On SiN 2
We were working Sin2, but there was no publisher interest in today's game market. Even have a really slick demo in a next generation technology (beyond Quake3.)There's also a second post clarifying that this would've been a full sequel, not a remake of the first.Maybe it can happen in a few years when the next round of "resurrect old game franchises" mentality resurfaces.
Until that day....