Morning Discussion

With the future only a second away, I'm torn between our bold new dystopia of shining glass and cold steel and the warm and fuzzy old days when everything was great and there were no wars and everything was great, wasn't it? My hangup is this: do I want my arts and entertainment to be in intangible, digital form or made of warm, hard stuff?

I buy my video games digitally whenever possible. Games are rarely more than a disk in a box, neither of which is particularly attractive nor offers anything I'd miss by going digital. DRM can be a bit prickly but mostly it's good enough for me to not notice or be bothered by its demands. I did buy the Collector's Edition of BioShock 2, though, because it came with a book and other stuff I'd like to touch.

All my books are proper books. Beyond the fact that eReaders aren't as good as paper yet, I love the physicality of books. I like their look, their feel, their sound and their smell. I buy my music in physical formats when possible too, though lately I'm buying far more vinyl than CDs. CDs may as well be MP3s for all I care, sterile little discs, but, again, there's a great physical interaction with vinyl in the sleeves and the player.

My point is that we should halt all technological progress until I am brought in to vet it all personally with an extensive testing procedure of sensual interactions. All which fail to meet my standards shall be smashed. Should I disapprove of purely digital doodads, then we will be forced to crush and burn all computers. It's a small price to pay.

ps- looking to talk about Call of Duty: Black Ops? We have a dedicated discussion thread today for your chatting pleasure.

From The Chatty
  • reply
    November 9, 2010 5:18 AM

    Tuesday Morning Minecraft Thread!
    D,: Edition!!!

    I finally figured out why I get so sad when I play Minecraft! Specifically when there’s nobody around, or when I’m playing single player! I almost wish I hadn’t figured it out though, as it’s only made things worse.

    Multiplayer Servers!
    MercFox1 : shackeast.sytes.net / se.shkn.ws / shackeast.shkn.ws
    Shadowdane : shadowdane.shacknet.nu / sd.shkn.ws / shadowdane.shkn.ws
    Chicken Fur : 69.169.149.253 / cf.shkn.ws / chickenfur.shkn.ws
    m0rfus (PvP/Mobs on) : morfus.dyndns.org / morfus.shkn.ws
    Haxim (TNT Server) : asplode.dyndns.org / haxim.shkn.ws

    Teamspeak : ts.shackbattles.com:9987

    The cute, blocky graphics and soft music make me feel like I’m playing around inside the final dream of a dying child.

      • reply
        November 9, 2010 5:23 AM

        Don't think the merc fox render is updating again.. My work from last night hasn't shown up yet

    • reply
      November 9, 2010 5:19 AM

      Guides and Utilities

      - Oizomapper! Map your single player or multiplayer levels! By mroizo40
      http://www.digitized-e.com/mroizo/OizoMapper.zip

      - Shackwiki Minecraft page!
      http://shackwiki.com/wiki/Minecraft

      Video Guides!
      - (Series) X's Adventures in Minecraft! Linked by zuff!
      http://tinyurl.com/2ah7sex
      Lots of useful info in here!

      - (Series) Minecraft Minecart Tutorials! Boosters! Track switches! Et cetera!
      http://tinyurl.com/2udl2lt

      - Water Physics Tutorial by Arctic Fox!
      http://www.shacknews.com/laryn.x?id=24127669#itemanchor_24127669

      Written Guides!
      - Beginner’s Guides to Minecraft, originally linked by at0micgarden!
      (Work in Progress) Guide to Alpha: http://www.minecraftforum.net/viewtopic.php?f=35&t=17021
      How to Survive Your First Night: http://www.minecraftforum.net/viewtopic.php?f=35&t=19065

      Shacker Help!
      - Things I Wish I’d Known, a retrospective by Ebu!
      http://www.shacknews.com/laryn.x?id=23608826#itemanchor_23608826

      - Linkmania! By zuff!
      http://www.shacknews.com/laryn.x?id=23514788#itemanchor_23514788
      http://www.shacknews.com/laryn.x?id=23533536#itemanchor_23533536


      - Ores, and How to Find Them, by Fooldozer and CodeRedBeard!
      http://www.shacknews.com/laryn.x?id=23582115#itemanchor_23582115

      - Multiplayer Tips from BlackCat9
      http://www.shacknews.com/laryn.x?id=23641449#itemanchor_23641449

      - Circle guides! More useful than they sound!
      http://www.agentpothead.com/minecraft/sphere.html linked/hosted by AgentPothead!
      http://www.shackpics.com/files/radii_even_to_100_pgzh2n77iabkgcmee93q.png hosted by Arctic Fox!

