Battlefield 1943, Bad Company 2 PC System Requirements Revealed

46
DICE has unveiled the PC system requirements for the 'Frostbite' engine which powers Battlefield: Bad Company 2 and Battlefield 1943, neatly providing their requirements too.

Bad Company 2 lands on PC, Xbox 360 and PlayStation 3 on March 2, with the PC version boasting various improvements over the console editions. Battlefield 1943 is slated for a PC release in the first quarter of 2010, having hit PS3 and 360 in July.

Minimum Frostbite PC Specifications for BFBC2 & BF1943.
  • Processor: Core 2 Duo @ 2.0GHz
  • Main memory: 2GB
  • Graphics card: GeForce 7800 GT / ATI X1900
  • Graphics memory: 256MB
  • OS: Windows XP
  • Free HDD space:
    • 15GB for Digital Version, 10GB for Disc Version (BFBC2)
    • 10GB for Digital Version, 4GB for Disc Version (BF1943)

Recommended Frostbite PC Specifications for BFBC2 & BF1943

  • Processor: Quadcore
  • Main memory: 2GB
  • Graphics card: GeForce GTX 260
  • Graphics memory: 512MB
  • OS: Windows Vista or Windows 7
  • Free HDD space:
    • 15GB for Digital Version, 10GB for Disc Version (BFBC2)
    • 10GB for Digital Version, 4GB for Disc Version (BF1943)

Filed Under

From The Chatty

  • reply
    December 2, 2009 5:30 AM

    big games like this need to start releasing a benchmarking tool instead of stats like this, especially considering that clock speed and GPU power are no longer the dominant naming convention among manufacturers

    • reply
      December 2, 2009 5:38 AM

      That would be nice, especially if it could be released before the game comes out.

    • reply
      December 2, 2009 5:38 AM

      Well in the case of Bad Company 2 there will be a demo to test your machines ability..

      As for BF 1943 they will probably do something similar like the consoles and let you download the client and run the tutorial course ...

    • reply
      December 2, 2009 6:14 AM

      I think that's why they list a processor model along with the clock speed. "2.0GHz CPU" isn't a good indicator of CPU performance, but if you say "Core 2 Duo @ 2.0GHz" then that's a well defined specification that you can compare against.

    • reply
      December 2, 2009 6:37 AM

      It's not that difficult to look at minimum and maximum specs to decide whether you can play it. It's more of a is it glitched out like they left gta4 and sr2 and the like.

    • reply
      December 2, 2009 6:48 AM

      One thing I think game makers should be including is what resolution they're running at for each level of requirements. Sure the game may run at the minimum requirements, but it'll only get an acceptable framerate at, say, 1024x768. Even the recommended requirements may only be enough for 1440x900 which leaves anyone who wants to run at 1920x1200 or larger guessing how much horsepower they'll need.

    • reply
      December 2, 2009 7:36 AM

      Agreed

    • reply
      December 2, 2009 7:57 AM

      Capcom has done this with Street Fighter IV, Resident Evil 5 and a few others. It's a great idea.

    • reply
      December 2, 2009 8:02 AM

      From my experience the minimum requirements are usually set a notch higher than necessary, they are quite tolerant actually.

      What would be really neat is a website or app named "Will it run?" with different comparison charts.

      Basically you pick together your game and compare it to a current profile of your PC - then you get a basic information like "Yes it will run, but you will never have more than 20 FPS" or "No will not run" with Reason "Game XY needs minimum dual core CPU" or full "DirectX 10 compatability needed" etc.

    • reply
      December 2, 2009 8:46 PM

      You mean big games like this need demos.