Teens Gaming Less?
Piper Jaffray & Co. Senior Retail Analyst Jeff Klinefelter and a collaborative team of other senior research analysts recently released the results of the 11th bi-annual proprietary research survey on teen spending habits and retail brand perceptions, titled "Taking Stock With Teens." Klinefelter and team conducted mall research field trips with approximately 700 teens from 12 high schools in nine states across the country and Canada. Additionally, the team surveyed another 1,235 students across the country through a partnership with the national DECA organization in an online survey.
The industry has seen consistent drops in sales year over year for several quarters, with Wedbush Morgan expecting that to continue with an 18% game sales decrease this March from the same month last year. Publishers have generally pointed to the console generation shift as the primary instigator of the downward trend, which is reinforced by consumer reluctance to buy current-gen products in the wake of the Xbox 360's release. However, survey results such as these may indicate that part of the cause also lies with a significant gaming demographic showing less interest in a more general sense.
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becuz we are too picky nowadays.
remember when just shooting a dot at a pixel was exciting?
now nothing appeases me in gaming. i wish my standards were lower :(-
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I think this is a big thing. For most of us here, we saw the real rise of gaming. Coleco, Atari, Nintendo, 3d video cards for pcs, Doom, Quake, etc.
Teens today have always had pretty decent gaming, and the innovatiion in gaming from the time they started playing is a lot less than the innovation that occurred since I started playing. Essentially, its a been there, done that situation for teens today, which wasnt the case years ago.
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DING! DING! DING! We have a winner. Same shit with a little bit better graphics and a couple more things to do. Who's looking forward to Crotch and Crankers 5 or Knock the ball threw it 2008! Geeshh.
These companies need to get a clue. This same topic is regularly showing up in forums and gaming publications so hopefully they will get it soon!!!
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We're not too picky. We've just grown up. And it seems games haven't; or rather have, but it a very wrong way. Many editors and developpers have just lost sight of that 'fun factor' thing. And a good deal of this pertains to the Graphics and/or Realism versus Fun category. Sad times I tell you..
Nintendo, come and save uuuuus! sorry.
In fact shooting at pixels is still exciting. Look at the success of Xbox Live arcade games. I know I don't have a 360 but find myself spending a lot of time on simple games, flash games on the net etc..
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