Age of Conan Subscription Rates Detailed

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In a recently released company update, developer Funcom revealed the subscription rates for its upcoming PC MMO Age of Conan.

According to the company, a subscription will run $14.99 in North American and 12.99 EUR in Europe. No time period was specified for the rates, though they are comparable to the monthly subscriptions of other massively multiplayer games.

The developer also noted that the game will carry a suggest retail price of $59.99 / 49.99 EUR, with Funcom set to receive a share of the lower wholeshare price from retailers.

Announced yesterday to have entered the manufacturing process, the mature MMO is slated to launch on May 20 in North America, with a European release following on May 23. An Xbox 360 edition will arrive at a later, unspecified date.

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From The Chatty
  • reply
    April 23, 2008 9:11 AM

    for a new MMO that has to go up against WoW, that's not a great starting rate at all.

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      April 23, 2008 9:15 AM

      the money is largely irrelevant if the game is good.

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      April 23, 2008 9:24 AM

      This is the standard price, dropping it $5 a month would make no difference in subscriber base, they'd probably have to drop it like $10/mo. for it to have any impact, and i don't think that would sustain them proper.

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        April 23, 2008 9:26 AM

        BS, $5 a month would make a huge difference for a brand new MMO competing against a giant like WOW.

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          April 23, 2008 9:55 AM

          $5 is nothing to me, I lose that in pocket change every month easily. It would not be enough to sway me from a game I am established in and that my friends play. The only thing that would get me to move would be better gameplay and content, not the price.

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          April 23, 2008 9:58 AM

          I'd have to disagree here, the initial price I think is more of a factor than the monthly. The per month price is just the payment to keep alive what you have already invested or to keep chugging along, the first month is free after all, imo $5-$15 price variance would make very little impact.

          The main people who will be playing this are already used to MMO prices and expect it to be around $14 a month, but they demand a high level of content to switch MMOs or to play both.

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            April 23, 2008 8:56 PM

            I think you should change "high level" to "copious amounts of boring" =(. I still find the $15 monthly price to be a pretty large barrier for me to spend every month on because I know I won't play it consistently. I guess thats just me though.

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          April 24, 2008 5:39 AM

          I can't say I agree at all as an MMO-veteran since Ultimate Online beta. In my experience the kind of people who consider 15 dollars a month "too much" to pay for an online game would also consider 5 dollars a month too much. It's the principle, not the sum.

          As for the people who currently play WoW actively, none of them are going to switch games "because it's cheaper."

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      April 23, 2008 9:27 AM

      The retail price of $59.99 seems high to me for a PC game these days.

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      April 23, 2008 9:35 AM

      This game is not going up against WoW. These arguments are ridiculous.

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        April 23, 2008 11:11 AM

        This is the game everyone I play WoW with is talking about. I'd say it is definitely appealing to that crowd.

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          April 24, 2008 7:16 AM

          people who are bored of WoW and/or have already stopped playing

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        April 23, 2008 5:53 PM

        I think this game is actually going to see a lot of WoW players trying it out. There are many people, including myself, that are bored with the homogeneous environment that is WoW these days. If AoC is any good, it's going to see a lot of success. The timing is just about perfect.

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