"Our intention is to align [the patch] with the first DLC pack that's coming out as well, which is due around the end of October," said Codemasters producer Sion Lenton to Eurogamer. "Hopefully we'll do the whole thing in one." "It's quite open-ended," continued Lenton. "It's not a lot of fuss for us to make new content--it's actually quite easy for us to get it out there, with regards to things like levels, game modes, etc."
Lenton added that he'd also like to see new equipment added to the game, in addition to increasing the use of vehicles.
The patch should be first.
There are a lot of very important issues with general gameplay even before thinking of the DLC.
Just to name a few:
1) Fov is locked at 65 degrees,
2) AI npcs can lean, yes human players can't,
3) No dedicated servers are possible,
4) No authenticity of game clients is checked in multiplayer, which results in everyone's and their dog running any kind of cheats.
65 degrees??? Holy crap that's almost as bad as Valve wtf, how can anyone play a game like that? That would give me a headache worse than TF2 and L4D do with their stupidly narrow fov.
TF2 has a FOV up to 110. What are you talking about?
True. 16:9 res is about 110.
Agreed. The patch is paramount. There are numerous bugs and cheating is rampant atm.
Additional things needed would be:
Mouse look while in vehicles.
Mouse-over ability added to command wheel.
Fix the random stand up / crouch / prone bugs.
VEHICLE PHYSICS and control!!!
This game is simply painful to play right now.
kind of ironic looking at all the vehicles in the screens, yet you hardly use them at all in the campaign..