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Rage Demoed Simultaneously on all Three Platforms; 60 FPS Across the Board

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The Rage presentation at QuakeCon 2010 featured live playthroughs of the same content across all three platforms: PC, PS3, and Xbox 360. While the content was not new--Chris Faylor's E3 2010 preview should sum it up nicely--the differences in the platforms are minimal.

First of all, all three platforms ran at a solid 60 frames-per-second without hitching even during intense action. Now, obviously, the PC version looked the best, but the differences aren't that major. Had the PC version not been running in between the two console versions, I would have been completely satisfied with the look of the console versions.

The biggest differences between the platforms--again, the game is a year out from release and still in development--are the load times. The PC version shot ahead of the consoles, while the Xbox 360 loaded next. The PS3 version lagged behind, but this could easily be chalked up to the ongoing development process and not be representative of the final product.

In the end, all three versions looked amazing and were smooth throughout. Those that require the absolute best fidelity will want the PC version, but gamers shouldn't feel like they are getting an inferior product on the console.

Rage will be released on September 13, 2011 in the US and two days later in Europe.

From The Chatty

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    August 13, 2010 2:00 PM

    I WILL be getting this on the PC!

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      August 13, 2010 3:15 PM

      Same here, but only because I have a rig that can run it smoothly.

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      August 13, 2010 4:22 PM

      Support PC releases whenever you can. The console sales are a given at this point. Not to mention the benefit of aiming with a mouse.

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      August 13, 2010 4:40 PM

      same.. pc for me

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      August 13, 2010 9:58 PM

      Me to. It better not be console nerfed. I support the PC because I have more fun on it than my consoles.

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      August 13, 2010 11:24 PM

      PC ftw!

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      August 16, 2010 7:39 AM

      PC. Here's hoping id gives us the extra HQ textures.