MDK2 Coming to Wii, MDK2 HD Coming to PC

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As Interplay continues to capitalize upon its backlog of classics, the publisher has announced that BioWare's humorous and humiliatingly difficult action game MDK2 is to be released as a WiiWare download, while PC gets a freshly minted MDK2 HD revamp.

Both MDK2 WiiWare and MDK2 HD are being handled by Beamdog, a studio founded by BioWare veteran Trent Oster and staffed by "some of the original [MDK2] team."

MDK2 will be downloadable on Wii "during coming Winter," according to Interplay, while "MDK2 HD will follow on the PC through the Beamdog digital distribution platform."

From The Chatty
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    June 25, 2010 1:01 PM

    Another digital distribution platform? Aren't there enough already? How many do we really need?

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      June 25, 2010 1:03 PM

      Why can't they use Steam, Impulse or Direct2Drive, or even GOG like sensible publishers do?

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      June 25, 2010 2:55 PM

      We've rolled our own service for Digital Distribution because we think it can be done better than it currently is. I personally think the user experience can be better. We're still pretty new so it is taking us time to get up to where we want to be, but the goal is to build something great.

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        June 25, 2010 3:03 PM

        If it doesn't work can you just put it on steam where us lazy people can get it?

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        June 25, 2010 3:29 PM

        The user experience could be better, but if you have a brain you can safely and effectively make use of Steam, Impulse, D2D and GOG very easily.

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        June 25, 2010 3:34 PM

        That's ... an unnecessary hurdle to place upon yourself. Your team believe they can make a better DD platform than Steam? Better user experience? Steam has built-in IM chat, voice chat, 2-click buying of games, quick links to resources such as dev's website/forums/game updates. Not to mention a ton of sales for a lot of games year-round, and oh ... millions upon millions of gamers have it installed.

        How do you suppose to top that? Of course, it'd be easy to make a better platform than D2D or even Impulse, however this smells more like not wanting to give a cut and take 100% of the profit of the game for yourself. Which is understandable, but the above PR speak wasn't necessary if you just want more money for yourselves. However, I think you'd be hurting your sales opportunity rather than helping if you don't make the game available on Steam (as well as your own in-house solution.)

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        June 25, 2010 3:50 PM

        The only reason steam succeeded was because it was tied to Counter Strike, one of the most popular games of all time. It took valve years to build the name recognition they have with publishers, and more importantly for a digital distribution network, with gamers. Not to mention the probably millions of man hours already sunk into polishing steam, it has been 7 years now since release. I'll definitely be picking up this game, because MDK were both awesome, but it's not a killer app that will solidify a large enough user base to require another distribution system.

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        June 25, 2010 5:20 PM

        I was happy until reading this. I got burnt by the EA downloader... I won't use anything else but Steam so alas, my excitement for this game (a part of my past I remember fondly), will stay in the past. Good luck guys. It was a great game.

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        June 25, 2010 5:27 PM

        you DO realize that you are shooting yourself in the foot with this, right?

        like, BIG time?

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        June 25, 2010 7:10 PM

        This post has made me decide to not buy it.

        MDK 2HD is not worth the hassle of another (admittedly sub par) digital delivery system. Simple as that.

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          June 27, 2010 8:13 AM

          Yeah, I mean when it's as easy as install from disc who needs the hassle.

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          June 27, 2010 12:10 PM

          I love how steam lovers are annoyed by this, but when it comes to the reverse decision for games requiring Steamworks, it's "cool for everyone"...
          Ultimately, for all this DRM & Digital Service, my word: meh

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        June 25, 2010 10:30 PM

        Oh dear...

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        June 27, 2010 12:48 PM

        Good luck!

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