Modders Rebuilding S.T.A.L.K.E.R. with Cryengine 2

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PC Gamer reports that an incredibly ambitious Russian mod team called World of Stalker has embarked on the monumental task of recreating GSC's survival-horror shooter series, .S.T.A.L.K.E.R., as a Crysis mod.

The team has dubbed the project 'Cryzone - Sector 23," and has released some early video footage (with Russian voice-over) that we've embedded after the break. Cryengine 2's brand new physics engine seems to improve things quite a bit over the original game, and you can already see the original game shining through, despite the early stages of the makeover.

World of Stalker also plans to tweak a few of the gameplay systems, such as including an enhanced healing system (similar to Far Cry 2) that enables players to inject themselves with healing drugs, or remove bullets from themselves, after having been shot. The Sector 23 section of the Ap-Pro forums has some more information about the project, provided your Russian (or browser-based language translator) is up to the task.

As far as we can tell, Cryzone - Sector 23 isn't a sanctioned effort, so there's no telling how long the project will survive, or if it'll be allowed to see a release.

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From The Chatty
  • reply
    February 9, 2011 7:00 PM

    seems rather unnecessary. Stalker complete actually looks a lot better graphics wise to me. http://www.flickr.com/photos/artistpavel/sets/72157608341111036/detail/

    I'll probably check it out though if they release it.

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      February 9, 2011 7:54 PM

      Yeah. A lot of effort for not a whole lot of improvement visually. Why not remake something like System Shock 2 or Deus Ex? Those are some games needing an HD makeover.

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      February 9, 2011 8:24 PM

      Yeah I was going to say the same. They probably just do it for the challenge. Crysis has better physics though.

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      February 9, 2011 10:11 PM

      agreed. Original looks fine. What I've seen of this conversion has weird pop-in, and flight overbright lighting. x-ray did really well with multiple dynamic light sources, and I think suited the game world better than cryengine

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        February 9, 2011 11:24 PM

        stalker looks better than crysis? the game looks terrible for how power hungry the engine is and some of the modelling was pretty awful.

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          February 10, 2011 12:44 AM

          reposting; let's see if you can follow it this time agreed. Original looks fine. What I've seen of this conversion has weird pop-in, and flight overbright lighting. x-ray did really well with multiple dynamic light sources, and I think suited the game world better than cryengine

          I'll summarize -
          1: original looks fine
          2: the mod looks worse
          3: x-ray was good with multiple lights (atmosphere)
          4: x-ray suited the world of stalker

          this is not the same as saying stalker looked better than crysis. It is to say that stalker looked better in xray than it would in cryengine, and the videos so far bear that out

          That said I disagree utterly with the game looking terrible. Also perceived modeling deficiencies have jack shit to do with the engine, and obviously are not going to be fixed by porting models to cryengine, which is not especially germane to Crysis vs Stalker, but is worth noting in a thread about porting stalker to cryengine, which I still feel is not going to bring anything visually.

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          February 10, 2011 12:53 AM

          and I'll just take this bit by bit

          [i]stalker looks better than crysis?[/i]

          show me someone saying that.
          I, and AFAICS the OP, think that Stalker looks better than this mod.
          [i]the game looks terrible for how power hungry the engine i/i]

          as above, I disagree.

          [i] and some of the modelling was pretty awful.[/i]

          this will not be fixed by porting to cryengine, reinforcing our point that this port is unnecessary.

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            February 10, 2011 12:54 AM

            forgot shacktags in the short time between doubleposts. fail on many levels :(

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          February 10, 2011 11:03 AM

          AFAIK the game does not strive for an ultra-realistic look, if you pay attention humans are very stylized (they have large feet and are bulk around the chest area), it's just the style of the game

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      February 10, 2011 5:41 AM

      I remember playing stalker complete 2009 and it did NOT look anywhere near as good.
      even with all settings maxed out

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        February 10, 2011 6:05 AM

        There have been a lot of updates and improvements to it though. I would say the art style in Complete mod fits stalker a lot better than what I've seen in the crysis mod.

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      February 10, 2011 6:44 AM

      I agree.