Limited Run Games has been steadily growing and expanding over the years, having recently opened up a physical retail shop along with being acquired by Embracer Group. Curious to learn more about the products and projects that Limited Run has in-the-works, along with more on the Embracer acquisition, Shacknews’ Blake Morse connected with Limited Run at PAX West.
At the show, it’s noted that Limited Run’s flagship exclusive was for Star Wars: Knights of the Old Republic which is not only exciting game wise, but also in how it was being presented and sold.
Touching on the recent opening of the Limited Run physical store, the sheer attention to detail and love that was put into making the store a cool, nostalgic experience was brought up including how when the store opened, there was a 7-hour line to get in.
Since opening, the store continues to do well with a steady flow of traffic even with the store only being open on Friday, Saturday, and Sunday. Other areas of focus for Limited Run at the moment include the recent expansion of the company’s trading card packs and getting more into the collectible card business in general.
The conversation continues with other areas of expansion for Limited Run, and as a whole, it’s a fascinating conversation. If you love Limited Run, or are simply curious what the company has in store for the future, be sure to watch the full interview over on GamerHubTV.
While you’re there, be sure to subscribe to the channel if you haven’t already, and subscribe to the Shacknews YouTube for even more awesome gaming-related content. And for more from PAX West 2022, also be sure to check out some of our previous coverage including our interview with the director of Rift of the NecroDancer, and our interview with the lead producer of Arcadian Atlas.
Morgan Shaver posted a new article, Limited Run Games on expanding products and Embracer acquisition
Still get a good chuckle at how defensive they got over the backlash on the physical release of Lawbreakers. They were so excited to break into the big leagues by publishing a major new game and completely tone def that no one that bought their releases had any interest in a physical copy of an online only multiplayer game.
I drifted away from them after that. The earlier missteps were sloppy byproducts of being a tiny amateur operation (recycling upcs, fucking up numbering, etc), but they started just doing blatant bullshit after that. Publishing PC big box games without any manuals or printed documentation, not controlling the quality of the physical manufacturing leading to some rental shop quality plastic seals, missing orders and not fulfilling them, etc.