Epic 'Defrauded' Developers with Unreal Engine, Says Silicon Knights

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Silicon Knights president and founder Denis Dyack commented on the legal struggle between the Too Human (360) and Unreal Engine purveyors Epic Games, expressing optimism that "justice will be done" in the ongoing court battle.

"The trial is proceeding," Dyack told Develop. "We feel really good about our claims, and we're hopeful that justice will be done. We all feel really strongly that they have defrauded us, and a major portion of the industry."

The dispute centers around Silicon Knights' claim that Epic held off on delivering promised features in its Unreal Engine 3 middleware in order to focus on its own UE3-powered effort, Gears of War (PC, 360).

The case went to trial following the denial of Epic's filing to dismiss the suit, and multiple licensees of the software have since been served with subpoenas in an effort to obtain evidence for the court battle.

"The Too Human you see today only really started development when [Metal Gear Solid: The Twin Snakes (GCN)] was completed," Dyack explained. "So it's been a four-year development cycle and it would have been out even quicker, but we had to re-write the engine because of all the Epic stuff."

The first of a planned trilogy, the oft-delayed Too Human will finally reach retailers this coming Wednesday.

From The Chatty

  • reply
    August 18, 2008 3:43 PM

    can I sue Silicon Knights with defrauding me with their terrible usage of the Unreal engine?

    Maybe the full game is better, but my god the demo sucks.

    • reply
      August 18, 2008 3:47 PM

      fail@wit

    • reply
      August 18, 2008 4:25 PM

      Not likely, but perhaps you'd be more successful in attempting to sue Silicon Knights for holding off on delivering promised features in its game in order to focus on fighting Epic ;)