      - Beginner’s Guide to Redstone, links by The Grolar Bear!
      http://www.shacknews.com/laryn.x?id=24044649#itemanchor_24044649

      - And some generally useful keys to press!
      F11 - full screen!
      F3 (hold) - CPU/ memory usage bar! Spikes for CPU/ red box for memory, I think!
      F5 - third person mode!

    • reply
      November 9, 2010 5:25 AM

      Perfect song to play Minecraft to?

      http://www.youtube.com/watch?v=qs1bG6BIYlo

    • reply
      November 9, 2010 5:25 AM

      Dong, you fucked up the date again. Made you look.

    • reply
      November 9, 2010 5:28 AM

      http://twitter.com/#!/notch/status/1988458214072320

      Working on boats and minecarts in SMP now. Only riding them left to add!

      • reply
        November 9, 2010 5:53 AM

        Minecarts in SMP will be nice. Probably just add a bunch of new bugs tho

      • reply
        November 9, 2010 5:57 AM

        YES!! My number one feature I wanted to see in SMP.

        Thank you, Notch.

        • reply
          November 9, 2010 5:58 AM

          Minecarts, that is... but boats also have issues because they break up and you can't collect the wood on them after the fact.

          • Zek
            reply
            November 9, 2010 6:00 AM

            Boats are totally clientside I think, so they probably need the same fixes as minecarts.

            • reply
              November 9, 2010 6:03 AM

              It's gonna be so awesome being able to use mine carts on Friday (or whenever it gets updated).

              • Zek
                reply
                November 9, 2010 6:04 AM

                Might be today, he already has a skin support patch planned.

      • reply
        November 9, 2010 6:07 AM

        didn't boats work already?

        • reply
          November 9, 2010 6:08 AM

          UPDATE: I broke boats, fixing right now

          • reply
            November 9, 2010 6:08 AM

            They break way too easily and you can't pickup the parts :(

        • reply
          November 9, 2010 6:09 AM

          Boats are client-side only. When they break, you can't collect the wood from the broken pieces.

        • Zek
          reply
          November 9, 2010 6:09 AM

          They're clientside only, I think other people just see you floating across the water.

        • reply
          November 9, 2010 6:15 AM

          you could never see other people's boats... and when they broke you couldn't pick up the pieces.

        • reply
          November 9, 2010 6:16 AM

          Hey guys I think we should tell ass-street what's wrong with boats a few more times

          • reply
            November 9, 2010 6:29 AM

            I heard you couldn't see other people's boats and when they broke you couldn't pick up the pieces! IS THIS TRUE??

            • reply
              November 9, 2010 11:28 AM

              Not exactly. What happens see, is that you can't see the boats when other people use them and when he boats break you can't pick up the broken pieces.

      • reply
        November 9, 2010 6:53 AM

        WORST DEV EVER!

        • reply
          November 9, 2010 2:09 PM

          If that is true and he still made 5 and a half million....
          Where the hell is my money?

    • foo
      reply
      November 9, 2010 5:42 AM

      [djr@mc]$ du -hs World1
      2.0G World1

      • reply
        November 9, 2010 5:58 AM

        That's hot

        • reply
          November 9, 2010 6:01 AM

          Talk nerdy to us, foo

          • reply
            November 9, 2010 7:00 AM

            did ya'll finally break foo?

            • reply
              November 9, 2010 7:12 AM

              Sign up for WE, fool!

              • foo
                reply
                November 9, 2010 7:17 AM

                WE being white elephant?

                • reply
                  November 9, 2010 7:21 AM

                  Yes! You should both sign up

                  • foo
                    reply
                    November 9, 2010 7:29 AM

                    Probably not a good idea. Knowing me, I'd just throw a dirty diaper or something in a box and ship it

                    • reply
                      November 9, 2010 8:53 AM

                      I'll take a dump in a box and mark it guarenteed, I got free time!

      • reply
        November 9, 2010 6:13 AM

        What do we win? Server bills?

      • reply
        November 9, 2010 7:14 AM

        Your world is fat and large. It needs a diet.

        • reply
          November 9, 2010 7:18 AM

          In the past month we've had 223 players active on the server, so this is unsurprising

    • reply
      November 9, 2010 5:51 AM

      We're all playing around inside the final dream of a dying child.

