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New S.T.A.L.K.E.R. Expansion, Sequel Revealed?

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Developer GSC Game World has apparently revealed plans to release a second stand-alone S.T.A.L.K.E.R. expansion and a full-fledged sequel to the action-RPG.

The expansion, subtitled Call of Pripyat, is due out later this year, according to ClanBase and TTLG. Both sites, originally noticed by Blue's News, cite the same Russian language interview with GSC Game World president Sergey Grigorovitch.

S.T.A.L.K.E.R. 2 was also mentioned as being in the works, but no details were offered.

The post-apocalyptic first-person role-playing series premiered in 2007 with S.T.A.K.E.R.: Shadow of Chernobyl in 2007, followed in 2008 by prequel Clear Sky. While the franchise has only hit PC thus far, GSC is a licensed Xbox 360 developer.

Chris Faylor was previously a games journalist creating content at Shacknews.

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From The Chatty
  • reply
    April 10, 2009 1:41 PM

    I almost Love STALKER.

    Its almost a great shooter, its almost a great RPG, its almost a great adventure game. Clear Sky was already an amazingly realistic landscape to explore with some of the most atmospheric environments I've seen in a game. Clear Sky looked like how I wanted Fallout3 to look.

    Its like every aspect of STALKER is rapidly improving into what will be an absolutely amazing game. Don't get me wrong, Clear Sky was already really good, but at some points still a bit hard to enjoy. I feel if they keep working on it the franchise will turn into something amazing and it will get the fame and success it needs.

    • reply
      April 11, 2009 7:05 AM

      It's kind of cool but it reminds me of old dime-a-dozen RPG's with generic loot and crap. I also hate respawning enemies. I want more "meaning" with stuff in general, like BioShock and Deus Ex.

      Also the headbobbing is nauseating. I'll find a mod or whatever to remove it from my Steam copy of the game when I have time to get back into it again.

      • reply
        April 13, 2009 8:11 AM

        cam_inert 0

        Also increases mouse responsiveness (for me anyway)

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