Warcraft 3 Patch 1.22a Released


Blizzard has issued a new patch for Warcraft 3, updating the original game and Frozen Throne expansion pack from version 1.21b to version 1.22a. You can get the updates through Battle.net, or FileShack.

Among other things the patch introduces a replay auto-save function, offers several balancing changes and fixes two exploits. There are also four new maps from contest winners. Click through for the full changelist

Warcraft III v1.22 Patch Notes


- There is now a replay auto-save feature in the options menu. Replays are automatically saved to the "replay" folder.

- The game is now automatically saved in the event of a potential disconnect. These saved games are placed in the "save" folder.

- Player color selection can now be limited by the number of players in the game using an option in the "Advanced Options" screen during game


- Added an option to always show unit and building health bars.

- You can now enable and disable the display of minimap signals from players and other observers using chat commands:

/showminimapsignals and /hideminimapsignals.

- Added a new in-game cheat "maxfps" to limit the maximum frame rate to the given number. Example: "maxfps 30" will set the maximum frame rate to 30 FPS.



- Scout Tower repair rate changed from 12 to 20.

- Knight damage increased: Attack cooldown changed from 1.50 to 1.40 and base damage increased from 25 to 28 (Average damage is 34).


- Increased Ziggurat base armor from 1 to 5.

- Reduced the build time of the Necropolis from 120 to 100.


- Reduce the Orb of venom poison duration from 10 seconds to 8 seconds.

- Increase the experience gain from Dryads from Level 2 (40xp) to Level 3 (60 xp).


- The cooldown on unlimited usable items (example: the staff of preservation) now persists after the item is dropped or traded.

- A cooldown exploit with potions has been fixed.

- When you unburrow a Crypt Fiend, its auto-cast will no longer be toggled off.

- An exploit bug in which items could lose their cooldowns when transferred between heroes has been fixed.

- Fixed DotA-specific sound effects on Intel Macs.

- Fixed sound falloff on Intel Macs. Distant sounds should now still be



- New maps from contest winners:

- (2)MeltingValley

- (2)RoadToStratholme

- (4)CentaurGrove

- (4)TidewaterGlades

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From The Chatty
  • reply
    July 2, 2008 7:14 AM

    - Fixed DotA-specific sound effects on Intel Macs.
    I guess that means people liked your mod when there are changes in Blizzard's patch log to fix bugs that only occur when playing it.

    • reply
      July 2, 2008 7:33 AM

      Yeah I think that's a fair conclusion along with the fact that like half of the custom games on b.net are for DOTA, not counting private games for stuff like TDA (which are also quite numerous).

      • reply
        July 2, 2008 8:16 AM

        Oh, yeah, I play DOTA all the time. It's the only reason I keep WC3/TFT installed.

    • reply
      July 2, 2008 8:14 AM

      Its the only thing I play (at lan parties)

    • reply
      July 2, 2008 8:54 AM

      Too bad they fucked dota over. Dota is broken sorta ATM. Rune bug, runes will not appear, if you go to where a rune will be it auto dissapears like someone stole it.

      Expect a dota 6.52e today or tomorrow.

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