"To the best of our knowledge no one at Majestic, [European publisher] G2Games or [North American publisher Tri Synergy] knew about this infringement and knowingly played any part in it," Majestic claimed in a statement released to GameSpot.
The game sparked controversy nearly two weeks ago when it was discovered that the game makes use of assets lifted from at least a dozen different games, including Blizzard's Diablo 2 (PC), Bethesda's The Elder Scrolls series, and Ion Storm's Thief: Deadly Shadows (PC, Xbox), pictured above.
"Please be assured that we do not condone in anyway the use of unauthorized copyrighted materials and if we had been made aware earlier, we would of course have ceased development of the product and rectified the issue prior to the publication process," Majestic added.
Since the news broke, sale and distribution of Limbo of the Lost has been halted by its publishers. Freelance composer Marko Hautamäki, who was hired to provide music work for the title, stepped forward last week to clear his name in a gaming forum post.
"We can only apologize to all regarding this issue," Majestic's statement concluded. "As a team we are shocked and mortified regarding these events and we continue to work with said publishers in order to rectify the issue."
That's what I think. Who is supposed to know what's happening if not the developers / artists / etc.