Saints Row 3, Warhammer 40K MMO, Red Faction 4 and More Get Release Dates

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Publisher THQ has dropped releases dates for its major games across the next two years, including Saints Row 3, another Red Faction game, an action game from Dawn of War 2 dev Relic, and its Warhammer 40,000 MMO.

The slide from an investors presentation noticed by GameSpot shows an as-yet-untitled action game, from Company of Heroes and Warhammer 40K: Dawn of War developers Relic, scheduled for THQ's fiscal year 2011, which begins April 1, 2010.

The sequel to open-world gangbanger Saints Row 2--currently being expanded with downloadable content--is also scheduled for release in THQ's 2011 fiscal year. Volition explained last year that 3 will take the series in "a new direction."

Fiscal year 2012, which begins on April 1, 2011, should see the launch of THQ's mysterious Warhammer 40,000 MMO, under development in-house by Vigil Games.

FY 2012 also brings two surprising sequels to as-yet-unreleased games: Red Faction 4, which follows Volition's Red Faction: Guerrilla (due June 9), and Darksiders 2, an apparent continuation of the Vigil-helmed armageddon-inspired action game Darksiders: Wrath of War. The first Darksiders is slated to hit later this year.

These dates are all, of course, liable to change as they are yet oh so far away.

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From The Chatty

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    April 2, 2009 9:46 AM

    40k MMO? Dare I get my hopes up on that one? I never even knew it was coming.

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      April 2, 2009 9:49 AM

      hands down one of the best "universes" in the world. I have like the entire black library contents. This....must aquire. Epic.

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        April 2, 2009 10:05 AM

        Well obviously the universe is great. Will they not fuck it up?

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        April 2, 2009 10:20 AM

        I've heard of the 40k universe once or twice (dawn of war, right?), but i have no idea what it is, where it came from, or how so many shackers know about it.

        what's the deal?

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      April 2, 2009 10:05 AM

      The only way this would work is if it is an MMO version of the Dawn of War games. WH40k is all about the squad based combat and I could see having the PC be the commander of a squad and the grunts of the squad would determine what your role on combat would be (ie tank, DPS, support, etc.). As you leveled up you would be able to have a larger squad with more advanced grunts and /or equipment. I know Gods and Heroes: Rome rising tried this and failed but I think that game failed for various other reasons.

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        April 2, 2009 10:20 AM

        This might work. Maybe your squad waits outside when you go into cities and stuff. It would be sick to level and customize your main hero and their squad.

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        April 2, 2009 11:20 AM

        Depends on what you play as.

        I wouldn't be surprised to see them go the Dark Heresy route and have you as part of an Inquisitor's retinue.

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        February 4, 2010 9:25 AM

        You described an Inquisitor there with the minions determining what they are good at.

        They will probably just go the route of the parties that you join are called "Squads" instead of "groups" or "parties".

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      April 2, 2009 10:14 AM

      The release is on April first.

      You know what that means.

      Seriously now, It will either be an MMOFPS or a dumbed down WoW clone. There's no other way to make a 40k MMO.

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        April 2, 2009 10:18 AM

        Actually having the player control squads of units would work well and also help to balance the fact that there is a huge power difference between a single soldier and a single space marine.

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          February 4, 2010 9:28 AM

          Yeah, they really have to work hard on balance with that as it's literally impossible for a solo human to take on a space marine.

          Unless you start as a non-genetically modified human and as you level you eventually become a Space Marine. But that still won't stop any imbalance.

          I don't care, I shall be a Chaos Space Marine anyways.

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      April 2, 2009 11:50 AM

      Has something leaked about this before? It was just in the talks the last time i heard about it. 2 or 3 year development time on a game like that...not enough sorryz have a good day.

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      April 2, 2009 3:21 PM

      the big question: Should it be click/turn-based combat, realtime or a hybrid (ie; Tabula Rasa, Neocron)

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      April 2, 2009 6:14 PM

      I talked to my friend about this, and he said he was hoping it would be like Planetside. I have never played planetside, but for those who have, I'm throwing this out there.

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        April 2, 2009 6:25 PM

        I pray it's a MMOFPS

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        April 2, 2009 6:59 PM

        this is the ONLY WAY to do this game right.

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        April 2, 2009 8:27 PM

        my wish as well

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        April 2, 2009 9:31 PM

        It'd better be like the Planetside Beta.

        Ho-Lee-Fucking-Shit, Batman, that would be the greatest FPS, MMO, whatever, of all time.

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        April 2, 2009 11:18 PM

        My wish would be that it would be like Diablo 3. Isometric camera angle, relatively fast paced gameplay, etc.

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        April 3, 2009 11:24 AM

        Shit, a spiritual successor to Planetside AND based in the Warhammer 40k universe? I might actually consider mansex with the dude who pulls that off successfully.

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      April 2, 2009 7:00 PM

      The perfect 40K MMO would be Dawn of War 2, back and forth, forever.

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      April 3, 2009 5:31 AM

      I already have litle more hope since it's published by THQ rather then EA, WAR was released way to early, should've came this year.. hope it's mmofps or at least have the option