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Darksiders 360 Screen-Tearing Fix in the Works

by Alice O'Connor, Jan 08, 2010 9:00am PST

Vigil's post-Apocalyptic action adventure Darksiders is soon to receive a patch to fix screen-tearing in the Xbox 360 version, creative director Joe Madureira has told IGN.

"It's something that's really not a difficult fix for us and so we're going to implement a patch to resolve the problem. We're fairly certain it'll happen really soon so look out for it."

Screen-tearing occurs when more than one frame is shown on the screen at the same time, split unattractively by horizontal seams, as Wikipedia helpfully illustrates. The PlayStation 3 edition is reportedly also affected by tearing but to a far lesser extent.

Darksiders was released earlier this week for Xbox 360 and PlayStation 3 to good reviews, though some rated the 360 edition lower for issues such as the tearing.





Comments

10 Threads | 32 Comments








  • The screen-tearing is terrible, the worst I've ever seen in a console game. What is the point of Microsoft certifying a game for its platform if they're going to let this kind of thing through? I'm starting up Bayonetta tonight instead, because playing Darksiders makes me ill.

    "It's something that's really not a difficult fix for us and so we're going to implement a patch to resolve the problem. We're fairly certain it'll happen really soon so look out for it."

    Yes, it's a very easy fix, but the reason you didn't enable v-sync was to improve framerate. Let's see how it performs after the patch.