All upgrade materials & where to find them - Marathon
Where to find all materials for Faction upgrades and vendor unlocks in Marathon.
Marathon is full of materials for players to find and collect. These materials are used to unlock the various Faction upgrades, granting players access to more storage options, gear, and attribute bonuses. Actually finding materials while in a match can be difficult at the best of times, especially if you don’t know where to look. Use the following table to quickly and easily find material spawn locations so you can get in, loot, and get out.
All upgrade material locations
Marathon’s materials spawn in set named locations across all maps. While not every material is on each map, most have a few potential places where you can find them. You will need to head to the location and begin searching containers, as the exact position of a material is random (it might appear in a specific container during one match and then not appear there the next).
All Materials | ||
---|---|---|
Name | Location | Usage |
Aluminum Rods | Perimeter
|
|
Anomalous Plasma | Locked Rooms - Superior + UESC Incursion Intercept |
|
Basic Xerogel | Dire Marsh
|
|
Biofilament | UESC Incursion Locked Rooms - Superior + |
|
Biogenic Alloy | Locked Rooms - Superior + UESC Incursion Intercept |
|
Carbon Wire | Perimeter
|
|
Chitin Sample | Tick Nests |
|
Coherence Drive | UESC Incursion Locked Rooms - Superior + |
|
Combat Xerogel | UESC Incursion Locked Rooms - Superior + |
|
Conductive Filament | Perimeter
Locked Rooms - Deluxe + |
|
Dynamic Lens | Dire Marsh
Locked Rooms - Deluxe + |
|
Encrypted Drive | Dire Marsh
Locked Rooms - Deluxe + |
|
Expanded Processor | Perimeter
Locked rooms - Deluxe + |
|
Flex Processor | UESC Incursion Locked Rooms - Superior + |
|
Fungal Growth | Watery Areas |
|
Gel Explosive | Dire Marsh
Locked Rooms - Deluxe + |
|
Hydrocarbon Rubber | Perimeter
|
|
Lab Xerogel | Dire Marsh
Locked Rooms - Deluxe + |
|
Liquid Explosive | UESC Incursion Locked Rooms - Superior + |
|
Micro Processor | Perimeter
|
|
Molecular Wire | UESC Incursion Locked Rooms - Superior + |
|
Nanocomposites | Dire Marsh
|
|
Nanotruss | UESC Incursion Locked Rooms - Superior + |
|
Organic Lens | Dire Marsh
|
|
Papaver Bloom | Grassy Areas Locked Rooms - Superior + UESC Incursion |
|
Plastic Filament | Perimeter
|
|
Polymer Wire | Perimeter
Locked Rooms - Deluxe + |
|
Putty Explosive | Dire Marsh
|
|
Regen Resin | UESC Incursion Locked Rooms - Superior + |
|
Shell ID | High-Value Target Supply Drop |
|
Smart Lens | UESC Incursion Locked Rooms - Superior + |
|
Spark Leaf | Dire Marsh
|
|
Steel Rods | Perimeter
Locked Rooms - Deluxe + |
|
Storage Drive | Dire Marsh
|
|
Symbiote Rubber | UESC Incursion Locked Rooms - Superior + |
|
Synchronizer | UESC |
|
Synthetic Rubber | Perimeter
Locked Rooms - Deluxe + |
|
Tarax Seed | Dire Marsh
Locked Rooms - Deluxe + |
|
Material rarity
Materials are split into a few different rarity tiers, just like gear. The lower the tier, the easier it will be to find. The opposite is also true: the rarer the material, the more difficult it will be to find, often requiring you to defeat high-value targets or unlock secured rooms. Additionally, items will take up progressively more space based on their rarity:
Color | Rarity | Slots needed to carry |
---|---|---|
Gray | Standard | 1 |
Green | Enhanced | 1 |
Blue | Deluxe | 2 |
Purple | Superior | 4 |
Yellow | Prestige | 8 |
Finding materials in Marathon is going to take a lot of work. Try to focus on what you need at a given time, as vault space is limited when first starting out. However, if you do find a Superior or Prestige material, it’s always worth grabbing it and heading to the exfil immediately. Take a look at our Marathon page for more help during the alpha, beta, and full release.
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