    • reply
      November 9, 2010 5:52 AM

      Thanks, DP. Now I'm depressed.

    • reply
      November 9, 2010 6:02 AM

      This guy next to me in discrete math was looking at Notch's tumblr, hahaha

    • foo
      reply
      November 9, 2010 6:25 AM

      ATTENTION

      The mystery of the missing blocks, explained:

      "Player A" finds a new land, and decides to build. He builds a structure, then goes off somewhere else to mine. He comes back to find all traces of his structure is gone; as if he'd never built anything at all.

      Problem: Over the past 3-4 days, we've had two occurances entire buildings vanishing. These buildings are also not in backups. So far this has only happened to new buildings. Note that this has only happened twice, so it seems like it's extremely rare.


      Reason: I believe this is happening because the modified blocks are never making the trip from the servers memory, to disk. This explains why the backups don't have anything, too. Wherever a player is, all of the blocks within a 300 block radius of the player are loaded into the servers memory. Whenever a player moves, any blocks that were in memory and are no longer within a 300 block radius are put back onto disk.

      Last week I noticed our world had gotten so large, that my periodic "save-all" (which takes anything in memory and writes it to disk) was starting to lag the server, so I started using "save-on" (which always writes changes to disk) instead to combat the lag. This is one of two things that have changed in the server-side config in recent weeks.

      My theory is that "save-on" is flat out broken, or doesn't work at all. I've come across this issue in the past, too (on the old server). So, I've turned on the 5 minute "save-all" again. This may cause a brief moment of lag occasionally.

      I apologize if anything you've built has suddenly gone missing. Hopefully it doesn't happen again.

      If you find any of your modified blocks are missing, please let me know immediately.

      • reply
        November 9, 2010 6:31 AM

        SERVER
        ADMIN
        WORST

        Pick 3. :P hahahahaha

      • reply
        November 9, 2010 6:53 AM

        Do we really need the backup every 5min? Maybe just run it every 10 or 15 if the lag becomes an issue?

        • foo
          reply
          November 9, 2010 6:58 AM

          Pretty much yes. The amount of work that gets done on our server in a 5 minute timespan (at times) is ridiculous.. It's also not a backup - think of it as an autosave

      • reply
        November 9, 2010 8:31 AM

        I guess this explains what happened to me and HotSauze and Spyrext. We levelled and paved with dirt about 3,000 tiles in the southern part of the Hyrule TNT wasteland, and after the server reboot all the work was gone.

      • reply
        November 9, 2010 8:40 AM

        This is why your server isn't the official one.

        • reply
          November 9, 2010 8:45 AM

          LOL @ _jon

        • reply
          November 9, 2010 8:53 AM

          hahahahahaha good times. That guy was an asshole.

        • reply
          November 9, 2010 9:52 AM

          This coming from the official Snatch-Napkin of Shacknews.

      • reply
        November 9, 2010 11:50 AM

        Saw people complaining about losing stuff yesterday. I havent experienced it myself though yet.

    • reply
      November 9, 2010 6:31 AM

      Mountains be leveled 'round Hyrule, bitches.

    • reply
      November 9, 2010 6:46 AM

      can you install a SP mod to provide that same drop/pickup durability bug as in MP. I'm sick of crafting new axes/shovels/hoes.

    • reply
      November 9, 2010 7:55 AM

      Ok. So what's the current situation on minecart tunnels? I've expanded my tunnel all the way east directly under the port thong treehouse. Are there any tunnels near there I should hook in to?

      Tunnel is at X-134 Z-570 or so.

      • reply
        November 9, 2010 1:33 PM

        Nixx and I have a tunnel from out west to port thong as well on bedrock at level 5. You can get down to it from the main entrance to the underground area. It's just 1x2 right now but we plan on expanding to make it minecart sized.

        It goes all the way to nixx and my places on the western frontier(out to like 2730 or so)

        • reply
          November 9, 2010 1:41 PM

          Okay, I would like to bring that tunnel over to my place if possible.....also Cubthulu (?) is interested in me having it continue on to his place.


          Also do we want it big enough for boosters and stuff?

