Steam Cloud Launching With Left 4 Dead; Custom Settings To Be Automatically Backed Up, Applied

Valve today confirmed that its cooperative zombie shooter Left 4 Dead, due November 18, will be the first game to pack support for its free Steam Cloud technology, which automatically stores game settings online.

The initial release of Steam Cloud will store keyboard, mouse, and gamepad configurations, along with multiplayer settings such as spraypaint images, on Steam, allowing gamers to easily play with their settings on any Steam-connected PC.

The initial release of Steam Cloud will not archive saved games, Valve confirmed with Shacknews, though the promised functionality "is coming."

Along with Left 4 Dead's Steam Cloud implementation, Valve will apply the technology to its back catalog of Steam games and provide the free Steam Cloud toolset to all Steam developers and publishers for widespread implementation.

"Steam Cloud is a natural extension of the portability Steam affords gamers and developers, and we intend to expand its feature set as it is used in Left 4 Dead and other games coming to Steam," noted Valve president Gabe Newell.

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From The Chatty
  • reply
    November 3, 2008 11:21 AM

    Being able to store save games online is so incredibly awesome. I hate it when I have a single player game on 2 computers (work, home), but never play it b/c I don't want to re-do something.

    • reply
      November 3, 2008 12:04 PM

      Yeah. I also have the tendency to delete Steam games and redownload them when I want to play... losing stats/savegames/configurations/local achievements is painful.

      • reply
        November 3, 2008 1:51 PM

        You do realize you can archive the game cache for Steam games right? Throw them over to an external drive and you're good to go!

        • reply
          November 3, 2008 2:29 PM

          I do, as well as dumping/saving CFGs.

          But honestly, usually I just say "fuck it" and don't regret having done nothing until I want to install the game again and go through the painful reconfiguration stage again. I've had to do that twice for Portal. Yeah, I may be lazy in that regard. So that's why having that done automatically is great.

    • reply
      November 3, 2008 3:55 PM

      s/is/will be/ as they haven't done that part yet. I agree though. I hope the consoles follow suit.

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