing off to developers. Gamers mostly don't give two shits about that. Derp -- I'm going to by game X because it has the most realistic animations in the world --- and how well did Backbreaker sell?

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                March 2, 2011 8:49 AM

                You stated here what other people want, which is projecting. The whole game of marketing lately is to begin with small bits to get people frothing, then slowly release more and more; this is exactly what we're seeing here, so be patient. it comes with age.

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                  March 2, 2011 9:12 AM

                  Yes, and my patience is in my restraint of blowing a load over trivial, nothing-special footage.

                  It's a fair analysis regarding what you believe I'm projecting, but the vocal minority represented by myself, begawkiness, watcherxp, and a few others

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                    March 2, 2011 9:15 AM

                    ---bah.

                    Ultimately, I'm not the only one who's unimpressed. We're looking for something else, and we will wait till it arrives, as we know it's in there. Nothing wrong with stating our opinion, while everyone else is going Valcan_S all over their desks and monitors.

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                    March 2, 2011 9:18 AM

                    Just give me 10 minutes of boring multiplayer footage.

                    I don't need edits, or added sounds (which I suspect this trailer had a ton of). Just show some gameplay of the core game which is multiplayer.

                    Everything else is fluff, which might appeal so some demographic, but I wanna see what am most interested in.

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                      March 2, 2011 9:20 AM

                      That's fine, but a single player campaign is a necessary addition to a game like this, and millions of people want it. Just take it for what it is (engine show-off) and chill and wait for the next videos. Even if you don't like SP campaigns with scripted sequences in them, you have to admit that the quality of the animations, graphics and sounds is stellar and you KNOW that's going to carry over into MP. I don't see then what's not to like about this, outside of "I want more".

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                        March 2, 2011 9:29 AM

                        Well, my feeling on this (and I assume Gecko as well), is that this trailer is 90% gloss and , basically, just another tease for the folks that are primarily interested in the MP aspect of the game.

                        I would prefer some simple questions answered instead of another trailer in 2 weeks.

                        Dedicated Servers?
                        Mod Tools?
                        Aircraft balancing?
                        ..and the remainder of the questions from yesterday's thread are MUCH more interesting to me than another video clip.

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                          March 2, 2011 9:33 AM

                          this just in, boring technical details do not sell games to the average gamer

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                            March 2, 2011 9:38 AM

                            This is true. And to Watcher's points, the rest of that will come soon. Their biggest goal right now I would presume is to stir up the consumer base enough to get enough furor to look to recouping their costs for development for this, and then sell more people on the geeky details.

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                            March 2, 2011 9:39 AM

                            no, but it sure does to some aspects of the community

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                              March 2, 2011 9:44 AM

                              sure, but they're obviously going to have better bang for their buck marketing to the 90%, instead of the 10%

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                              March 2, 2011 9:47 AM

                              Only a vocal minority.

                              It's a teaser! It's how marketing works. You build up hype by releasing small pockets of information. This is going to generate much more hype and interest for the game at this point compared to showing more "meat and bones". People who know the game are already going to follow the news (like yourself).

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                                March 2, 2011 9:52 AM

                                Guys, I am not disagreeing with you at all and am not saying that they be doing these videos.

                                I was just stating my perspective as to what information I would find valuable.






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                                  March 2, 2011 9:56 AM

                                  Not sure it can be spelled out any better than this. BF3 is going to be awesome and we already know why without these teasers.

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                    March 2, 2011 9:48 AM

                    Yes, and my patience is in my restraint of blowing a load over trivial, nothing-special footage.

                    Does not parse

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                      March 2, 2011 10:13 AM

                      Okay grammar nazi...

                      I am going to hold my wad, until I see some footage that is worthy of it. Till then I will simply make snarky comments regarding how the revealed information is being used to market the game.

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                        March 2, 2011 10:15 AM

                        Also, when are they going to fix how comments are viewed on the front page articles vs in the main chatty. These threads are being squished between the two outside ad banner sections after clicking on the thread via a Parent search.

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            March 2, 2011 8:20 AM

            You're suppose to gain wisdom with age...

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        March 2, 2011 7:57 AM

        I agree with this sentiment, I wanna see the game, not set-pieces.

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      March 2, 2011 7:30 AM

      This looks awful, from a gameplay perspective. Everyone's creaming themselves over the graphics but it's nothing that crysis hasn't already done.