          I have TNT ..... :)

          • reply
            November 9, 2010 4:08 PM

            Yeah boosters would be good. It's a 7 minute walk down the tunnel as is lol

            Also branching to your place should be easy. We'd just keep on straight where it forks north to my place. Feel free to have at it. You can access the tunnel right from my south tower where it points to nixx's

    • reply
      November 9, 2010 9:00 AM

      Nom

      'First of all, most “mods” that add new features to the game are in a very gray area legally, and I frown upon them. Most of them add really cool new features, though. It’s highly likely that something like the bridge mod will make it into the game.

      Now, the update.
      I was going to release this today, but it’s 6 pm already and my fiancée turns 30 today (I love you, ez!), so I’ll go eat a nice dinner instead.

      Here’s what’s already done for the update:

      General fixes:
      * players and mobs in lava or fire no longer spam sound effects
      * getting hit with a higher damage while recovering from a smaller one now works as intended
      * lava flows further in the Nether
      * zombie pigs eventually forgives
      * added support for custom texture packs
      * fixed duplicate buttons when resizing screens
      * zombie pigs and ghasts no longer get hurt by fire or lava
      * fixed volume sliders now saving properly

      Multiplayer fixes:
      * hellworld=true no longer overwrites old save chunks. Player positions will still break if you switch it on a running server, though
      * boats are now visible to other players
      * minecarts move nicer
      * fishing kinda sorta works, but needs more work
      * sheep and cows look like sheep and cows now
      * buckets work now
      * fixed stairs being really difficult to destroy
      * increased the timeout before “Took too long to log in”
      * made it possible to ride carts and boats (pigs should work too..)

      There are a couple of bugs left, like it not being possible to steer the boats yet, and other players not having the riding animation when riding. Fishing also works horribly poorly. Once I’ve fixed that tomorrow, I’ll release an update for both the server and the client.'

      • reply
        November 9, 2010 9:01 AM

        "gray area legally"... who shit on his desk?

      • foo
        reply
        November 9, 2010 9:03 AM

        * boats are now visible to other players
        * minecarts move nicer
        * fishing kinda sorta works, but needs more work
        * buckets work now
        * fixed stairs being really difficult to destroy


        Nice.

        • reply
          November 9, 2010 9:06 AM

          This explains a lot:
          * sheep and cows look like sheep and cows now

          I was wondering why the chicken I killed yesterday dropped a leather hide

        • reply
          November 9, 2010 9:13 AM

          Also, yeah, finally

      • reply
        November 9, 2010 9:06 AM

        wow, notch is getting pretty bitchy with the "community" regarding mods. I think he doesn't realize how important community support is for small games like this. He can't piss all over people like Activision does with Call of Duty.

        • foo
          reply
          November 9, 2010 9:07 AM

          Yeah, that surprised me too.

          There's nothing legally wrong with running a wrapper that modifies the game.

          • reply
            November 9, 2010 10:22 AM

            a lot of the mods aren't just wrappers though, a lot of them are modified binaries, i still don't see where there's anything wrong running them, but distributing the modified binaries would be a problem and i can see where it would bother him for people to be running them on servers

            • foo
              reply
              November 9, 2010 10:36 AM

              Yeah I'm just talking specifically about hey0/hmod

              • reply
                November 9, 2010 11:15 AM

                hey0 is just a wrapper? i though it added functionality that you couldn't get otherwise

                for example, how does it change the time of day without having modified the server?

          • reply
            November 9, 2010 10:28 AM

            I think he has a problem with the mods that decompile and modify his code, and re-distribute the result.
            At least, I hope that is what he has a problem with.

        • reply
          November 9, 2010 9:08 AM

          I think it's more confusing that he just launched straight into that rant. Some preamble as to what caused his reaction would have been probably helpful. But then, he's not a native English speaker so I've got to give a little slack I guess.

        • reply
          November 9, 2010 9:13 AM

          Well, at the very least it makes it harder to figure out what went wrong when somebody submits a bug report to him.

        • reply
          November 9, 2010 9:18 AM

          Can you blame him? The community conversation seems to be dominated by loud people who are determined to shit all over everything he does.

        • reply
          November 9, 2010 9:44 AM


          I was referring to mods that alter or inject client code. Server mods are fine

        • reply
          November 9, 2010 10:14 AM

          lol

      • reply
        November 9, 2010 9:12 AM

        So does this mean minecarts will actually work in SMP now? It's weird how he words "minecarts move nicer" first and then later on lists "possible to ride carts"

        Also will Nethergates work in SMP now as well?

