Company of Heroes Online, WWE Online Canceled

We have now learned the reason Relic Entertainment and THQ announced an end to the ongoing Company of Heroes Online open beta; the game has been canceled. According to THQ's earnings report, THQ has "reevaluated its strategy of adapting certain Western content for free-to-play online games in Asian markets."

Although Company of Heroes Online also saw life stateside, THQ has decided to scrap the entire project across all regions in one fell swoop. Also cut due to this adaptation reevaluation? An unreleased, free-to-play WWE Online title, exclusive to Asian territories.

Hopefully this means Relic will utilize its resources to extend the Company of Heroes franchise into a full-fledged sequel.

Filed Under

From The Chatty

  • reply
    February 2, 2011 3:13 PM

    They need to support their stuff properly. This didn't seem to get the love it needed. They don't know how to deal with their community.

    • reply
      February 2, 2011 3:14 PM

      They? Who're they?

      • reply
        February 2, 2011 3:24 PM

        The endyans.

        Who do you think.

        • reply
          February 2, 2011 4:07 PM

          Well, to be honest I think that YOU think Relic. But if what I think is correct, then I think you are 100% wrong. The team 100% "supports their stuff". But, reading below, you aren't even talking about support so I will end here.

          • reply
            February 2, 2011 4:32 PM

            I've played Company of Heroes for the last 6 years online. On and off competitively. The game is not sufficiently supported. An announcement every 4 months about server maintenance doesn't exactly get the community thriving.

    • reply
      February 2, 2011 3:21 PM

      Uh, the game had regular content and got an update just last week with new stuff.

      • reply
        February 2, 2011 3:25 PM

        It wasn't updated that frequently. But its not the updates that's the problem. Its the initial product, was missing a lot of the full game.

        • reply
          February 2, 2011 3:51 PM

          Oh! Well, that's easily explained: it was a beta.