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        March 2, 2011 7:45 AM

        Crysis did not have real-time radiosity iirc. Also, I always thought the motion blur looked like shit in Crysis, this looks like a real camera to me.

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        March 2, 2011 8:30 AM

        It's nothing Half-Life hasn't already done either. They should just give up

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        March 2, 2011 9:17 AM

        [deleted]

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        March 2, 2011 10:38 AM

        I don't know what the hell you are talking about. This game is at least on par with crysis in the graphics department and I would not be surprised if it exceeds it as we see more footage. Bf3's animation system is clearly superior and if crysis has a comparable system then crytek isn't using. Frostbite also has them beat in the physics/destructibility department. So, again, I don't know what you are talking about. I don't think dice plans on selling/licensing frostbite and crytek should tank their lucky stars they don't have another competitor to fight with.

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        March 2, 2011 11:04 AM

        [deleted]

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      March 2, 2011 7:35 AM

      You heard that "THATS FUCKED UP" yet in game we will have a swear filter :(

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      March 2, 2011 7:39 AM

      WASD popping up for directions when the guy is being dragged out of fire was my favorite part.

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      March 2, 2011 7:45 AM

      Looks awesome and everything, but for me it's ALL ABOUT MULTIPLAYER.

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      March 2, 2011 7:49 AM

      fucking sweeeeet

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      March 2, 2011 7:56 AM

      Multiplayer is the key here, let's see some of that.

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      March 2, 2011 7:57 AM

      This is fuckall awesome, but I want to see some multiplayer shit. I NEEDS IT.

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      March 2, 2011 8:06 AM

      You fuckers need to have faith!

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      March 2, 2011 8:13 AM

      a commander would have saved those dudes!!!!!!!!!!!!!! hehehe

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      March 2, 2011 8:14 AM

      Soo. How many patches for BF3 until it's not messed up? DICE kind of has that reputation.

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        March 2, 2011 8:34 AM

        Oh you're one of those people that complained about playability of BC2 for a couple months while the rest of us had tons of fun with a game that worked just fine and played great

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          March 2, 2011 8:41 AM

          Oh how your memory fails. A lot of shackers quit playing BC2 after the first few months because we had daily threads complaining about the weapon imbalances --- M203 nade spam, CG spam, Jon_'s abuse of the M60.

          The big weapon balance patch came out 3-4 months after release iirc. Before that we had daily threads about how fucked up the UI was on release, which took a month or so to get patched up before it was fully functional. Before that we had daily threads about NO ONE COULD CONNECT given that the authentication servers were overloaded or punk buster kept randomly booting people.

          The bottom line -- if you could get in, the game was fun as hell. But that doesn't stop DICE's horrible reputation of get game out the door, patch later.

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            March 2, 2011 8:55 AM

            We had daily threads produced by the people who couldn't get in because the game was so damned fun. Bitch all you want, that game was fucking awesome, imbalances or not.

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              March 2, 2011 9:07 AM

              My sentiments also. Look at the options, BC2 was far ahead of any other shooter on the market, and IMO, still is.

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              March 2, 2011 9:20 AM

              Bitching, no. Just stating the facts that aside from the plethora of bugs/poor design choices -- BF at it's core is a unique experience matched by none, and that's why we keep coming back to it.

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          March 2, 2011 12:40 PM

          Actually, I was able to run BC2 just fine. But I think you should take off those rose colored glasses.

          BC2:In the first 2-3 weeks the MASTER servers went down a lot and hit detection was horrible for a good while. Don't believe me? DICE turned off server logging logic to reduce server strain to improve hit detection. They also changed the location of the hit boxes to account for they horrible delay (lagging the hit boxes behind the player to correct the problem). The knife was broken after the second client patch (didn't work from behind well) and server browser was terrible.

          The thing is, problems weren't just limited to BC2. BF2 also had major problems and problems introduced by patches. As I recall, some patches broke the game for some players.

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        March 2, 2011 9:48 AM

        Eh. I can't recall a single instance of a Battlefield game being unplayable due to bugs at launch. BF:V had balance issues, and the server browser has been historically painful to use, but nothing that actually made the games even remotely unplayable.

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          March 2, 2011 9:58 AM

          EA Authentication servers are notoriously overwhelmed on launch.

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            March 2, 2011 10:01 AM

            It's usually best to stay out of MP for the first two weeks till all of the bugs are squashed or additional hardware is brought online to support the masses. Happened with BC1 on LIVE, BF1943 on LIVE, and BC2 was no different on both LIVE and for PC.

