Raven Software Struck with Mass Layoffs

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Update: Raven has confirmed the layoffs, issuing an official statement: "With the recent completion of both Wolverine, based on the summer blockbuster movie, and Wolfenstein, the next chapter of the famed franchise, Raven Software is slightly reducing its workforce to better reflect the studio's upcoming slate."

Original story: Shacknews has heard from multiple sources that Wolfenstein and X-Men Origins: Wolverine developer Raven Software is being hit by a round of layoffs today. The firings are said to have affected all areas of the the studio, and were not targeted at any specific team or project.

One source put the number of firings at 56 employees out of a previous total of 180 staff. Severance packages and placement support are apparently being offered to the affected staff.

Raven has had a busy year, releasing Wolfenstein last week and X-Men Origins: Wolverine in May. The studio is scheduled to ship its original shooter Singularity in March 2010.

Shacknews has contacted Raven and Activision for comment on the layoffs, but has not yet received a reply.

From The Chatty

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    August 26, 2009 12:59 PM

    They went from a 3 team to a 2 team company, so 30-40 people sounds about right. I know it wasn't their fault, but taking so long to develop a title (re: WOLF) will take its toll.

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      August 26, 2009 6:35 PM

      Completely off topic, but while watching Wolf's credits I couldn't help but wonder how the hell Activision can afford so many QA people. QA's VPs on top of QA on top of QA with thanks to QA's caterers and a extra special thanks to assistants of QA's catering and the QA team who QA'd the catering.

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        August 26, 2009 6:48 PM

        QA department at Activision is huge but they work on a multitude of games at once, dozens sometimes, so its not like there is an excessive amount. QA caterers are just the lunch ladies.