No More Heroes 2 Trailer Touches Down

Having slaughtered and odd-jobbed his way to the top of the United Assassins Association rankings in No More Heroes, poor Travis Touchdown ends up right back down where he started--with oodles of bizarre enemies to body-slam and bump off.

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Having slaughtered and odd-jobbed his way to the top of the United Assassins Association rankings in No More Heroes, poor Travis Touchdown ends up right back down where he started--with oodles of bizarre enemies to body-slam and bump off.

Should flashing lights and bright colours scare you, we also have a handful of static screenshots for your weary eyes. Developed by Grasshopper and published by Ubisoft, No More Heroes 2: Desperate Struggle is set to arrive on Wii in early 2010.

From The Chatty
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    June 1, 2009 8:19 PM

    Listen, closely:

    No more heroes was awesome, if you haven't played it, dust off your wii and do so. NMH2 looks equally amazing.

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      June 1, 2009 8:31 PM

      One of my favorite games on Wii and in general in this console generation. NMH2 is a day one buy for me.

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      June 1, 2009 9:13 PM

      no more heroes was a waste of 50 bucks. the random buffs were far too random, the open city was pointless because there was nothing actually in the city, the mini games were amusing for about 5 minutes but you had to keep doing them to access to the real game.

      the only fun part was the bosses.

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        June 1, 2009 10:42 PM

        agreed - it's a rental at best. The time-sink that was between "jobs" was completely unnecessary. They would've been better off scrapping that all together and only charging 30-40 bucks.

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          June 2, 2009 12:28 AM

          But... but... it has pixel art and references to nerdy pop culture, that automatically makes it good regardless of how shitty and buggy and awful the game is.

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            June 2, 2009 1:32 AM

            Yeah, I loved the game, but more for it's style than the game play.

            There was some great brawling action and I loved the boss fights but overall the game play was quite flawed (especially the open world aspect). That said, it showed tons of potential that I hope they find in the sequel.

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        June 2, 2009 7:41 AM

        wasnt worth $50 for sure, but i picked it up for $15 and couldnt have been happier