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            March 2, 2011 10:51 AM

            That's a common thing in software releases all over the world, not just for Battlefield. Concurrent usage at launch is generally WAY higher than what you see even 1-2 weeks later, and buying the necessary hardware to support the launch day load just leaves you with a huge dose of used capacity for 99% of the game's life. In my line of work, we do phased rollouts to prevent getting killed by the launch day spike in users, but DICE doesn't really have that option. So you take the initial PR hit and then everything smooths out quickly.

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              March 2, 2011 11:36 AM

              But rather than purchase the additional hardware, can't it be leased / rented for the initial month? I mean, it's a capital investment, it's not like it becomes worthless after the first massive wave of new players comes in. And servers are servers -- they can be used for things other than authentication can they not?

              Sorry -- just an outsider looking in, so I'm sure there's a lot I'm being naive about.

              Nothing is more disheartening than finally getting your hands on a product that you've been hyped about for 9+ months, only to have to wait hours...days...a week to use because the company that sold it to you couldn't get their shit straightened out before hand. Bad press on the inability to play a game is far worse than the bad press from Fox News stating your game is disgusting and immoral. Of course this is a bit of an exaggeration.

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          March 2, 2011 11:06 AM

          Battlefield 2 on launch was a hot mess. It took acouple days before the issues with lag were fixed.

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            March 2, 2011 11:32 AM

            Then a few weeks in they managed to make the servers crash far too often.

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              March 2, 2011 11:40 AM

              what patch was the server kicking one? i can remember the bug at least. trying to get 6 mates to stay in the same server for more than 10 mins was a nightmare usually. they all stopped playing after that mostly :(. bah!

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            March 2, 2011 12:08 PM

            And months before the server browser resembled anything like a usable tool

    • reply
      March 2, 2011 8:15 AM

      I want it.

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      March 2, 2011 8:24 AM

      Boooring. I haven't played any CoD game in a while, and this looks to be more of the same.

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        March 2, 2011 11:45 AM

        ahah, they're like chalk and cheese tbh. i hope so anyway .... ,<_< , >_>,

    • reply
      March 2, 2011 8:36 AM

      I want to see some vehicle driving/piloting!

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      March 2, 2011 10:01 AM

      The graphics are cool, but the sound is amazing. The sound in BC2 really set it apart from the other shooters out there, and it seems like they are improving it even more for Battlefield 3.

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      March 2, 2011 10:45 AM

      I love it. I love it. I love it.

      The only thing that worries me is I won't have time or desire to play BC2 anymore.

      I giggled at the perfectly timed Humvee horn BEEP BEEP to drown out guy saying Fucked up.

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      March 2, 2011 10:56 AM

      Looks really good... but I suspect the same old linear gameplay, would bee cool if they could make these war-games more open world .. kinda like STALKER if u catch my drift. And I know that the singleplayer may not be their main focus here but still..

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      March 2, 2011 10:59 AM

      Yes the graphics, lighting, and sound are all amazing! but what really pulls it together for me is the player animations with the environment. The players look so natural running unlike COD were players seem to be hovering over the ground. I really hope this translates well to the Multiplayer. I really felt like I was watching actual war footage NOT a blockbuster war movie.

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      March 2, 2011 11:26 AM

      1. Full auto through an ACOG, ugh.
      2. Racking the charging handle after every reload. What is bolt release? For $500, Alex...
      3. Exploding cars. Not just exploding cars, but the NPC tells you to stay AWAY from cover becuase it explodes!

      Not interested, I already played Cowa Doody and it's various clones.

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        March 2, 2011 11:29 AM

        Is this post for reals?

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        March 2, 2011 11:31 AM

        Hahahaha oh you

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        March 2, 2011 11:34 AM

        um, k. Go play Americas Army or something.

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          March 2, 2011 11:55 AM

          Dude his points are actually reasonable. They may not be enough to say "I don't want it" sure, but asking for them to not do 2 or 3 does not mean you want America's Army level of realism.

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            March 2, 2011 12:01 PM

            Agreed, if he had kept the snarkiness to a minimum on the call of duty reference it would have been a better post.

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              March 2, 2011 12:06 PM

              Haha wow ok I didn't even read that. Yeah he was asking for it... such a shame.

      • reply
        March 2, 2011 11:36 AM

        I agree with all of these but I still want it anyway because it looks increadible

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        March 2, 2011 11:38 AM

        sweet nitpicking bro

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        March 2, 2011 11:40 AM

        maybe you could be even more ridiculous, but you could also pay closer attention

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        March 2, 2011 11:42 AM

        And you people were against front pagers being in the chatty? Now everyone can be exposed to this entertainment!

