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Zeno Clash DLC, Demo and SDK in the Works

Zeno Clash designer Andres Bordeu has told Shacknews about ACE Team's plans for the first-person puncher post-release, including an SDK and downloadable content.

"We're planning on releasing DLC and releasing a compatible SDK so users can edit levels and other assets" said Bordeu, confirming details in a foreign-language interview with LagZero. No release date is scheduled yet but "it shouldn't take us very long."

ACE Team is currently working on a Zeno Clash demo, as well as a patch due "soon" to address "some game play mechanics, other tweaks, and general bug fixing."

"We're gathering all the community feedback we're getting," said Bordeu on the post-release response to the game. "We want to listen to what the players are saying."

On the DLC front, Bordeu says new Tower challenges are "definitely something we want to do" and that any added "will be free." He teases "We are also discussing the possibilty [sic] of doing other things," but ACE is "not ready to share them yet."

Thanks to reader DarkPepe for the tip, and Shacker WaterSign and wife for translations.
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From The Chatty
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    April 24, 2009 9:22 AM

    Is the game any good? It looks interesting.

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      April 24, 2009 9:31 AM

      wondering the same, almost bought it yesterday dx10 games are always tempting me... i need to justify my very expensive 3dcard..

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        April 24, 2009 9:50 AM

        Zeno Clash doesn't support any DX10 enhancements.

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      April 24, 2009 9:46 AM

      it is pure awesomeness

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      April 24, 2009 9:48 AM

      This game is awesome. The artwork is beautiful and the gameplay is fun. It's too bad you missed out on all the pre-release specials they ran on it, but in my opinion, it's well worth the $20 asking price. And now that more, free content has been announced, that only makes it all that much more worth it. Believe me, you'll play through this game more than once.

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      April 24, 2009 9:49 AM

      its awesome, get it!

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      April 24, 2009 10:06 AM


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      April 24, 2009 10:12 AM

      The melee combat is incredibly satisfying. Definitely worth the $10 on D2D or $15 on Steam, I certainly enjoyed it.

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      April 24, 2009 10:18 AM

      this is one of the weirdest games ive ever played. it was worth the $10 i spent just to experience it. as far as the gameplay goes, i didnt dislike it, but i didnt really like it either... but still worth playing for the weirdness of it all.

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      April 24, 2009 10:39 AM

      it's great, only small details which could use a little improvement - more options (toggle for crosshair, lockon) comes to mind.

      No unfair parts in the game, Half Life style narration, 3-4 hours for the campaign. Great music and visuals.

      if you like the idea of a fantasy first person brawler a la double dragon get it

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      April 24, 2009 11:45 AM

      Get it. The game is a blast to just play through. It looks fantastic, and is awesomely fun. :-)

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      April 24, 2009 5:51 PM

      It's nice unless you hate melee combat.

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      April 24, 2009 7:56 PM

      Yeah, it's awesome.
      With an SDK someone could whip up the tower challenge for 2 player or whatever.
      Beautiful game as well.

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      April 24, 2009 10:41 PM

      Dark Messiah made me sick and I had to turn the demo off after a few minutes. I dont handle first-person melee well - wish I did. Zeno would be awesome

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        April 24, 2009 10:42 PM

        oh and same goes for Mirror's Edge - i dont think id like the first-person jumbly bobbing.

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