        • reply
          November 9, 2010 9:14 AM

          I'm guessing portals still don't work in SMP due to this:

          * hellworld=true no longer overwrites old save chunks. Player positions will still break if you switch it on a running server, though

          That flag was a temp hack he put in so that people could try Hell in SMP. He'll probably remove it once he actually gets hell working.

        • reply
          November 9, 2010 10:16 AM

          Fuck all that. MOBS need to be in SMP.

          • reply
            November 9, 2010 10:18 AM

            No shit Sherlock, but mobs in SMP are going to take more than 2 days to fix. The additions in this patch are a nice start that a number of people have been waiting for.

            • reply
              November 9, 2010 10:19 AM

              Indeed. If minecarts truly do get fixed this week then my month is made awesome.

            • reply
              November 9, 2010 10:23 AM

              Then a quick easy fix I want is the tree leaves falling on their own. Damn that's annoying more than anything else right now.

              • reply
                November 9, 2010 10:26 AM

                There's a hey0 mod that fixes this, I'm talking to foo/Merc about it right now

      • Zek
        reply
        November 9, 2010 9:28 AM

        two whole days of work and this is the best he can do??? gg not¢h

        • reply
          November 9, 2010 9:44 AM

          lol

        • reply
          November 9, 2010 10:14 AM

          what a terrible developer, it's like he's completely inept at managing his community's expectations.

      • reply
        November 9, 2010 9:56 AM

        ghasts no longer get hurt by fire or lava

        Awww. I guess that's cool though, makes sense.

        • reply
          November 9, 2010 10:15 AM

          Honeymoon is over. Guess that firewall I put around my base in the Nether wont work now. :(

        • Zek
          reply
          November 9, 2010 11:07 AM

          It was so annoying hearing those things freaking screaming all the time because they kept killing themselves in lavafalls.

          • reply
            November 9, 2010 11:19 AM

            Well on one hand all the screaming makes Hell more, well, Hellish.

            On the other, Ghasts killing themselves due to shitty AI lessens their scariness somewhat. So I guess I'm in favour of the change.

      • reply
        November 9, 2010 2:03 PM

        TOMORROW?!?!?!

    • reply
      November 9, 2010 9:19 AM

      Right, now all Notch needs to add is punchcards: http://www.youtube.com/watch?v=yxAmphwLPDY

      • reply
        November 9, 2010 10:39 AM

        I don't get it. What's the context here?

        • reply
          November 9, 2010 10:41 AM

          he's the guy that made the skin for the zombie pigmen, now he's an e-celebrity

    • reply
      November 9, 2010 10:23 AM

      I haven't played this in awhile, but why can't I access my furnace anymore?! (in single player survival) Did the keyboard settings change while I was gone? wtf...

      • reply
        November 9, 2010 10:25 AM

        pretty sure it's always been right-click to open the furnace

        • reply
          November 9, 2010 10:30 AM

          ha ha, oh shit...it's been way to long since I played it i guess DERP

          • reply
            November 9, 2010 10:39 AM

            that's ok, i haven't played in a few days but i've been playing new vegas and deus ex recently and i wasn't entirely sure i was telling you the right way to open furnaces since right-click is also the use button in deus ex but the use button in new vegas is e, so when i go back and forth i'm all kinds of messed up

    • reply
      November 9, 2010 11:22 AM

      What is the link to the Google Maps style render of MercFox?

      • foo
        reply
        November 9, 2010 11:24 AM

        It's in the second post up top

        • foo
          reply
          November 9, 2010 11:24 AM

          (angled render)

          • reply
            November 9, 2010 11:26 AM

            oh BLAH it's a png that redirects to the script. I saw the png and assumed it was a static image.

            • foo
              reply
              November 9, 2010 11:39 AM

              Yeah, I just redirected the old angled render, since I knew everyone had that bookmarked and I didn't want them to have to add another URL

      • reply
        November 9, 2010 11:28 AM

        :(

        • reply
          November 9, 2010 11:38 AM

          Dude I looked at that post FIRST but because the link appears to point to a static PNG I assumed it wasn't the one I was looking for. I also knew that the one I wanted was hosted a raw IP instead of a hostname!

    • reply
      November 9, 2010 11:33 AM

      Hey thanks for taking a joyful activity like Minecraft and turning it into an abyss of sadness.

    • reply
      November 9, 2010 11:47 AM

      Thoughts on this Mine cart System?


      http://www.minecraftforum.net/viewtopic.php?f=35&t=65972

    • reply
      November 9, 2010 1:15 PM

      "like I’m playing around inside the final dream of a dying child"

      I don't even know what that's supposed to mean.