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        March 2, 2011 11:42 AM

        Crikey! Just look at this beautiful specimen! Until recently, most Shackers would have never been this close to a front page poster...simply magnificent!

        • reply
          March 2, 2011 11:56 AM

          I'm waiting for the epic civil war thread that will ensue one day when a bunch of FPers are engaged by some of the chatty folks.

          • reply
            March 2, 2011 12:22 PM

            The Vietnam thread from earlier this week was the first shot.

      • reply
        March 2, 2011 11:44 AM

        FYI, you can switch fire modes on the assault rifle.

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          March 2, 2011 12:16 PM

          Correct me if I'm wrong, but this was missing from BFBC1/2 wasn't it?

          Good to know !

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          March 2, 2011 2:03 PM

          im so glad you said that :D.

      • reply
        March 2, 2011 11:57 AM

        i bet they don't even model bullet drop. PREORDER CANCELLED.

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        March 2, 2011 12:01 PM

        Worst part of all, when you get killed in the game you come back to life!

      • reply
        March 2, 2011 12:04 PM

        3. Not exploding cars, exploding RPGs. They told him to get away from it because it was being targeted.

        • reply
          March 2, 2011 12:07 PM

          Pretty sure that was hacked in for the video now that I rewatch that.

      • reply
        March 2, 2011 12:07 PM

        NOT TO WORRY SIR, I'M FROM THE INTERNET!

      • reply
        March 2, 2011 12:09 PM

        That's not how Jeopardy is played.

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        March 2, 2011 12:10 PM

        How dare this shooter series, which has never been focused on being a military sim, not be a military sim! The nerve of DICE!

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        March 2, 2011 12:21 PM

        don't let this guy see Battlefield 1942

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        March 2, 2011 12:23 PM

        Don't you know that cars are made of explodium in video game land? That has nothing to do with Battlefield.

      • reply
        March 2, 2011 12:25 PM

        depending on how your trained for some combat units say fuck the bolt catch because it take fine motor senses that you loose in combat

    • reply
      March 2, 2011 11:32 AM

      The character animation looks increadible

      • reply
        March 2, 2011 11:35 AM

        It's eerily good, like my brain can't deal with the fact that it's not FMV

        • reply
          March 2, 2011 11:37 AM

          i want a high res version of this trailer to give myself eye orgasms

      • reply
        March 2, 2011 12:30 PM

        yeah, wow it really does. The dude even leaned left while running around a corner.

    • reply
      March 2, 2011 11:40 AM

      omg this looks too good, can't wait

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      March 2, 2011 11:49 AM

      nice! does anyone know how the co-op will work for defo yet? i cant remember if its going to be sp campaign with co-op, or MP side maps and bots? or for that matter, if they have even stated either at all.
      :).

      i cant find my posts anymore and my memory is really bad, so if someone answers, im thanking in advance. D:

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        March 2, 2011 1:51 PM

        those screenies are outstanding btw D:!

    • reply
      March 2, 2011 11:59 AM

      Are recommended system specs revealed yet?

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        March 2, 2011 12:02 PM

        not a Wii

      • reply
        March 2, 2011 12:03 PM

        I believe the only thing we know is that it will run on Vista 32 and up, no more XP support.

      • reply
        March 2, 2011 12:27 PM

        A report somewhere (that I forget) said that the demo machine ran a 5870, so that's a start.

    • reply
      March 2, 2011 12:08 PM

      wow those screenshots look great. I hope a new video card comes out in the fall

    • reply
      March 2, 2011 12:18 PM

      Follow

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      March 2, 2011 1:45 PM

      WTB PC recommended specs plz kthx

      • reply
        March 2, 2011 2:03 PM

        I have a couple of different PC setups in wish lists at Newegg, ready to go once I find out the required specs for this bad boy.

        • reply
          March 2, 2011 2:27 PM

          Let's hear them! I'm starting to create my own build, but I haven't kept up with the video card and SSD trends.

    • reply
      March 2, 2011 2:17 PM

      Neato. Show me Multiplayer...where I'll be spending 95% of my time with this game and why everyone out there is buying it.

    • reply
      March 3, 2011 7:46 AM

      Man, return fire before you get your buddy to safety! Duh! You can't help him if you are dead too!

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