Alpha Protocol Diary Defines 'Dialogue Stance System'

This new development diary for Obsidian's espionage-based RPG Alpha Protocol explains the "Dialogue Stance System," or DSS. The system allows players to quickly choose their attitude in a dialogue situation, rather than a lengthy line of words.

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This new development diary for Obsidian's espionage-based RPG Alpha Protocol explains the "Dialogue Stance System," or DSS. The system allows players to quickly choose their attitude in a dialogue situation, rather than a lengthy line of words.

Alpha Protocol arrives on PC, Xbox 360 and PlayStation 3 in October.

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From The Chatty
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    May 20, 2009 4:34 PM

    The main characters face bugs the hell out of me.. anyone else? Just seems so... mannequin-y.

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      May 20, 2009 4:50 PM

      Yeah I think it cuz he looks like a kid and not a kickass spy.

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      May 20, 2009 4:52 PM

      It's the most generic face I have seen in a video game.

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      May 20, 2009 4:55 PM

      Maybe theyll let you customize it a little. IMO this should be standard in an "RPG."

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      May 20, 2009 5:49 PM

      Got a Max Payne thing going on. Lips kinda move weird, too.

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      May 20, 2009 6:03 PM

      he reminds me of the sims.