    • reply
      November 9, 2010 1:31 PM

      So my buddy and I just bought this game and came into the shack server yesterday. Im confused, no what?

      • reply
        November 9, 2010 1:33 PM

        ask arctic or another mod to promote you to builder

      • reply
        November 9, 2010 1:33 PM

        huh?

        • reply
          November 9, 2010 1:34 PM

          If you're confused as to why you can't build, you need to be promoted by an admin first. Post your minecraft name (and your friend's name too) then let us know when you're in-game, and we'll promote you. Alternatively, when in-game, look for the people with red names in chat -- they're the mods/admins.

          • reply
            November 9, 2010 1:42 PM

            Trapcard is mine
            Dead2be is my buddy.

            • reply
              November 9, 2010 1:43 PM

              Ill come in right now

              • reply
                November 9, 2010 1:45 PM

                be right in

              • foo
                reply
                November 9, 2010 1:48 PM

                Just do a us a favor - say in this thread that you're vouching for your friend. That way if your friend burns down Sparkly's forest, we know who to kill

      • Zek
        reply
        November 9, 2010 1:36 PM

        Start with singleplayer IMO. Multiplayer sort of kills the first-time magic.

        • reply
          November 9, 2010 1:41 PM

          agreed, SP is awesome

        • foo
          reply
          November 9, 2010 1:42 PM

          I disagree. I've never even played singleplayer. Yeah, singleplayer has "more" to it right now, but nothing beats working with a homegrown community.

          • reply
            November 9, 2010 1:44 PM

            It's not because it has more stuff, I like the whole 'Robinson Crusoe' feeling SP has

            • reply
              November 9, 2010 1:55 PM

              yeah, starting with your own totally empty world is the way to go.

          • Zek
            reply
            November 9, 2010 2:08 PM

            It's a totally different experience. SMP is just group legos right now. You don't even have to build up your own tools and supplies, let alone actually worry about survival.

          • reply
            November 9, 2010 2:13 PM

            At least encourage shackers to get on teamspeak the first time they play. Having verbol feedback while playing for the first time really helps.

          • reply
            November 9, 2010 2:56 PM

            How can you disagree when you have no basis for comparison. You're opinion is worthless!

            • foo
              reply
              November 9, 2010 3:02 PM

              * B A N N E D ' D

          • reply
            November 9, 2010 4:35 PM

            The fact that you have never even played singleplayer really nullifies your opinion about which you think is better to start with.

        • reply
          November 9, 2010 1:42 PM

          Oh we have. I built myself a big cave and castle, but what good is that if you cant show it off!

          • foo
            reply
            November 9, 2010 1:46 PM

            If you guys can log in right now, I'll give you build access

            • reply
              November 9, 2010 1:49 PM

              I'm on it, just as soon as my laptop decides to load java

        • reply
          November 9, 2010 2:06 PM

          I disagree completely. Having that social aspect is what keeps me playing.

          • reply
            November 9, 2010 2:08 PM

            first time vs. longevity

          • reply
            November 9, 2010 2:09 PM

            I agree that is what KEEPS me playing. However I think people should play some SP for their first Minecraft experience.

        • reply
          November 9, 2010 2:10 PM

          Agreed, I like SMP a lot more but that first time booting it up, being completely alone, and trying to find your way around and gather supplies was great. SMP doesn't capture this for obvious reasons, but also because it has no monsters yet.

          But yeah, showing off your stuff is half the game so I've stopped playing until SMP is really working so I can get the best of both worlds.

          • reply
            November 9, 2010 2:11 PM

            yeah, between not having monsters and starting out in a world that's already being carved into other people's visions, MP is definitely a different experience.

            being a miniature god in your own private raw natural world has its appeal

        • reply
          November 9, 2010 4:40 PM

          This is the best and ONLY response.

    • reply
      November 9, 2010 4:30 PM

      MODS!
      I need a mod on shack east to give my buddy builder privileges. Thanks!

      • reply
        November 9, 2010 4:38 PM

        I vouch for Dead2be. He is a giant faggot. But he wont do anything stupid.

    • reply
      November 9, 2010 4:50 PM

      http://www.shacknews.com/profile/sanewave needs build access on MercFox1 ShackEast Minecraft server, plz

    • reply
      November 9, 2010 4:54 PM

      nick the rat here :D